Shining Plume 2 Reviews
App ID | 597810 |
App Type | GAME |
Developers | Warfare Studios |
Publishers | Warfare Studios |
Categories | Single-player, Steam Cloud, Partial Controller Support, Steam Trading Cards |
Genres | Casual, Indie, Strategy, RPG, Adventure |
Release Date | 24 Feb, 2017 |
Platforms | Windows |
Supported Languages | English |

9 Total Reviews
5 Positive Reviews
4 Negative Reviews
Mixed Score
Shining Plume 2 has garnered a total of 9 reviews, with 5 positive reviews and 4 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Shining Plume 2 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
177 minutes
fun.
👍 : 3 |
😃 : 0
Positive
Playtime:
1573 minutes
good game wish the character would walk faster
👍 : 1 |
😃 : 0
Positive
Playtime:
73 minutes
Just another RPG game that you should probably avoid.
👍 : 2 |
😃 : 0
Negative
Playtime:
404 minutes
Need info abut this game no one make help in youtube!!!!!
Shining Plume 1 not so hard found quest here its good game but buz its new hard found were to go in big world!!
8++ like++
👍 : 1 |
😃 : 3
Positive
Playtime:
273 minutes
RPG Maker strikes again!
Shining Plume 2 is one of hundreds of low effort retro-pixel RPG Maker asset/construction kit flips spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality/canned assets from RPG Maker coupled with a cringeworthy high school anime club fan fiction.
As usual with the Andorlea shovelware, this RPG Maker asset flipped JRPG is painfully generic, with a Japanese anime theme (really doubling down on the high school anime fan club dropout theme common to these shovelware pushers). It's riddled with typographical errors, like most Andorlea games, and features little in the way of meaningful gameplay balance, map design, but once more it does have comically awful writing. You'll wish you had a spoon to jab in your eyes just to make it stop (but I recommend simply terminating and uninstalling the game instead).
As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development.
Like most RPG Maker shovelware and asset flips, the game features extremely low quality copy + pasted 2D retro pixel art, looks awful, and has even worse gameplay. RPG Maker is an absolutely terrible construction kit, and never results in games of any reasonable quality or value to gamers.
Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this only appears around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards.
Shining Plume 2 has the preposterous price of around $4 USD, it's not worth it given the defects and shortcomings with the product, especially considering the unethical nature of the developer. Gamers who want a good retro JRPG experience would be better off playing the originals, like Final Fantasy, Star Ocean or Chrono Trigger.
👍 : 4 |
😃 : 1
Negative
Playtime:
548 minutes
I liked this game, got stuck a couple times and true enough there is no a guide but, the game was rather inexpensive and I enjoyed the short play.
👍 : 0 |
😃 : 0
Positive
Playtime:
78 minutes
This is an interesting sequel to the first Shining Plume. You have been sent to deal with a serious threat, and in so doing, have come back to the home you only remember from nightmares and a shattered past. That home still stands, though it is broken down after all this time (and you thought it had been burned to the ground). During this game you will reconstruct it and use it as a base to fight the dark threats growing outside.
👍 : 7 |
😃 : 1
Positive
Playtime:
81 minutes
I enjoyed the Japanese theme of this game and the art is very nice. Unfortunately, in my opinion the writing was pretty juvenile and dramatically inconsistent and the features of the game were pretty bare bones. Still, it's entertaining for the price and great to support indie game devs and if you don't mind out of place jokes and 4th wall breaking references you might enjoy it!
👍 : 2 |
😃 : 0
Positive
Playtime:
381 minutes
Tried hard to like this game. At first I had problems with the controls like using the boat. Once off, I could never get back on. During fighting, if you try to change your initial attack it skips over the player and goes with it. Now I am facing game freezing problems. I have started over a few times but it tends to lock up...at different places. Thumbs down on this game even though it is almost free to play.
👍 : 5 |
😃 : 0
Negative
Playtime:
1209 minutes
While it makes a few curious changes to the gameplay that you have to watch out for (e.g. Jun is now equipped with two swords instead of sword and shield, so if you give him only one sword he'll be at half strength), Shining Plume 2 is essentially a straight continuation of the original Shining Plume - not a sequel, but the second half of the game.
Thus, it is rather frustrating that, contrary to the original Shining Plume's prompting you to create an end-of-game save, Shining Plume 2 does not allow you to transfer any data from its predecessor. You have all the same characters, but they start over at level 1, and have to re-learn their skills. This makes no sense, particularly since in the undoubtedly rare occurence of someone playing Shining Plume 2 without having played Shining Plume, they'd quickly realize they need to go back and play Shining Plume to understand any of the story.
It's also disappointing that the original game's poor balance is even worse in Shining Plume 2. Bosses still do laughably little damage no matter how low-level you keep your characters. That is, except when they get a critical hit, which wipes out 80% of a character's HP. Bizarrely, Jun's regular attack does far more damage than any of his skills. The stat-buffing spells Hone and Buffer, already excessively useful in Shining Plume, are now modified so that they boost the entire party with a single casting. To top it off, the game's mansion sidequest allows you to acquire endgame equipment for your characters by the time you're 1/3 of the way through the game. Not that it matters much; boss and non-boss enemies are all so horrendously weak that you could probably beat the game with starting equipment.
Yet, when it comes to Shining Plume's strong point - the story - Shining Plume 2 does not disappoint. Once again you've got Working Designs-style pop culture references and fourth wall breaking, and once again it manages to do so without taking away from the game's dramatic weight. (With one exception, some uncomfortably self-deprecating humor before and after the final boss.)
In fact, in terms of drama Shining Plume 2 hits harder than ever, as we finally learn the truth of Jun's past in a heart-rending, even brutal scene. The script is consistently intelligent, heartfelt, witty, and just plain deep. The plot is engaging and unpredictable, and if you don't care about the characters by the end, you should question whether you are completely jaded on video game storytelling.
The gameplay also does get a couple of improvements. Gone are the mostly fun but unimaginative fetch quests of the original, replaced with the major side-project of restoring Jun's wrecked family manor. Undertaking this project involves gathering specialists from around the world and paying them to restore sections of the manor. Some of these sections contain shops and special services, some allow you to learn skills not available elsewhere, and some simply look cool. Most importantly, big projects like this give the player a greater sense of freedom and accomplishment than straightforward fetch quests.
Long story short: If you liked the original, this game won't let you down. It brings the epic story to a satisfying conclusion with all the breakneck pacing of the original (once again, a first playthrough took me just six hours).
👍 : 6 |
😃 : 0
Positive