A cooperative survival horror game where you take command of a submarine trapped under the ice of an alien planet.
52 Players in Game
455 All-Time Peak
75,68 Rating
Steam Charts
52 Players in Game
455 All-Time Peak
75,68 Rating
At the moment, Darkwater has 52 players actively in-game. This is 0% lower than its all-time peak of 430.
Darkwater Player Count
Darkwater monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-07 |
58 |
-5.49% |
2025-06 |
62 |
-35.6% |
2025-05 |
96 |
-55.1% |
2025-04 |
214 |
0% |
395 Total Reviews
319 Positive Reviews
76 Negative Reviews
Mostly Positive Score
Darkwater has garnered a total of 395 reviews, with 319 positive reviews and 76 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Darkwater over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
182 minutes
Pretty cool game, looking forward to those major updates.
👍 : 0 |
😃 : 0
Positive
Playtime:
117 minutes
BUGGY
Potentially a fun 4 player coop game though our first (and only) run was ruined 2 hours in to it by a fatal bug. One of my friends got a sea urchin attached to them, and when they tried to remove it, it spawned a sea urchin on every frame until the host (me) crashed. It was kind of funny, but also sucked since it killed the run. We decided to not refund. Don't screw us plz devs
👍 : 0 |
😃 : 0
Positive
Playtime:
376 minutes
Love this game so much. My friends love it. Looking forward to the future of this game. Money well spent in my opinion. On our 3rd play-through.
👍 : 0 |
😃 : 0
Positive
Playtime:
469 minutes
simple mechanics, a little strategy, fun game to play with friends!
watch out for the crabs!!
👍 : 0 |
😃 : 0
Positive
Playtime:
405 minutes
great game, i suggest adding a box that storage contents goes into when the shop moves or sells storage with contents
👍 : 0 |
😃 : 0
Positive
Playtime:
908 minutes
Amazingly fun solo, and even better with friends. It's got fun FTL style combat elements with some lethal company horror fun to it! It's extra fun to use the loudspeakers to check in on your friends while wandering a spooky facility
👍 : 0 |
😃 : 0
Positive
Playtime:
56 minutes
I don't understand why all the positive reviews, its's quite misleading for those that want to get the game with the wrong idea. There is a ton of things which is expected from an early access.
- The submarine combat is like faster than light which is quite interesting.
However, the exploration is so boring. Feels like a complete waste of time exploring outposts. There's nothing interesting to do in them. The combat is almost non-existent when exploring outposts.
👍 : 2 |
😃 : 0
Negative
Playtime:
489 minutes
UPDATE: I got the 1k points for the stampers achievement so I can finally play the game proper.
It's actually really fun, kinda reminiscent of Barotrauma but in first person and not nearly as complex/fleshed out.
I can't wait for an endless mode, or a campaign part 2, it's a really fun gameplay loop.
(I stand by my previous statement on that I HATE the stampers "minigame" I almost blew me head "smoove off" because of it)
[strike]Negative review SOLELY because of the Stampers minigame & achievement.
Either rework it, or remove it and I'll update my review[/strike]
👍 : 2 |
😃 : 0
Positive
Playtime:
70 minutes
Not only is the playerbase low but it is extremely TOXIC. Trolling and kicking beginners out of the servers for no reason. I waited for like 10 minutes and when a new round started I got kicked out instantly. These trolls do this on purpose so you're wasting your time to only get kicked out. During almost 40 minutes I couldn't even get into a game so I gave up and turned it off. Do not waste your time and money. Buy another game instead.
👍 : 11 |
😃 : 1
Negative
Playtime:
1371 minutes
I don't see the difference between the demo I played before the release and what I paid for.
I waited some months before making my review to maybe see big changes but alas.
I played almost 99% at the hardest difficulty solo because otherwise I would just get handed a free win.
It's trying to be Lethal Company a little bit with the outposts but that part of the game is really boring to the point I avoid it completely and the loot in general is really scarce so imo it's just not worth for the time you are wasting irl.
The hand to hand combat is really bland and the gunplay is mediocre.
Sometime a bomb will appear in an outpost and you will have to do a puzzle to defuse it but it's just confusing.
Technically you need to make a path by rotating blocks, but the lines on the blocks don't line up with the path you are making so it doesn't make sense.
Think about the puzzle in Bioshock you need to do to hack something, but the tubes don't line up with the path you are making.
That's just bad, Idk what the developers were thinking honestly.
The submarine combat is ok but it's always the same sh*t over and over.
You destroy their weapons so they can't shoot then you destroy their pumps so they sink faster.
The enemy crews are brain dead, they don't repair sh*t.
The harpoon bay is broken as f*ck, it basically offer you projectiles you can spam non-stop for free and they reload really fast.
At the highest difficulty, if your submarine sink you will notice most of the time it will be to that and if not, it's because you will have embraced the dark side before them.
If you see a submarine with a harpoon bay, pray the dear lord they don't have several of them if you are underequiped because you will get f*cked in the as*.
That and you can buy the workshop for the welding tool then sell the workshop because it's useless.
You can put the welding tool in the starter locker and cramp your rooms close so that your weight doesn't matter and repair everything at the speed of light.
You can get a room to eject yourself into enemy submarines but I didn't care about that part because the fps combat is lame anyway.
I tried it with a friend in the demo but I died when I sank the other submarine from inside then I couldn't come back from death.
I don't know what I did wrong honestly, it could be me being dumb.
When you try to repair something in combat, if the submarine get hit, your screen shake and it can keep your aim off what you are repairing and restart the repair bar.
If that happen while you repair a big hole with the wrench, you get f*cked on the spot.
The holes can spawn behind lights and control panels, that's so cancerous because you will try to repair the hole but you will repair the panels instead.
Combine that with the shaking it's even more annoying.
A very mediocre experience and that's sad because I really wanted to like it.
The potential is there but rn it's just not good enough.
👍 : 13 |
😃 : 0
Negative
Darkwater Minimum PC System Requirements
Minimum:- OS: Requires a 64-bit processor and operating system
- Processor: Intel Core i5-7400 @ 3.00GHz
- Memory: 8 MB RAM
- Graphics: NVIDIA GForce GTX 1050
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 5 GB available space
Darkwater has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Darkwater Latest News & Patches
This game has received a total of 1 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Darkwater Demo Cumulative Patch Notes 0.1.9
Date: 2025-02-24 19:00:11
👍 : 39 |
👎 : 1