Dimensional Rift
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Free
Free app in the Steam Store

Dimensional Rift Reviews

Dimensional Rift is a Virtual Reality arcade game with intense hand waving. Fight your way through waves of hostile spheres, deadly laser and devastating bombs. Survive for as long as you can and compete on the leaderboards!
App ID580630
App TypeGAME
Developers
Publishers Team Seven
Categories Single-player, Steam Leaderboards, Tracked Controller Support, VR Only
Genres Indie, Free to Play
Release Date8 Feb, 2017
Platforms Windows
Supported Languages English

Dimensional Rift
4 Total Reviews
4 Positive Reviews
0 Negative Reviews
Negative Score

Dimensional Rift has garnered a total of 4 reviews, with 4 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 30 minutes
a really good game if you like space pirate trainer. And is really worth playing
👍 : 2 | 😃 : 0
Positive
Playtime: 81 minutes
Nice little sfi-sword-and-shield game! Basically some spheres are flying towards you and you can either cut them with your sword or deflect them with your shield. It has a good learning curve and gets harder in each level, but you can train your reflexes and then it leaves a nice satisfaction if you master the next level. The most important point is to remember that you need to be fast, but you don't need force to cut the spheres - it suffices to "touch" the spheres with the sword to cut them. And I like the female voice with the dry type of humor! It is well made, provides a good amount of fun and it's free so just try it out!
👍 : 2 | 😃 : 0
Positive
Playtime: 8 minutes
Decent for a free title, much better if you play it with music. With a bit more depth and polish I'd be happy to throw my wallet at it.
👍 : 3 | 😃 : 0
Positive
Playtime: 285 minutes
I have played this game for a short amount of time but I feel like I can already provide an accurate review. The games soundtrack is somewhat mediocre. I highly suggest listening to your own music over the top. The gameplay is pretty good, it's a great concept but needs some improving. Here are some suggestions: > Higher tolerances for missing. This isn't real life, not everyone can smack a tiny target with a sword in the opposite hand with ~1 seconds notice. I understand there must be a skill curve, but I feel allowing for small errors would be great. > When the sheild is used to deflect an item, it should not be allowed to roll back and cause you to lose a life. This screwed me on many occasions. Instead I suggest having the sheild "smash" the projectiles on impact. > Longer sword. Some projectiles are out of reach for sitting players/people that stand still. I do have room-scale enabled but if I was a stationary player I would certainly struggle to hit some of the targets. > Power ups. I feel like there is little to no reward for performing well in this game, and the combo system in place doesn't accurately represent or reflect your performance. I would suggest rewarding the player with perks for high combos/low miss rates in the form of power up projectiles that you slice to gain a temporary advantage (such as seeing where projectiles are going to go, or a magnetic sheild that pulls projectiles towards it). TL;DR Game is 6/10, needs improvements but I would reccommend.
👍 : 5 | 😃 : 0
Positive
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