Knot Reviews
For lovers of burr and block puzzles.
App ID | 575990 |
App Type | GAME |
Developers | Warlock Arts |
Publishers | Warlock Arts |
Categories | Single-player, Steam Achievements, Full controller support, Remote Play on TV, Steam Trading Cards |
Genres | Casual, Indie, Simulation |
Release Date | 8 Feb, 2017 |
Platforms | Windows |
Supported Languages | English |

27 Total Reviews
19 Positive Reviews
8 Negative Reviews
Mixed Score
Knot has garnered a total of 27 reviews, with 19 positive reviews and 8 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Knot over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
358 minutes
Advertised controls don't work for me and are not adjustable (there's 1 option on offer: Mute everything. Which is in fact essential considering the thing that passes for music.)
I used a gamepad stick to rotate, arrow keys to shift the pieces, plus mouse clicks for piece selection and to interrupt shifting.
As clunky as that sounds and is, I got used to it right away and was able to play without much trouble, finicky positioning included.
That's clearly not disability friendly though, beware.
I shall also point out that most textures are patently ugly, despite being described as gorgeous on the store page.
Warlock Arts suffer from questionable tastes. Which won't be held against them.
In fact. the game earns the thumb up, because its puzzles are entertaining.
It's what really matters (along with being playable.)
Puzzles are subjectively rather easy, not excessively so.
My guess is that they were much harder to design than to solve (if designed manually, that is,) and the authors did a fine job there.
Rudimentary software still delivers enjoyable head-scratchers.
👍 : 0 |
😃 : 0
Positive