Glyphs Apprentice Reviews
Glyphs Apprentice is a deeply engrossing problem solving game, using simple programming to animate game objects. There are over 70 levels, each with a near infinite number of solutions.
App ID | 592120 |
App Type | GAME |
Developers | inSPIRE Games |
Publishers | inSPIRE Games |
Categories | Single-player, Steam Achievements, Steam Trading Cards |
Genres | Indie |
Release Date | 16 Mar, 2017 |
Platforms | Windows |
Supported Languages | English |

8 Total Reviews
5 Positive Reviews
3 Negative Reviews
Mixed Score
Glyphs Apprentice has garnered a total of 8 reviews, with 5 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Glyphs Apprentice over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
241 minutes
I would rate this as needs a little more work on graphics and sound effects. If you weren't a fan of spacechem you'll most likely hate this game, but if you liked spacechem, you might like this game. I mainly rating it positive because I like puzzle games like this.
Pros:
-It's a puzzle game
Things that I would like to see (Or that I'm too dumb figure out how to set in the settings):
-That sound effect when navigating to the puzzles sounds annoying, I like a click sound better.
-The video tutorial links are not working in the help menu at least for me. I spent way to long trying to figure out that I needed to have a drop command to reset the arm so that I could grab more energy after activating it in the accumulator.
-I wish there were sound effects for tool / energy actions while watching the progress of a solution being played out.
-The tools and accumulator are the same color as the energy, it is hard see what's going on and to troubleshoot why something isn't working. Maybe have the tools be white to off-white and the have the different elements be different colors.
-Have the accumulator drop off area just an outline of the squares, but the actual pattern needed off to the right side of the screen.
👍 : 3 |
😃 : 0
Positive
Playtime:
10240 minutes
I've only just started to play with this game but can already see it will be addicting!!
👍 : 2 |
😃 : 0
Positive
Playtime:
39 minutes
[b]Nice Game[/b]. I almost want to give a [i]Not Recommended[/i] cause I think those fancy GUI realy realy don't fit with such a game, but I can't. I can tell that this game is a recreation of [url=http://www.zachtronics.com]Zachtronics'[/url] games: [url=http://www.zachtronics.com/the-codex-of-alchemical-engineering]The Codex[/url], [url=http://www.zachtronics.com/the-magnum-opus-challenge]Magnum Opus Challenge[/url] and a very little bit of [url=http://www.zachtronics.com/spacechem/]Spacechem[/url]. I'm a big fan of such type of game, and I feel it can do better than first two, so I will still recommand it. But I really hope author could do re-shader the GUI, it's too fancy that make me don't know where to look at (maybe only for me). B.t.w I already found a bug, when clear or delete a emplty instruction will cause the game crush and can only kill it from console, it don't affect game play, but pls fix it. Finally realy hope author can re-shader gui. Best wishes.
👍 : 4 |
😃 : 0
Positive
Playtime:
64107 minutes
I love playing this game but have not been able to since I got my new computer. It will not load. What have I done wrong. How can I make it start working.
👍 : 0 |
😃 : 0
Negative
Playtime:
454 minutes
this game is abandoned the steam inventory that the game uses it's out of sync and you get an error.
👍 : 1 |
😃 : 0
Negative
Playtime:
1354 minutes
Love the gameplay, hate the visuals.
If you like SpaceChem, you'll like this too.
But the visuals... They took arguably the ugliest color known to man; screaming light cyan, and made every - EVERY - element this color. And wtf is up with the border of cyan doilies.
👍 : 4 |
😃 : 2
Negative
Playtime:
699 minutes
I’m enjoying the game, the concept is good and the puzzles are fun to solve and reasonably challenging. I don’t know if I’ll finish every level as the solutions are all a bit similar. I wish there were targets or constraints or stats from other players to incentivise efficient optimised solutions rather than just hacking something together that gets the job done.
👍 : 3 |
😃 : 0
Positive
Playtime:
185 minutes
Lovely rendition of early Zachtronics magic-themed masterpieces (pre-Spacechem, not on Steam). Fans of of the kind of programming that makes Zachtronics games so engrossing (Spacechem, Infinifactory, TIS-100 and Shenzhen I/O) should feel quite at home here, so I am wondering why this game passed under the radar so far (I found it randomly in my new game queue). Tutorials are very well done and gradually introduce to the various tools, with some levels within the guided tutorial that act a bit like a test to check understanding so far.
Thumbs up then, and let's hope that more of these games will be coming because there's never enough!
👍 : 16 |
😃 : 0
Positive