Kartong - Death by Cardboard!
61 😀     8 😒
77,72%

Rating

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$13.99

Kartong - Death by Cardboard! Reviews

App ID602480
App TypeGAME
Developers
Publishers Antler Interactive
Categories Single-player, Steam Achievements, VR Supported, Steam Trading Cards, Tracked Controller Support
Genres Casual, Indie, Action, Adventure
Release Date4 Apr, 2018
Platforms Windows
Supported Languages English

Kartong - Death by Cardboard!
69 Total Reviews
61 Positive Reviews
8 Negative Reviews
Mostly Positive Score

Kartong - Death by Cardboard! has garnered a total of 69 reviews, with 61 positive reviews and 8 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Kartong - Death by Cardboard! over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 214 minutes
game wont start and ic comes up with this loginid epic account how do i fix this unreal crash report client
👍 : 0 | 😃 : 1
Positive
Playtime: 11 minutes
+Creative +Fun +Somewhat Spooky +Content for price -Somewhat Difficult right off the bat 3/5 Great game, somewhat spooky atmosphere. A little pricey, but I feel the game-play makes the price justified. I feel there's too steep of a difficulty curve quite early on however. If you liked this review Make sure to [url=https://store.steampowered.com/curator/33220185-VR-Games-and-Tools/]Click here[/url] and give a follow for more reviews of good, bad and decent VR titles. And [url=https://steamcommunity.com/groups/HonestVR/]Click here[/url] if you want to request reviews on other VR titles.
👍 : 2 | 😃 : 0
Positive
Playtime: 230 minutes
Absolutely beautiful! This is such a fun game to play, I just love the cardboard and paper craft models. A lot of thought went into the design of this game!
👍 : 1 | 😃 : 0
Positive
Playtime: 245 minutes
This is more of a neutral review than a recommendation. Kartong has unique visual style and atmospheric levels but the gameplay is just passable rather than exciting. Exploring randomly generated mazes is hands down the best part of the game, although it's a bit spoiled by a lot of invisible walls and almost grid-based movement. Environments filled with creepy toys are very atmospheric and look a bit like set pieces from Tim Burtons stop-motion movies. Combat is fine, but it gets boring rather quickly. There are about 4 enemy types and they are not even that different from each other: all of them are melee and very easy to deal with. Excellent enemy sounds and animations make them appear much more threatening than they really are.
👍 : 2 | 😃 : 0
Positive
Playtime: 156 minutes
Pros: REALLY cool setting. Looks great, very creative. I like that the game objects can be actually assembled in real life, and there are videos in between levels talking about how stuff is made. enemies and objects fit this perfectly as well. Can be legitimately challenging if you're trying for stealth. Could do with better audio. You can tell direction and distance of a sound usually, but identifying if it's behind walls, or around a corner isn't obvious, and detection is pretty unforgiving of quick peeks Weapons and item menus work well. They could do with some explanatory text though. Cons: Some things not done, critical bugs My biggest complaint is that if you leave the game and come back, it may delete some of your inventory, including the absolutely critical basic crossbow, which I'm not sure if you can ever pick up again as a drop. This means you can't really consider your progress to be saved. This is game killing for me. No main menu? loads directly to wherever you left off. Along with the random seed and difficulty options but keeping your inventory, this is a bit disorienting. Some settings missing, like the ability to turn off oculus-esque click to turn Non-teleport movement is a bit frustrating; click to start moving, then it's controlled by touchpad? Teleport movement can go through traps No door on level spawn, really? So enemies can just come in and kill you repeatedly if you're afk? Worse, it's obvious that you COULD have doors because they exist in early levels. Load times are pretty long Enemy hit animations don't support multiple rapid shots, despite rapid fire weapons existing
👍 : 3 | 😃 : 0
Positive
Playtime: 147 minutes
Updated with more gameplay: I've played through about 8 stages so far, and the content is pretty simple but well implemented. Scattered throughout the randomly generated maps are chests that hold "keys," ammo and weapons. You loot those while avoiding the pumpkin people and traps. The random gen works well enough and I've seen no bugs to speak of. It feels rogue-ish, but it is forgiving; a bit too forgiving.  The difficulty does increase leading to bigger maps, end gates that need more than one key and more enemies. There are also better weapons that are fun to use, but it became really easy after I got some gear. The two enemy types (so far) are pretty easy to deal with. I didn't run into any bugs and the content flows well, though I did find myself setting off tripwires when I was pretty far away. This game could be a fun rogue like in time, and it has a good foundation, but it is a little bland atm givin how easy it is. We'll see what happens after I get to the end
👍 : 5 | 😃 : 1
Positive
Playtime: 278 minutes
Rarely do I bother to post a negative review, but here goes. The game has wonderful art and atmosphere. But I've got three words for you that make it unplayable, "click to move". With the well known problems of the pad on the Vive controllers becoming un-clickable, and the growing issue of the stick on the Index controllers' inconsistent "clickability", it makes this otherwise potentially wonderful game useless. I have seen forums postings suggesting that it was to avoid motion sickness...how about you just provide options for the player and let them decide? I've seen other games that allowed you to turn click/touch to move on/off. And I don't know how they coded this game, but I have tried to use the Steam controller re-mapping to set "touch to move" to represent "click to move" and it has not worked (though it has in other games). Don't recommend. The 1.7 hours of my playtime is mostly me trying in frustration to get different control schemes to work.
👍 : 7 | 😃 : 0
Negative
Playtime: 203 minutes
wooow. was looking forward to this. the art style, overall atmosphere and feeling of immersion is amazing. also the fact that levels are created random while turning out this well stiched together is awesome. love the fact that it is not insanely dark. Its just that right level in my humble opinion. Since its early access I also wanted to point out a couple of things I noticed: When enemys get pulled up into the air they clip into an invisible wall at some stage. Doesnt happen when the top of a box blows up into the air. when clowns pop out of the box the head doesnt really wobble like you would expect is to. The Roaches often cip into each other. Would love to see a moving siluette in some of the windows :). Again absolutely love this game already.
👍 : 11 | 😃 : 0
Positive
Playtime: 64 minutes
It's not very often we run into a new game type in VR. But this game is exactly that. It's very hard to describe. It's not a FPS shooter. It's not an maze game. It's not a puzzle/escape room game. It's all of those things mixed in together. What this game does mostly, is bring a spooky world to life in VR. Death by Cardboard is not an understatement. You will be walking around looking at your surroundings closely, all the while suspecting something is just around the corner waiting to get you. There are different enemy types (not just the pumpkin guy) and all kinds of traps just waiting for one misstep from you. You have tools at your disposal such as a "crossbow" that shoots pins, matches, cogs, keys, a nail gun, etc. And you have to figure out how to best use these tools as you do have limited resources. The death trap waiting for you can also be your best friend if you know how to position yourself correctly. This game is just perfect for getting in the Halloween spirit. This game reminds you that despite all your rage, you're still just a rat in a cage. Happy hunting (and/or escaping imminent death)! Rating 9/10 Amazing, quality content for the price of $5.39, one of the best deals on Steam VR currently
👍 : 20 | 😃 : 1
Positive
Playtime: 106 minutes
Wow, what an intense experience! It's pretty creepy in a cute way, the cardboard houses, the mousetraps, everything! So a Pretty lovely game, the graphics are even better than other games because of the dark atmosphere. That's because of the amoled display used in the HTC Vive, let u see less pixels. The music represents the atmosphere so it's perfect. Also a good thing that you can choose between free walking or teleporting, so players with motion sickness can play it aswell. Another advice is to set it on teleport, it's a little bit cheating because you can teleport yourself above the traps, but there is definitely more fun with it. It makes it more strategic than like walking random without a tactic through the map! You have to plan your way (out? :D). It's feels more realistic than other games, not that weird unrealistic feeling that other vr titles create. And they release a new game for 5$! The other vr titles are all overpriced/expensive for the small content, this is insane! I can absolutely recommend it, especially for that price! Go for it, you will love it!
👍 : 25 | 😃 : 0
Positive
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