Crystalline Reviews
A choice-driven, fantasy adventure visual novel featuring full voice-over and an intricate relationship system!
App ID | 616250 |
App Type | GAME |
Developers | PixelFade |
Publishers | PixelFade |
Categories | Single-player, Steam Cloud, Full controller support |
Genres | Indie, Action, Simulation, RPG, Adventure |
Release Date | 22 Aug, 2018 |
Platforms | Windows, Mac |
Supported Languages | English |

1 100 Total Reviews
1 038 Positive Reviews
62 Negative Reviews
Very Positive Score
Crystalline has garnered a total of 1 100 reviews, with 1 038 positive reviews and 62 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Crystalline over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1564 minutes
Once again PixelFade did very well with this Isekai visual novel, the voice acting again was great, the humour and or banter between the characters i thought was amazing, there are some great choices you can make to add to that as well, the art is beautiful especially the background art, it also has the usual tropes of the Isekai genre.
If your a fan of the Isekai genre you will enjoy this.
👍 : 0 |
😃 : 0
Positive
Playtime:
21 minutes
I know I haven't played long enough to form a complete opinion, but I quickly understood why some people say, "The story is average and the characters aren't memorable," and still recommend the novel. Despite a story that hasn't done anything exciting yet, some of the dialogue choices are hilarious and I found myself smiling throughout the entirety of my play. But once I stopped I found nothing to pull me back to it, and whether I'd recommend it or not ultimately comes down to one thing:
It's supposed to be fully voiced, which is true except for the main character, who is also the narrator. I understand the design behind this choice. Leaving the main character without a voice gives the audience a chance to give him their own voice, but ultimately I found it immersion breaking and hard to follow. In the first twenty minutes, the main character/narrator is about 75% of the dialogue, which meant I couldn't turn my brain off and listen to the dialogue (like I hoped for with a "fully voiced" narrative). I enjoy reading on a good day, but when half of it is reading and half of it is voiced, the thought of getting back into it feels more like a chore than like fun.
For those of you who don't care that half of it is unvoiced--or those of you who prefer it that way--I 100% recommend just because it's quite well written.
👍 : 1 |
😃 : 0
Negative