Nihilist Simulator Reviews
A game where your only goal is to die - Just like in real life!
App ID | 576410 |
App Type | GAME |
Developers | hyperboreanGames |
Publishers | Back To Basics Gaming |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Leaderboards, Steam Trading Cards |
Genres | Casual, Indie, Simulation, Adventure, Violent |
Release Date | 11 Dec, 2017 |
Platforms | Windows |
Supported Languages | English |

108 Total Reviews
92 Positive Reviews
16 Negative Reviews
Mostly Positive Score
Nihilist Simulator has garnered a total of 108 reviews, with 92 positive reviews and 16 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Nihilist Simulator over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
217 minutes
Man is a rope stretched between the animal and the Superman a rope over an abyss
👍 : 20 |
😃 : 6
Positive
Playtime:
48 minutes
If you have always struggled to connect with a nihilist you know this game may be the perfect budget option to provide some insight.
👍 : 1 |
😃 : 0
Positive
Playtime:
272 minutes
Nihilist Simulator is an insincerely made 2D retro pixel top down action joke game where the objective is to kill yourself by running around a field full of deadly objects. It's more difficult than it seems as you have a short time to do it, you have a long health bar and your health regenerates. It's incredibly shallow, as the game is just a clickbait joke game and wasn't made as a serious game for gamers.
From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard.
A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result.
There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics.
The game only displays in 4:3 pillarboxed aspect ratio. It's possible they developed this using an old CRT they found in a dumpster, or this game has been specifically designed for people gaming on PC's from 1995... either way, this isn't really acceptable in the modern era of PC gaming.
The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers.
While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this game was never accepted on the video game console appliances it seems to have been designed for.
Some of the defects in the game can be attributed to the choice of using the GameMaker Studio construction kit/toolset. This is a very poor quality toolset favoured by amateur developers as it's cheap and requires little in the way of development skill, but unfortunately has very limited capabilities. Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. GameMaker Studio is most commonly used to make retro pixel shovelware and cash grabs.
These technical defects push this game below acceptable standards for any modern PC game.
You don't have to take my word about how bad the game is, we can measure the interest in a game by how much people bothered to play it. Nihilist Simulator has achievements, and they show us a very clear picture that the game absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for walking into a campfire, trivial to do, and only around 1.7 percent of players bothered to get that far before uninstalling the game. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch.
Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this isn't consistent with the achievement stats, that show less than 2 percent of players bothered playing the game for any reasonable amount of time. How is it possible for this game to have so many concurrent players who weren't even playing the game? Trading cards. Players will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this game for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. The game doesn't demonstrate any true popular appeal with gamers, most likely due to the reasons raised in this review.
Nihilist Simulator is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
[b]Note:[/b] Because this is more of a "joke" game, intended to draw attention from controversy or in the hopes of going viral because it's "so bad it's good" (but it isn't good at all), there's nothing here to offer to serious gamers. As usual, with most awful/joke games, all the comedians come out of the woodwork. The vast majority of the reviews for this game are joke reviews, such as "this game cured my cancer, saved my marriage, changed my life" etc. Because most of the reviews are as insincere as the game itself is, the positive review score for this game should be disregarded.
👍 : 4 |
😃 : 2
Negative
Playtime:
813 minutes
⭐
Abandoned game that should be labeled as early access. The new gamemodes will probably never happen according to the developer himself:
https://steamcommunity.com/app/576410/discussions/0/2989789048629742974/
The store page deceives potential buyers and should be updated, removing such promises:
"Game is going to be updated... Two gamemodes (more coming soon)"
It's a shame, because the game had some potential. In its current state, though, it gets boring really, really quick. Looks more like a demo tbh.
👍 : 5 |
😃 : 0
Negative
Playtime:
879 minutes
I might have been in a mood when I bought the game, but that mood became more of a mood than the mood that was there before the mood became moodier.
10/10
👍 : 2 |
😃 : 1
Positive
Playtime:
83 minutes
7/10 Many deaths
Would be better if more game modes were available, more death methods needed.
👍 : 5 |
😃 : 1
Positive
Playtime:
286 minutes
This game actually pretty fun. Although there are only two modes, I found myself enjoying both. And considering this game is a bit meme based, I'm surprised that there weren't a few nihilist or suicide jokes that I expected to be there. And the sound effect that occurs while you're killing yourself is also a bit annoying. But overall a good game, especially for a buck. Check it out if you can.
👍 : 12 |
😃 : 0
Positive
Playtime:
37 minutes
It was fun at first but became boring since there was nothing else to do in the game other than trying to die with the same methods. It's repetitive. More importantly, the developers should bring cheaper ideas that we can also try in Turkey. Most Turkish citizens won't be able to afford the rope along the economic crisis. Fork in sockets? I guess I forgot to mention the electricity bills.
👍 : 1 |
😃 : 0
Positive
Playtime:
11779 minutes
Honestly, if you consider it; we exist for what, 70 fuckin' years, we suffer for what, 50 of those years, pretty much 70% of our lives, and the remainig 30% are spent relieving the pain of this insufferable peristance. What's the godamn point? Why don't we just end the pain we feel.
👍 : 29 |
😃 : 12
Positive
Playtime:
166 minutes
It's a suicide-simulator crossed with Atari-esque gameplay. Still sounds appealing, in a gallows humor kind of way? It's not. There are two game modes: kill yourself before time runs out, and hang yourself before time runs out. However, the hit detection is such a nightmare that both are virtually unplayable. Then there are three other game modes labelled "Coming Soon." So, this isn't even a remotely finished game, which is...just amazing.
Nihilist Simulator not only fails to understand the most basic tenets of Nihilism, but those of game design as well.
It's not worth it, even on discount for 50 cents. Even for the novelty of owning a game called "Nihilist Simulator."
And if you still want to buy this garbage, well...
“We are our choices.”
― Jean-Paul Sartre
👍 : 36 |
😃 : 5
Negative