InfiniPicross Reviews
A never ending supply of picross puzzles in any rectangular shape between 3x3 and 99x99.
App ID | 583490 |
App Type | GAME |
Developers | Reverse Impact |
Publishers | Reverse Impact |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards, Stats, Steam Workshop |
Genres | Casual, Indie |
Release Date | 6 Mar, 2017 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, French |

185 Total Reviews
126 Positive Reviews
59 Negative Reviews
Mixed Score
InfiniPicross has garnered a total of 185 reviews, with 126 positive reviews and 59 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for InfiniPicross over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
8 minutes
It doesn't have option to mark tile as potential. UI is garbage.
Max puzzle size is tied to your screen resolution, probably because there is no scroll or zoom. No progress saving.
It's just poorly made.
👍 : 0 |
😃 : 0
Negative
Playtime:
42 minutes
It's an OK game, I'd give it a 6 out of 10 as in "decent enough and does what it claims to do". At the moment of writing I played less than an hour. I recommend it for people who simply like these kind of games and want a random session to waste some time with. I don't recommend it for people who want to experience some kind of progression and people who want the solutions to form a picture.
I played one normal 15x15 level, then cheesed the achievements with 2x2 grids. Got 16 of the 22 achievements in 30 minutes. The 15x15 grid didn't form a picture. As far as I can tell all game sessions are randomly generated, although I saw the dev comment somewhere that there are pictures.
Then I wanted to check out the massive 99x50 grid, needed for an achievement, but the resolution on my laptop screen was to low for it to fit in (M1 Mac Air). After changing the resolution, it took around a minute to load a game. At that large a scale, the game seemed to lag a little when placing points on the grid. It was playable but all the numbers were very small to read.
At such a large grid scale it would help if I could click on the numbers of a row or column to highlight it with. Highlighting can be enabled in the options but it only highlights where the cursor is pointing at.
Maybe a little screen showing the x,y coordinates where your cursor is pointing at would be helpful as well, so you don't need to count that much. Or at least some numbers at each fifth grid line.
I didn't see any possibility to save, which means I would need to sit through the mega grid in one session. Looking at the results of other people, it takes at least more than one and a half hours to complete the 99x50. Maybe I missed it somewhere but it seems like a crucial feature.
👍 : 0 |
😃 : 0
Positive
Playtime:
190 minutes
👎 I would not recommend it.
A randomly generated Picross puzzle might seem like a good idea, but it's neither satisfying nor fun.
Positive:
+Contains the most intricate grid settings I have seen on any picross game.
+Lots of themes.
Negative:
-UI is quite small.
-The game has no validation for the input and you can crash the game by typing negative numbers.
-No progression, not really fun or satisfying, definitely not my cup of tea.
👍 : 0 |
😃 : 0
Negative
Playtime:
507 minutes
Got a few issues with this game, but it's both on my end and the games end.
One thing I like the most about this game is that the solutions don't lead to a pixel-art picture, like in Paint it Back or similar, which makes this good for those new to picross puzzles. Can also adjust the appearance to your liking.
However, this game has a few issues that mainly depend hardware, which in turn will effect achievement hunters.
For the 50x50 and 95x50 achievements, you need a resolution of, according to the dev, ~1600x900; which means a bigger monitor size is needed if it's not able to display at that resolution. A 1366x768 display will only allow a puzzle of maximum size 83x41 to be made.
While I do recommend this game, achievement hunters beware that you may be short of 1 or 2 achievements to 100% on your end.
The UI could use some rennovation too, seems rather basic.
-----
Check out more games I see that deserve more attention from my curator group:
[url=http://steamcommunity.com/groups/BPUGL]BluePaw's Underrated Games List[/url]
Join and/or follow if you wish.
👍 : 7 |
😃 : 0
Positive
Playtime:
68 minutes
Cheap, competent Picross that looks like a budget title, but it works fine! You can tweak the colors and shapes of the squares so you're filling in little stars if you want.
Now, these puzzles don't form pictures at the end of the puzzle, but in exchange you basically get an unlimited amount of decently tough puzzles. You set what kind of dimensions you want in your puzzle - 5x5, 5x10, whatever - and solve it. There are no difficulty sliders, just the size of the puzzle. Set your colors, pick your size, and go. The music is pleasant, and can be turned off when you've had enough.
Basically, you can probably get better picross for free or in phone apps, but I'd still honestly reccommend this one for the sheer amount of puzzles here, and for the little star icons. This is your pick when you've run out of puzzles in something like Paint it Back, or when you just want to try some variety.
tl;dr The puzzles work, I like the star icons, the price is right!
👍 : 9 |
😃 : 0
Positive
Playtime:
863 minutes
I played the game for a few hours, and would like to exchange my review with the following, better articulated review written by William Shatner (Steam edition) which overlaps with the experience I had:
"Positives:
+Custom sized puzzles which allow larger ones than most Nonogram games provide.
+Themes and theme customization.
Negatives:
-All of the puzzles are random gibberish rather than pictures (in exception to one hidden puzzle).
-The loading time of the game and of puzzle creation can be very long at times and crash the game at other times.
-Resolution restricts puzzle size (W) (H).
-Sometimes the game does not accept the puzzle (W) (H) you set and goes back to previous settings.
-Desperately needs a way to zoom in and out when doing large puzzles like (W)99 (H)50.
-Highlighting is turned off by default for some reason but can luckily be turned on as you desperately need it for huge puzzles.
-Can't make puzzles for workshop (which would be a huge plus), but you can make themes for the workshop. Which is weird and a bit pointless.
-Uses up a lot of system resources.
Neutral:
=Price. It would be a positive if not for all the negatives and the fact there is a much better nonogram game that is completely free.
It's not a very good nonogram game and can be frustrating at times. There are much better nonogram games on steam.
Picross Touch (Free)
Paint It Back (Has a demo)"
👍 : 3 |
😃 : 0
Negative
Playtime:
404 minutes
Normally, when I play a mediocre picross game I can still acknowledge that it is worth buying for diehard picross fans, even if the reason is just to have additional grids to complete.
InfiniPicross is not one of those games. There are no proper levels: it's just a generator of 'white noise' picross puzzles to solve. This could be neat, but many picross games I've played already offer this as a bonus feature, in addition to many having workshop support to provide a vast repository of additional puzzles. On top of that, InfinitiPicross isn't a well presented picross either. Sure, there's custom themes, but the game is overall clunky, between the game flickering back to the generate screen every time you click for another puzzle and needing to click a tiny button in the top corner to progress to the next puzzle, alongside the inability to zoom in in a game that will ask you to complete grids as big as 99x50.
I wouldn't recommend this at any price point above free. I'd have refunded it instead of slogging through the 99x50 grid for achievement completion if I was still in the two-week refund period.
👍 : 3 |
😃 : 0
Negative
Playtime:
877 minutes
InfiniPicross is a fun little Nonogram/Picross game which randomly generates all its puzzles, to the user's size specifications. It's worth pointing out that there are NO curated puzzles on this one - it's literally all just random puzzles, but the game's solver ensures that all puzzles generated are solvable, and I've found them to be enjoyable to play through. There have been a couple of issues at launch which the developer's been extremely responsive about fixing, so I have no qualms about it from that angle!
The implementation is basic but very competent, and it's nice to be able to alter the game's "theme" to suit, as you can see from the screenshots. There's also an editor to alter the theme however you see fit. I'm unlikely to switch them around now that I've got one set up to my liking, but it's a clever feature.
If you're in the mood for a Nonogram/Picross game on your desktop which will never run out of fresh puzzles, I'd definitely recommend this one.
👍 : 15 |
😃 : 0
Positive
Playtime:
82 minutes
I used to like this game, but unfortunately they don't support my system anymore.
Did run on GNU/Linux
Does not any more.
I had contact with the costumer support, who were very nice and friendly but they couldn't help me. If it runs for you i do recommend this game, it is fun, but otherwise it is useless.
Here is their last message i got:
[quote=reverseimpact]
I'm not certain I can help you, as there seems to be few things on this error online and, worse, it seems there is a non-negligible amount of them dealing with damaged system, sometimes due to a bad fix. I'd rather we didn't risk anything the like, sorry. I sincerely hope you find a fix, let me know if you do (drivers, maybe?), and I apologize if you can't.
Feel free to request a refund to Steam and write the issue and that you've tried to solve it, to no avail, with us.
I do apologize again and wish you the best,
[/quote]
👍 : 9 |
😃 : 0
Negative
Playtime:
410 minutes
[u][b]Positives:[/b][/u]
+Custom sized puzzles which allow larger ones than most nonogram games provide.
+Themes and theme customization.
[u][b]Negatives:[/b][/u]
-All of the puzzles are random gibberish rather than pictures (in exception to one hidden puzzle).
-The loading time of the game and of puzzle creation can be very long at times and crash the game at other times.
-Resolution restricts puzzle size (W) (H).
-Sometimes the game does not accept the puzzle (W) (H) you set and goes back to previous settings.
-Desperately needs a way to zoom in and out when doing large puzzles like (W)99 (H)50.
-Highlighting is turned off by default for some reason but can luckily be turned on as you desperately need it for huge puzzles.
-Can't make puzzles for workshop (which would be a huge plus), but you can make themes for the workshop. Which is weird and a bit pointless.
-Uses up a lot of system resources.
[u][b]Neutral:[/b][/u]
=Price. It would be a positive if not for all the negatives and the fact there is a much better nonogram game that is completely free.
It's not a very good nonogram game and can be frustrating at times. There are much better nonogram games on steam.
[url=http://store.steampowered.com/app/476460/Picross_Touch/]Picross Touch[/url] (Free)
[url=http://store.steampowered.com/app/385250/Paint_it_Back/]Paint It Back[/url] (Has a demo)
👍 : 24 |
😃 : 0
Negative