Oodlescape - The Apocalypse Reviews
Oodlescape - The Apocalypse is a unique Adventure-Escape experience for the HTC Vive which embraces being a videogame in a cube-filled world of wackiness. Randomized puzzle solutions ensures the game is a fresh challenge on each attempt. Burn and blast your way through the nuclear base in an escape against the clock!
App ID | 587560 |
App Type | GAME |
Developers | Oodlescube |
Publishers | Oodlescube |
Categories | Single-player, Tracked Controller Support, VR Only |
Genres | Casual, Indie, Adventure |
Release Date | 26 Feb, 2017 |
Platforms | Windows |
Supported Languages | English |

8 Total Reviews
6 Positive Reviews
2 Negative Reviews
Mixed Score
Oodlescape - The Apocalypse has garnered a total of 8 reviews, with 6 positive reviews and 2 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Oodlescape - The Apocalypse over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
242 minutes
Escape game you don't mind playing a couple times to get through it all
👍 : 4 |
😃 : 0
Positive
Playtime:
48 minutes
I feel that the devs behind Oodlescape have a lot of potential, but I think they can do something a little bit better than this.
First of all, the Minecraft style graphics are fresh and definitely gives the game a uniqueness that you don't see much of these days in VR games. The lighting is surprisingly great. The enviroment (aka the room you try to escape from) feels well constructed and I can see the time and effort that they've put into making it into something that doesn't feel bland and boring.
But unfortunately when it comes to the actual puzzle solving part of the game there doesn't seem to be a rhyme or reason as to what you're doing. In most escape room games there's a rhythm to what you're doing: solve a minor puzzle which gives you access to some tool that helps in the next minor puzzle which gives you another tool or clue to the next minor puzzle, etc. In Oodlescape it was just kind of a random mess.
Right off the bat I knew I had to find 5 items that had letters on them that I would have to plug in into a machine that would allow me to escape. Finding the letters wasn't a problem at all (and to avoid possible spoilers I'm going to skip on how I got them) and I got all 5 of them within the first 15 minutes or so. A problem arose when I had to plug them into the machine... I, for the life of me, could not figure out which order they go into and I spent the next 30 minutes searching high and low in this room desperately trying to find some sort of hint and found nothing.
It was at this moment when I realized that I couldn't recommend the game, not because I couldn't solve the the combination of letters, but because there was no rhyme or reason to what I was doing, there was no rhythm to what I was doing.
When it comes to escape room games you want to be following a challenging trail of bread crumbs; meaning, you don't want the game to hold your hand, but you also want to experience that eureka moment when you overcome a challenging puzzle and have that excitement drive you into the next puzzle or objective. I didn't get that at all. I solved the scattered challenges around me with no problems, then hit a brick wall with the letters.
No rhythm, no eurekas.
BUT, I'm still very much interested in seeing what else comes from these developers. I feel everything was executed very well, up until the actual puzzles. I strongly believe that if the devs can make a more rhythmic puzzle solving experience that it'll be a hit.
👍 : 7 |
😃 : 1
Negative
Playtime:
80 minutes
My video playthrough here:
https://youtu.be/nkjZqPfrYuA
There's now a million Escape Room games for VR. But this game stands out as one of the best.
It took me about an hour to finish it on my first attempt. Thanks to the randomized puzzles I'll be playing it again in the future.
The puzzles weren't crazy hard, which I appreciate. The gameplay kept on changing (throughout the 3 rooms) to keep me on my toes.
Well worth the $7. Definitely recommended.
👍 : 3 |
😃 : 0
Positive
Playtime:
192 minutes
Good but a little short. Really liked the theme of the game, the look and feel etc are all great. There are some really neat escape room mechanics similar to what you'd get in a high end real world escape room. If you like escape rooms definitely check it out.
I do have a few minor gripes with it though:
* Way too many irrelevant clues or red herrings laying around. I get it, you can't make it too easy but it was just annoying to pick up all these pieces of paper with decent chunks of text on that were mostly irrelevant. Some were deliberately worded as if they were meant to be clues. This really got driven home at the part where you use weapons to make it through a stage of the game as a opposed to solving some kind of additional puzzle. Just made it seem like a waste of time to have read them all. You could argue they're meant to be expositional for the back story or whatever but I really don't think they added much.
* First of all you get what you pay for with this game, it's affordable and the gameplay reflects that... However it did kinda ruin the immersion that you could do so much with the environment in some places and then so little in others. Like you can torch all these cardboard boxes using a lighter or smash glass bottles by throwing them but then there's all these crates and boxes knocking around and they're just these immovable completely inert objects. Things like that are just a bit jarring.
👍 : 0 |
😃 : 0
Positive
Playtime:
63 minutes
This game shows promise.
I played one 45 minute puzzle so far and had a lot of fun. Definitely worth the asking price especially if they add to the game with more rooms and puzzles. There is potential for a very fun party game if they add some multiplayer action or even some coop gameplay like Keep Talking and no one explodes, with one person outside of VR helping.
The physics are fun, destroying things is nice but wish there was more variety (After watching the trailer it seems this game hides more than I've seen including that cool automatic gun in the trailer, Gimmie!). I'm hoping the devs can really build on an already solid game.
The minecraft style graphics are fine, nothing felt out of place and most of the items were identifiable at a glance.
I had no bugs or glitches and everything performed as I expected them to.
I have no problems recommending this game at this price at all.
👍 : 8 |
😃 : 0
Positive
Playtime:
87 minutes
Seems ok... has a good feel. Puzzles (so far) not too hard, thouhgh on my second attempt, one of the clue cards wasn't in the room anywhere... so that was a big fail.
Once bugs like this are all squashed, it will be a pretty fun title.
👍 : 6 |
😃 : 0
Positive
Playtime:
166 minutes
Played to completion with Oculus Rift CV1 + Touch - Game was updated by the devs and Oculus support seems to work flawlessly in the latest version :).
Oodlescape is a fun escape the room type game with roomscale + teleportation support.
You are the only survivor of an AI gone rogue, you need to find a way to stop it (and no one will blame you if you have some fun and break things along the way).
This game also incorporates some randomness to ensure that subsequent plays upon failures are not entirely identical, so just because you think you know what needs to be done doesn't mean it will be easy to do it again.
The game unfortunately is quite short, the final puzzles were extremely fun and surprising and I was sad it was over.
Personally I feel the amount of content fits the asking price (more so if on sale) and you will most likely get about 1-2 hours of playtime (depending on how good you are in escape the room type games).
The developers have shown a lot of love for this title and I hope they will be making more in the future.
Thumbs up from me :)
👍 : 4 |
😃 : 0
Positive
Playtime:
59 minutes
I had some fun with this until the end of the first room. The second room was too hard for me and there are no guides online. I was wondering aimlessly for 25 minutes. Then I had to start from the first room again!
In order for me to recommend this it would need: 1) a hint system. 2) a save system.
👍 : 1 |
😃 : 0
Negative