GunFleet
Charts
126 😀     87 😒
57,33%

Rating

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GunFleet Reviews

GunFleet is an online MMO-shooter, inspired by the different countries' mosquito fleets of the First and Second World Wars. Fight with each other, assemble in fleets of high-speed torpedo boats, submarine chasers, submarines and river monitors!
App ID568580
App TypeGAME
Developers
Publishers Areo Gaming
Categories Multi-player, PvP, Online PvP, In-App Purchases, MMO
Genres Action, Simulation, Early Access, Free to Play, Massively Multiplayer
Release Date6 Feb, 2017
Platforms Windows
Supported Languages English, Russian

GunFleet
213 Total Reviews
126 Positive Reviews
87 Negative Reviews
Mixed Score

GunFleet has garnered a total of 213 reviews, with 126 positive reviews and 87 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for GunFleet over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 108 minutes
such an awesome war game needs much work but thats why its in beta only got 10 somting hours on it but it is so much fun i highly reccommend this game if your looking for a ship war game
👍 : 0 | 😃 : 0
Positive
Playtime: 1874 minutes
Good game. It gets a bad rap for trying to copy games like world of war ships. but really the only similarities are in the lobby/port. the game mechanics are inovative and pretty solid with few glitches or faults.
👍 : 5 | 😃 : 0
Positive
Playtime: 235 minutes
Early Access ship based shooter, with a questionable cash shop. Very rough but that is GunFleet in a nutshell. I have seen a lot of comparisons to World of Warships, but I have not spent enough time with World of Warships to really compare the two. I can say however that the game feels like poor mans world of tanks, on the ocean. Its neat I wouldn't say its good but I can definitely see it having a niche audience that enjoys it.
👍 : 13 | 😃 : 0
Positive
Playtime: 744 minutes
Edit: This game appears to be one of those moneyearning schemes so play at your own risk While this game is still in early stages of development I think that it has a lot of potential and it is fun even now. If I looked at the current steam reviews before playing it I wouldn't have given it a chance which I find kind of regrettable. Sure the game has a lot of flaws but if you compare it to let's say Steel Ocean I think it's better. Pros: - Quick paced short matches - Submarines and ASW - My low-end notebook can run it no problem - Something different from WOWs or Steel ocean - "hidden features" like compartment flooding or convoy map mode - Derpy physics Cons: - Just about 50 ships and the xp requied to get to tier 5 is scaled (meaning slow progression) - Few people playng it (although after the steam launch it's not so bad) - Unbalanced a lot (you can see the devs are trying from the patch notes tho) - Devs probably don't know how to make toggle buttons work - Takes few games to get used to the style of the game - Unbalanced pay to win items (not so bad since few peaople use them imo) - It might die in the next few months Ps: I have non Steam account with about 160 matches played
👍 : 0 | 😃 : 0
Negative
Playtime: 405 minutes
Thrill! As you quickly get blown out of the water by a P2W submarine. Laugh! As your cannon's shells bounce off enemy armour with a taunting "No penetration" report. Party! As you grind away, trying to get those precious vessel-upgrading research points, which after a few levels become harder and harder to get if you're not handing over money. You're also at a disadvantage if you don't understand Russian, since that seems to be the dominant tongue in in-game chat.
👍 : 7 | 😃 : 2
Negative
Playtime: 178 minutes
This is a first impression review, It plays a lot like World of Warships, I'd go so far as to say it is almost a clone of it, I'd describe it as a more arcade like version of it, like how COD is to BF. It's a lot easier to get on with at first glance than World Of Warships but very little sets it apart. You can play as a submarine and you are able to change ship colours etc but that is limited and would require a great deal of play to unlock the credits neccessary to do so. You can pay real money for various ships and pay for credits to unlock camo's and the like faster which is where the developers make their money. The ship balancing is a bit iffy though, with early submarines playing a lot better than their ship 'equals'. I'd recomend it as it is free and works well, I killed a few hours with it. If you were looking for a fast pace arcade ship battling game then you can't go wrong with this, however, it is very repetative and does not have many of it's own features to make it stand out from other similar games. 5/7. Edit: Since playing I have created a quick video to help those stuck on the fence deciding to download it or not. The video shows the game's tutorial, main menu's (Aprox 2 mins in) and customisation options as well as one quick game. https://www.youtube.com/watch?v=8I0jAhaMYkE
👍 : 11 | 😃 : 1
Positive
Playtime: 8459 minutes
It only shows little hours on my steam but i have been playing beta closed. Very fun game. If you like fast boats, close in action and tons of dakka dakka dakka you will enjoy this game its alot of fun with friends, playing the diffrent missions they have and during our events!! People talk about pay to win but you can still earn gold with "Sink/Hunt the Bismarck" events. its an event we set up 2 or 3 times a week giving away gold thanks to this awsome company. Check out my streams on twitch under Bismarck83 and see for yourself! =D
👍 : 1 | 😃 : 0
Positive
Playtime: 804 minutes
I'm just here for the midget submarines while waiting for War Thunder Naval Forces. If you are looking for big ships like World of Warships and Steel Ocean, you are at the wrong place. There are 4 vessel classes in the game: light attack crafts, medium attack crafts, heavy gunboats and submarines. Soviets and Germans have all of them. Americans have only medium attack line and Japan only has Submarine line Game also has connection problems. Most of the time I wasn't able to play because of lag But remember that this is an early access game. It may have a potential. If you are a naval combat fan you can try.
👍 : 1 | 😃 : 0
Positive
Playtime: 26 minutes
I tried this when it first appeared on Steam last month but had to go through the website and then again the other day. While it definitely has issues and feels fairly cheap, I find this game absolutely hilarious. Watching these ships peel around on the water like speedboats and firing torpedoes at laser speed I can't stop laughing when playing. I've played World of Warships, Steel Ocean, and even as ships in War Thunder (They had pirate galleons last april fools for 3 days) and while this is not the same quality, this is different because it has a more arcade feel. I'd love to see this game go in a crazy over-the-top arcade style rather than another realistic generic warships game as there are already quite a few of those. Subs are cool though, that's always awesome. I'm going to keep my eye on this one and play it here and there.
👍 : 22 | 😃 : 3
Positive
Playtime: 1048 minutes
As Phlydaily said, it has been a long time since we had a good game with submarines. I think that this game has lot of potential, but also a lot of flaws. Here are some of the flaws: 1.Unbalanced. Why is it, that the russian tier 2 G5 is so op? And, also Japaneese submarines. They are way better than others. 2.Physics. If two ships ram eachother, one of them shouldn't fly 10 meters into the sky and the other one shouldn't sink to the bottom. 3.Connection. If you leave the training just as you get connected to a game, your connection will crash. Quick restart of the game fixes this issue. 4.Weird torpedo spawns. On my Krabbe, which has one torpedo tube in the middle, a torpedo spawned on the left. And, some submarines can hug the enemy and the torp will hit ,while others must be at least 50 meters away, or the torpedo will just bounce off the ship (saw a torpedo bounce off a ship and fly 80 meters into the sky before falling down. 5.Some models. For example, on the tier 2 or maybe tier 3 american ship,the guns in the glass domes on the top don't turn. 6.Glitched damage counter. You know how when you damage an enemy, bunch of numbers show up telling you how much damage have you dealt? Well, when I'm sailing somewhere,and my team is fighting far away from me, 1 out of 3 numbers don't show up above the damaged ship, but rather somewhere totally randomly on the map. 7. Amount of xp needed for the heavy ships.18 000 XP?! Really? Didn't you add one too many zero's? 8.Weird prices. Price of a Biber? 180 000 or something. Price of a new engine? 150 000. I don't think that's how it works irl. 9. The servers have been down for years, although I've been checking in here and there to see if there is any change. This could've been a great game, but the amount of flaws it had and the p2w killed it. It still makes me sad though, because most of you reading this won't be able to ever experience the (in my opinion) great submarine gameplay that no other game managed to replicate to this day.
👍 : 14 | 😃 : 1
Positive
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