VR Home Reviews
VR Home is a sandbox game made for the HTC Vive based around building and designing your own virtual house or room. You can build, save, customise and interact with your spaces and homes.
App ID | 575430 |
App Type | GAME |
Developers | Dandover |
Publishers | Dandover |
Categories | Single-player, Tracked Controller Support, VR Only |
Genres | Indie, Simulation |
Release Date | 26 Aug, 2020 |
Platforms | Windows |
Supported Languages | English |
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2 Total Reviews
1 Positive Reviews
1 Negative Reviews
Mixed Score
VR Home has garnered a total of 2 reviews, with 1 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for VR Home over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
97 minutes
So, to start off with, I find this incredibly difficult to get my head around. The control scheme is... frustrating, to say the least. I have no idea what I am doing, and the first impressions are critical. If there was a more comprehensive tutorial then it wouldn't be a problem as I can see from the videos just how much potential this has. So I wont downvote because I am sure that in time this game will be fantastic. I can already tell just how immersive this will be and just how relaxing it will be. I just need a way to see how to do things easier! Thanks for this release though, a really great idea!
👍 : 10 |
😃 : 0
Positive
Playtime:
259 minutes
This is excelent, early access to be sure but a must have for VR users. I had my room 'mapped' into VRHOME in about 2 hours (yes I only briefly skimmed over the controls first :) and very soon was using the bed,e chair, table and computer desk as if it was my room! I almost, while sitting on the chair near the computer just going to take off the HMD, threw the controllers onto the bed across the room!
This has so so much potential, and anyone who's read the book 'Ready Player One' will know what I mean.
It took me a further hour to set up the TV and the 360 viewer, I had to read and re-read the instructions and the helper guides in the Community page. One thing to note is that even though the play button looks like its the centre of the large button on the controller its actually the 'menu' button above the large button. This goes for the custom room as well, that took me a while to get that one. Otherwise the controls once figured out are good.
Q. Can the position of the 'virtual' buttons be a little more to the outside edge of the big button, you cant press the edge near the 'virtual' button you have to move your finger well onto the large button for it to have an effect. Even after 3 hours I was still missing the 'virtual' buttons
Since this is Early Access then I would like to make a couple suggestions but I do realise how much work has already gone into this, its perfectly usable and stable...
1. The rotation and scalling could do with moving at a quater of the current step for final positioning, maybe the space at the bottom of the buttons on the left could have a second move button that makes tiny steps leaving the other three, paint, move and delete as is?
2. Aligning your room when you re-enter it from one of the other rooms (if you use one of the houses rooms as your room) can be a pain so all your furnature is positioned correctly vr world matching the real world. Can I suggest that there is an alignment marker and item (like a light switch). Once you have alighed the chaperone box with the room, then by placing alignment marker in one corner and standing mear it. Clicking on the light switch like if your were going to move again then the chaperone box is re-alighed. If your room is to big then multiple alignment markers and 'light switches 'could be used for each part of the room?
3. Ability to create content and access it through Steam much like the mods in Skyrim.
Thank you.
👍 : 4 |
😃 : 0
Positive
Playtime:
18 minutes
I'm not sure why its marked as "released" on Aug 26th 2020, the game hasn't received an update since April 2017 and is abandoned, don't buy.
👍 : 2 |
😃 : 0
Negative
Playtime:
447 minutes
Ok, this is no game but perhaps a game changer. Yes, it is in its infancy, yes there is work to be done. Potential is a great and terrible thing and this app has a ton of that. When I first tried it the menus were arcane and controls difficult but THE SAME DAY the dev took our comments and fixed many of the problems. Amazing response.
I showed it to my wife and we both see it as the future of practical VR. I was able to put together a pretty reasonable room or two in just a few minutes. Places that I could actually spend time in.
The media hooks are a work in progress but sticking a big screen of any size on the wall in front of a comfy couch and then turning it on and off was kinda surreal...like a lot of VR...but in a good way.
Anyway, rambling on. There is a ton of work to be done and I am confident the dev is capable and committed and I know how hard that must be in these early days.
Recommended for the price, no question.
👍 : 6 |
😃 : 0
Positive
Playtime:
2059 minutes
No idea why it's suddenly been "released", but this was abandoned years ago. As it stands it's pretty good, but it was a wip that was never finished. Buy at your own risk.@Dando: this was a really good start, it would be nice if you could give it some more love!-----After the dev's comment, I'm changing my review to positive without even seeing what he's doing! Glad to have you back, can't wait to see what you come up with!!!
👍 : 3 |
😃 : 0
Positive
Playtime:
6 minutes
CUSTOMISE everything about your house including the walls! Except it means only the texture and color...
At the moment that i tried there are only 3 "house models" wich you can chose, you can not create your own, so it's useless unless for every house that has not the same floor plan and dimensions.
👍 : 2 |
😃 : 0
Negative
Playtime:
251 minutes
This is a sandboxy room decoration sim with some really cool features. It's a great start to what could be a go-to VR home away from home, like Big Screen but better because it's completely customisable from the ground up.
The dev has kept in communication with the fans throughout the entire initial design phase. If he continues to stay in touch with fans and updates the game regularly, this could become the hit it deserves to be.
👍 : 15 |
😃 : 1
Positive
Playtime:
223 minutes
If anyone happens to stumble upon this game, I am pretty certain development has been disbanded. Last update was last year. It is more than likely that it will never leave early access but it is a cool tool none the less. So expect what you pay for as the finished product.
👍 : 10 |
😃 : 0
Negative
Playtime:
67 minutes
The potential is absolutely there. The game needs a few more tutorials in place and a few quality of life improvements.
For example:
-Ability to hold rotate/scale buttons.
-Line to see what items will deleted
-The ability to pick up and move an object which has already been placed (maybe I just missed it.)
The only things I couldn't seem to figure out was how to make a window see through, and how to easily create doors and attach rooms. Once a few short tutorials are in place to help with the basics I think this game will absolutely shine for creating anything from your own man cave, to a test run of different paint colors and interior design decisions for your own home. I've always wondered what my home would look like with more modern furniture and different paint and this seems like it will be an excellent tool for helping to visualize it.
👍 : 19 |
😃 : 0
Positive
Playtime:
1131 minutes
This is actually quite brilliant, way better then other games i seen attemping the same. Reminds me a bit about the Indenity Role Play trailer where you can decorate your apartments/houses but this is in VR. Some people will cry their eyes out about lack of direction or goals, but i had a absolute blast in this. The TV and Computer was quite cool, can't wait for higher res hmd's for stuff like this.
Lots of things can be tweaked, stuff like controlling placements or guides. But whats there is enough to get around with, i'm impressed that this is made by such a young developer and as a singleman/small team.
If you have a dedicated VR space you can probably impress people with copy of rooms or have someone sit down in a virtual sofa watching shit on youtube.
👍 : 35 |
😃 : 2
Positive