VRobot: VR Giant Robot Destruction Simulator Reviews
VRobot is an action game designed for VR about a giant robot smashing сities using unique weapons or bare hands. Multiplayer, Lightning Hammer, Transformer Sword, Tornado Gun, Tractor Beam - we got all that!
App ID | 588560 |
App Type | GAME |
Developers | Luden.io |
Publishers | Luden.io |
Categories | Single-player, Steam Achievements, Multi-player, PvP, Online PvP, Remote Play Together, Cross-Platform Multiplayer, Shared/Split Screen PvP, Steam Trading Cards, Tracked Controller Support, VR Only |
Genres | Indie, Action |
Release Date | 12 Sep, 2018 |
Platforms | Windows |
Supported Languages | English |

3 Total Reviews
1 Positive Reviews
2 Negative Reviews
Mixed Score
VRobot: VR Giant Robot Destruction Simulator has garnered a total of 3 reviews, with 1 positive reviews and 2 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for VRobot: VR Giant Robot Destruction Simulator over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
110 minutes
Just bought the game. I really like it overall. Just a few things that id like to say. I tried to do the multiplayer but moving around I felt motion sickness. I didnt see a way to change it to teleportation? I know you can teleport when doing the tutorials/game challenges. I honestly wanted the locomotion that makes me do the running motion with the controllers. Would be nice if the little robots ran away from you as you got near them. For the hammer I really wanted to throw it instead of shooting it out.
Overall its a cool experience. I do recommend it. Oh and for some reason when i tried to do the multiplayer and was wating for someone to show up I couldnt exit. I probably just didnt see a exit door to bring me back to the main world layout.
👍 : 1 |
😃 : 0
Positive
Playtime:
66 minutes
The idea is great. Unfortunately, the realization is lacking.
The gameplay is boring. Don't expect any actual fights, just you smashing building (with poor game physics) until you fulfull arbirtrary score limit and go to next city to do literally the same thing. The cities also look almost the same. Ince in a while you get to use special tool, though most of them are wonky. Admittedly, smashing the building with the giant sword was fun though. But other than that, the gameplay gets stale quickly.
There is a multiplayer mode that looks cool. If it worked that is. Once you start it, your height gets broken and suddenly the game decides you're literally under the floor. So you can't exactly do anything. If there was even anyone else playing the multiplayer that is. Oh and there is also no way to go from this mode back to the menu, so you have to restart the game to continue the singleplayer.
This is the kind of game that should cost one or two euro, not damn 15 for a full price. 4/10.
👍 : 0 |
😃 : 0
Negative
Playtime:
75 minutes
Its Rampaging Time
In VRobot you are a giant God like robot with one purpose, destroy everything.
You will have multiple cities to choose from, where you get to wreck havoc on everything. Pluck planes out of the sky, punch down a building, throw object through the air. Just destroy everything how ever you can. The game gives you are variety of ways to break things. You can use your hands, or some of the unique weapons. Like a tornado gun, sword hand, Thor's hammer and more.
The world is nicely detailed and has little robots walking, driving and flying around. You will be immersed into the world feeling like a giant in no time. The game only has teleportation and room scaling for movement. I am usually turn off my teleport games, but this one pulls it off well with the added room scaling. With actually walking around the cities and using the teleport only when need, you will feel like a giant passing through the city. With that said, you do not need a large play space to enjoy this game. I was able to play it from a spinning chair only using the teleport. The game also gives you the option to scale the height of the game, to suit sitting or standing play.
I you like interactive games, playing God and just smashing everything, this is a VR experience you don't want to miss. Dive into this title, and destroy it.
Watch my preview here,
https://youtu.be/UzQTVWkrSSg
👍 : 0 |
😃 : 0
Positive
Playtime:
31 minutes
I had high hopes for this game and it kinda disappointing me tbh.. I loved it as a kid and watching you-tubers play it but its just dead now.. rip in peace old friend
👍 : 0 |
😃 : 0
Negative
Playtime:
91 minutes
its a great game and i really love it although, i wish there were more levels because I've beaten it twice now. it's a really great game but it hasn't been updated in like a year and i wish there was some new content.
👍 : 0 |
😃 : 0
Positive
Playtime:
9 minutes
I bought this game because I saw 10 seconds of the trailer and thought that this would be the magnum opus of VR gaming for me. I love feeling like a giant and decimating everything in my path, so this immediately tickled my fancy. Sadly, the playing experience was amazingly underwhelming.
The destruction was incredibly underwhelming. I'd be more satisfied by destroying a child's sand castle at the beach. Everything just falls apart and there's no follow through with the buildings like they're made of paper mache. I threw a tower at another one and those were the only two buildings to fall and that was so unsatisfying to experience. My main argument here is that the physics don't match my expectations of what I wanted this game to feel like. I want to feel like a giant destroying an entire city, not a 3 year old ruining his father's model city. Also, everything breaks at the same rate. So if you punch a building with Hurculean might, the building still crumbles as if you gave it a quick bump. I think even if there was such a change to where how hard you hit buildings determined the magnitude of the destruction, this would be a totally different, way better experience.
The weapons are also a pretty cheap attempt at keeping it interesting. I only unlocked 2 weapons because I simply couldn't take it anymore. The first, which allowed you to grab buildings from a distance and launch them, was pretty fun for the first 5 minutes, then the physics of the game started being more appearant to me, as the buldings once again felt like paper mache. The second, a tornado generator, was such a lazy way to create mayhem and progress to the next weapon.
And I wish I were a lot bigger in this game. You have the option to change the scale before you jump into a level, but it didn't work for me. I felt so puny and unsatisfied that I had to teleport every 10 seconds. I've got a huge room too (13ftx13ft) and I still had to teleport pretty often.
All in all, I can't recommend this game at this price. Maybe if it was $3.00 I would buy it again.
👍 : 11 |
😃 : 1
Negative
Playtime:
33 minutes
its cool as an idea, and is fun for like 20 minutes, but the options are so limited
-you cant destroy bridges
-you have to unlock levels by completing 'timed' destruction's of city's that all feel the same
-you cant hit and smack civilians, only pick them up and throw them
should have more content and more to do, otherwise this should probably just be a free game or like $2 full price
👍 : 1 |
😃 : 0
Negative
Playtime:
23 minutes
Mighty Monster Mayhem VS VRobot
(1). VRobot
pros
more polished
more optimized
better UI design
better graphics
cons
relatively boring gameplay
feels like it is just another king kaiju
low replay value
no music
short play time (cleared all stages in 20 mins)
relatively less immersive (feels like I am destroying toy city)
lower launch discount rate
(2). Mighty Monster Mayhem
pros
gameplay itself is very cool
can move freely with swinging arms
can play various gameplay style
world scale is bigger so it is more immersive (feels like I became giant monster)
can climb buildings
more various monsters and cities
high replay value
relatively long play time (played more than 30mins in first city)
higher launch discount (lower price)
cons
need to be polished more
poor optimization (serious frame drop on 1080ti / 6700k / 64gb ram)
relatively worse physics (imo kinda bad)
movement of citizens is not active
relatively worse graphic and resolution
conclusion
imo gameplay itself of Mighty Monster Mayhem is way much better,
but I am little apprehensive because MMM is full released game.
if there is no improvement I cannot recommend it.
but if dev promises that there will be improvement of optimization, physics and some issues,
I definitely recommend buy MMM than VRobot.
because MMM is way more fun at least for me
but VRobot is not bad too. but If I have to choose one.
I will choose MMM (if dev has plan to improve the game)
👍 : 17 |
😃 : 0
Positive
Playtime:
83 minutes
If you buy this make sure you pay almost nothing.
This experience is quite short, and no replayability. There is no real variety aside from your weapons, but you only get one per level, and you don't get to pick it.
This game gets old very quickly, but you are a giant robot.
👍 : 3 |
😃 : 0
Negative
Playtime:
27 minutes
Let's sum up what Vrobot actually is since it's not THAT clear just from looking at screenshots.
When you start the game, you choose which city you want to attack as a giant robot. At first, only the first city is unlocked. Each city has it's own weapn that you use to destroy it, and the weapons are as follows:
- Fists (no weapon)
- Tractor beam (sucks an object towards you and allows you to throw it)
- Sword (literally a sword)
- Tornado gun (awkwardly creates a tornado and it's not clear how it's controlled but it destroys everything anyway)
- Lightning hammer. This one is actually cool and let you throw it and have it return to you like a boomerang. You can hold it up to the sky and it will charge up a lightning attack that does big aoe damage. As far as I can tell, this is the only fun weapon.
So what you do when you get in to the city is... destroy buildings. A timer appears and the 'goal' is to get a high enough score in the allotted time, and presumably there are score multipliers and stuff, but the game is so unbelievably easy that the score mechanic is pretty much unused clutter. So that's what you do is smash buildings. That's it.
Normally this kind of gameplay wouldn't be that bad but every building is just the same solid gray chunk with a different shape and paintjob. You can't destroy bridges, you can't kill the citizens (you can pick them up but then all you can do after that is put them down). In other words, you just walk around swinging whatever weapon you have equipped for a few minutes and then the game says "Congratulations, you've beaten the level" and it ends.
It was quite fun for about 8 minutes but there's almost no reason to play past that. This would be a fine free game but it's literally too boring to be worth $15. Maybe for like kids who are more easily entertained this could keep them occupied longer, but it's literally one of the most simplistic boring and unfinished feeling games I've ever played.
👍 : 40 |
😃 : 2
Negative