The Crown of Leaves
13

Players in Game

13 😀     1 😒
73,89%

Rating

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$5.99

The Crown of Leaves Reviews

Roui, a resilient city dandy, a half-educated jeweler and the author of scientific magic articles, was met with a colossal failure and must return to his homeland Latori.
App ID604330
App TypeGAME
Developers
Publishers The Broken Horn
Categories Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards
Genres Casual, Indie, Adventure
Release Date26 Nov, 2018
Platforms Windows, Linux
Supported Languages English, Russian

The Crown of Leaves
14 Total Reviews
13 Positive Reviews
1 Negative Reviews
Mostly Positive Score

The Crown of Leaves has garnered a total of 14 reviews, with 13 positive reviews and 1 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for The Crown of Leaves over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1035 minutes
;3
👍 : 1 | 😃 : 0
Positive
Playtime: 648 minutes
No updates since forever.
👍 : 1 | 😃 : 0
Negative
Playtime: 876 minutes
a game that has been in progress since 2016 and still isn't complete. the artists are more interested in doing private furry commissions than finishing the project that should have taken 2 years tops to make. the avg visual novel takes 6mo-1yr to be compiled and made, including by tiny studios with only 1-2 people. another lie made by the devs, they claim they are just a 2 man team, they are not, there are about 20 ppl in the credits or more which is more than enough to put a finished product out. even if there is only 2 people working on the product, with basic math we can estimate a realistic workload: at a generous 10 backgrounds (as in large town backgrounds) per year along with 20 or so character sprites total and let's give a generous 20 small scene images let's breakdown the math very simply beign extra generous with 1 large scene [town scene] per week, in 1.1 months, only 1 of the artists could complete every large wallpaper scene. since there are two artists, we can easily grasp it to take far less time. but for the sake of common sense arguments, let's continue the sprites usually have about 6 expressions per character. this can easily be done in a single day, and once they are done, there is no need to do them all over again. between 2 artists, a single character sprite can be fully finished including alternate expressions 1 per day with ease. that's 2 weeks tops to "animate" all characters. being extra generous, a month. this would include the 3rd artist/animator. individual background small scenes such as bedrooms and hallways can be completed in 3-4 days with a minimum amount of work per day (estimating 5hours of work per day) that means that all of the artwork for a single chapter can be done in a whopping 3 months tops. LESS if you include the 2nd and 3rd artists into the formula. The remaining time should be correctly allocated to writing the story, which for visual novels is a non-complex, mainly linear story told in bite-sized pieces and parts. typically a vusual novel has less words than a 150 page paperback novel, which can easily be written in just a month. that's half a year of work we're up to right now. so, explain why a game started in 2016 is not complete in 2025? almost 10 years later? laziness. that's the reason. the translations are also whack as hell and make no sense, especially the hysterical word "doodee" which means poop in baby-speak english. there are a lot of nonsense words like this that were clearly not translated well from russian to english. unfortunately it seems this game, however interesting it may be, is clearly suffering the same fate as LINGRIMM's FAR better comic "Asmoteus". the fate of abandonment. it's quite a shame because the art is decent, but the work ethic of the artists is abysmal. the discussion board on the store page is full of comments of people wondering why there hasn't been an update in 2 years now.
👍 : 1 | 😃 : 0
Negative
Playtime: 78 minutes
It's captivating. It has the great characters and world-building of a top-tier VN, but with a point&click gameplay loop to hold your attention. I can't describe the story. It's nothing like anything I've read before.
👍 : 0 | 😃 : 0
Positive
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