Antiquia Lost
Charts
25 😀     6 😒
69,85%

Rating

Compare Antiquia Lost with other games
$9.99

Antiquia Lost Reviews

An authentic RPG of a journey with a girl made of slime! Enjoy fluid 2D turn-based battles! Bine is a young man who lives in a small rural village. One day, he is asked by Lunaria, a girl who lives near the village, to go with her to the royal capital...
App ID648640
App TypeGAME
Developers
Publishers KEMCO
Categories Single-player, Full controller support, Remote Play on TV
Genres Casual, Indie, Strategy, RPG, Adventure
Release Date6 Jul, 2017
Platforms Windows
Supported Languages English, Japanese

Antiquia Lost
31 Total Reviews
25 Positive Reviews
6 Negative Reviews
Score

Antiquia Lost has garnered a total of 31 reviews, with 25 positive reviews and 6 negative reviews, resulting in a ‘’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Antiquia Lost over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 11 minutes
No fullscreen and 30 FPS lock.
👍 : 11 | 😃 : 9
Negative
Playtime: 1510 minutes
Pretty good, simple rpg.
👍 : 0 | 😃 : 0
Positive
Playtime: 837 minutes
- So fun to play, rating 90/100
👍 : 0 | 😃 : 0
Positive
Playtime: 3264 minutes
An overall clean and simple old school game always a good thing.
👍 : 0 | 😃 : 0
Positive
Playtime: 860 minutes
this game reminds me of old school ps1 jrpgs. They explain things pretty well and while the graphics are pretty low key the story line is more than interesting enough to make up for it.
👍 : 0 | 😃 : 0
Positive
Playtime: 2686 minutes
Old-school RPG, typical of the Kemco line. Very easy gameplay even when set to Hell mode. Enjoyable.
👍 : 0 | 😃 : 0
Positive
Playtime: 1252 minutes
So I found time to finish this game (true ending). I've a some KEMCO games on my shelf..playing this was like playing something I've already played (several times). The only difference was that this one was even easier than the others. There was at last one part (the final Maid) with a little struggle to get over her quest...this time it was a walk in the park. Can I recommend this game? If you played more from this dev...NO. If this is your 1st game...try it.
👍 : 0 | 😃 : 0
Positive
Playtime: 529 minutes
I've played this game on several different platforms, and I've loved it on each of them and so if you love JRPGs or regular RPGs I would recommend this game due to the amount of story and content.
👍 : 0 | 😃 : 0
Positive
Playtime: 1656 minutes
Yet another game I've beaten, and this one is rather interesting... The main problem I have reviewing this game is I typically review games not against each other but what they are trying to emulate. The problem with this game in particular is that compared so far to games from this company RELEASED ON STEAM might I add, this game fails in two major categories: Difficulty and Rewarding the player. What do I mean by these? Well let's start with the first, typically in an rpg especially one like this which allows you to alter the difficulty at any time, I usually expect that most stuff will be pretty difficult on higher difficulties. However the way the game is made, normal enemies are pathetically weak, unless you are facing a dragon, 99% of the time you will one shot whatever you come across. The bosses on the other hand will clean your clock on the highest difficulty... That is if you go in blind. If you play this game like any normal rpg and try and make yourself as strong as possible, not even the 2 superbosses (yes only 2) cannot even make a chink in your armor at the highest difficulty! It's kind of embarassing. As for the other, if you have read my Revenant Saga review you know in that game there are Record Keepers across the game that reward you for stuff, and it gives the player incentive to try things they normally wouldn't. Here however there is still a records screen, BUT YOU GET NOTHING FOR DOING IT! Yeah sort of sad how if you reach the damage cap the game doesn't congratulate you or anything. This game even though is fun is also kind of short, Alphadia Genesis, and Asdivine Hearts are both far better and games. Which I recommend far more than this one. If anything Kemco LOOK AT THIS REVIEW, and put some of your older games on steam. I WOULD LOVE to play the original Alphadia games for example, but don't have the means to play them! Overall is this game fun? Yes But is this game inherently bad? No, like Revenant Saga it is still good, and in fact the story here is better than it was in that game. But which game would I recommend first? Well that honestly depends, for a better story this one, for a more interesting game both mechanic, and difficulty wise do Revenant Saga.
👍 : 14 | 😃 : 0
Positive
Playtime: 1019 minutes
Basically an almost carbon copy of probably every game Kemco has released for PC so far. Which, IMHO, isn't that bad. Sometimes you just want the tried and true, so I'm going to paste my review for Asdivine Hearts below. The only caveats I would add for this game are: the difficulty level for this game is WAAAAY lower than Asdivine Hearts. My first play through I felt I HAD to put the difficulty level to "HELL" just to get a challenge. One thing that was actually fun about this game was Alchemy Stones/In-Game shop. My guess is this was something in the mobile version that was a "Pay-2-Win" real money store, but in the PC version they both give you Alchemy Stones when you start, and allow you to collect them from battles. I'm glad Kemco included it, and that it was free. While it made the game easier than it needed to be, it was fun collecting stones and trying for better weapons. "Kemco, the makers of many classic SNES games like Top Gear and Lagoon, and who now makes games nearly exclusively for the mobile market, decided to make/translate a few of their games to the PC. (And FWIW I wish they would bring more to the PC). I've played their games before many times on many systems, and one thing all their games seem to have in common is an almost generic consistancy. They don't push the envelope in terms of graphics or gameplay. But sometimes that's OK: there are thoes times when you just want to play the tried and true, and stay within familar territory. Such is Asdivine Heats. It is, esentially, an SNES-like RPG with (somewhat) updated graphics and gameplay. A simple, but somewhat entertaining story and a decent but nothing special battle system. But here's the thing: there are LOTS of people out there LIKE ME who ENJOY and appreciate a game with such elements. And Asdivine Hearts hits all those notes PERFECTLY. I can't imagine someone who STILL looks back fondly at games like Breath of Fire, Lufia, and Final Fantasy II/IV NOT liking Asdivine Hearts. I like the game enough to CRY OUT to Kemco to bring the 2 sequels to the PC. This game turns my nostalgia feels to 8."
👍 : 22 | 😃 : 0
Positive
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