Mech League Boxing
1

Players in Game

2 😀     1 😒
55,69%

Rating

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$8.99

Mech League Boxing Reviews

App ID609010
App TypeGAME
Developers
Publishers VRGEN
Categories Single-player, Tracked Controller Support, VR Only
Genres Action, Simulation, Sports
Release Date10 Jan, 2018
Platforms Windows
Supported Languages English

Mech League Boxing
3 Total Reviews
2 Positive Reviews
1 Negative Reviews
Mixed Score

Mech League Boxing has garnered a total of 3 reviews, with 2 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Mech League Boxing over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 262 minutes
A great boxing game! I love being a giant robot! Looking forward to more content. VERY FUN GREAT WORKOUT!
👍 : 0 | 😃 : 0
Positive
Playtime: 25 minutes
[url=https://www.youtube.com/watch?v=yra5qlvDDM0] Another video for you, guys[/url] <- Here I was beaten by robo girl Well, all good words was already said about this game. It's just real good crossfit for you. I dont understand how this game count hits, for expample in pro tournament I make 5-6 hits, get one and lose more health. But it's not important. Graphics good, music very good, in short - this is good quality game in all aspects.
👍 : 1 | 😃 : 0
Positive
Playtime: 53 minutes
I was not impressed with this game. As someone who is quite active, I found this game quite boring after about 30 minutes. The trouble with the game in it's current state is there no real reward for winning tournaments. There is no multi-player currently, so boxing AI gettings boring quite fast. The movement for blocking was a tad clunky, and in all honesty, wasn't needed much unlike real boxing becuase most of the time you could just counter-punch through the enemies. Overall score: 4.5/10
👍 : 0 | 😃 : 0
Negative
Playtime: 30 minutes
Mech League Boxing has been overall a great experience. The graphics and opponents have a charming feel to them. Even when they are bashing on you. Weapons show up in the ring that you can pick up and use. Each weapon does a different effect. Which you can use to set up a crippling combo. Each location has location specific items that show up as weapons. So far there is a few(three, if my memory serves me) arenas and four opponents. Each opponent has a bio, my favorite is the chef and his hamburgers. You can also mix and match heads and fists in a character customization. You can also change the colors. There are also minigames that will help you train. Different difficulty settings change the pace of a bout. Superheavy weight is no joke, the opponent gets very aggressive leaving little recovery time. It controls well. I didn't experience any stumbling around trying to remember controls, which is great. It's also a very good workout. After my first 10 minutes I put on wrist & ankle weights with my weight vest. I really like the Quick pick up and play feel of the game. Since the matches and minigames can be pretty quick. Looking forward to future content and I really recommend this game.
👍 : 0 | 😃 : 0
Positive
Playtime: 57 minutes
My thoughts after sweating for ~20 minutes Pros: - Fun - Weapons - Shield - Beautiful graphics - Great workout Cons: - The game told me I was short, but I never found anyway to adjust the Mechs and punching bags for my height. - The rectangle that is placed in front of your face and eyes to show your health, it is annoying, Is there a way to make it smaller and not interfere with your eyesight? My favorite VR boxing game, I had returned the others.
👍 : 4 | 😃 : 0
Positive
Playtime: 49 minutes
pretty fun game if you are looking to break a sweat. pros: workout is fun, grapics are good, custimization is there, practice modes are fun, and blocking and hit markers arent bad either cons: absolutely needs multiplayer, weapons are pointless, sometimes the fighters gets way to up in your grill if you cant backup due to room constraints, needs more fighters for replayability. I'd go with a 8/10
👍 : 2 | 😃 : 0
Positive
Playtime: 56 minutes
[h1] Experienced on the Oculus Rift with Touch Controllers [/h1] This could potentially be that game that is the perfect in between boxing fun of the totally arcade Knockout League and the somewhat realistic boxing Thrill of the Fight. Unfortunately, as of today, this game is not even half as good as either. It's still better than Boxing Apocalypse! (not hard to do though) The main problem with Mech League Boxing is there are way too many bugs. I can't even start tournament mode because it's not working ... that's like 1/3 the game that is not working and probably the most important mode of the game. There's also a pointer problem. This has been a problem for a while. The pointer just stops working and you can't select stuff rom the menu. Lastly, sometimes the enemy AI just stops. Literally they just stand in the corner, out of your play area. I fixed that simply by waiting for a weapon to spawn and then throwing it at the darn robot. It finally started to move back towards me. It's fun, when it works. There's even two workout modes. There's one where you punch incoming comets which is pretty meh. But there's another one where you punch Left or Right on cue to boxes in different areas and that's actually pretty fun. The game is a nice workout. There's only like 5 boxes though & 3 arenas. No multiplayer. There's lightweight, middle weight, heavy weight, and super heavy weight difficulties I believe. [u]If the bugs get fixed, I would give this a 7/10. With all the bugs though, I have to give it a 4.5/10. I just can't recommend a game this broken. Dev: please message me if you fix this game, because I would love to change my recommendation to yes. [/u]
👍 : 3 | 😃 : 0
Negative
Playtime: 110 minutes
Really enjoy this game so far. Pretty well put together Pros: -Pretty good tutorial -Nice looking graphics -Calorie counter is a nice touch as you will definitely be getting a workout -Awesome Weapons -Has some mini games Cons: - needs work on hit detection. Right now just touching an enemy counts as a hit. Would like to see the harder you hit the more damage you do -How much playspace is required? Some of the enemies just stayed out of range and stood there -No way to change the height of the player Overall this game is lots of fun. Can't wait to see what you guys come up with in the next update
👍 : 7 | 😃 : 0
Positive
Playtime: 95 minutes
The free "Boxing Ring" environment made by Valve was my first taste of VR Boxing. It was fun, but easy. The robot you fight showboats a lot, leaves itself open, and ragdolls from your hits. Then I found "The Thrill of the Fight" which I suspect is probably the most realistic we will see for a long time for VR Boxing. Real boxing rules, 3 rounds, full length rounds, 1 minute break between rounds, in a ring that is spectated and refereed. It's a slugfest, with no glorious knockout swings (though you can knock your opponent down and potentially out, it takes a lot of work) and you have to keep up your guard. You get through one fight and you're drenched in sweat, breathing heavy. You take too many hits to the head and your vision gets blurry and wobbly. I found the middle ground though. "Mech League Boxing" feels like it's halfway between the two, in terms of straight up boxing. The robots are big and goofy looking, you can customize yourself, you fight multiple rounds but don't get a break between them, but combat is more forgiving It has really good visuals, great audio, a bit of humor, and is fun. Then the weapons start spawing, and you're supplementing your boxing with big honkin gladiator axes, pipes, maces, and more. This game is riduclously fun, and the whole tone of it puts me in a great move. I can't wait to see where it goes in development. I'd hope for better haptics, and even more customizations. Maybe make it mod friendly and have people make their own parts and weapons and such. I would solidly recommend this game, for working up a light sweat while getting pumped to rocking tunes and pummeling a stereotypically sombrero'd robot.
👍 : 9 | 😃 : 0
Positive
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