Ticket Reviews
The newest, most spectacular innovation in audio-visual enchantment.
App ID | 564810 |
App Type | GAME |
Developers | magicdweedoo |
Publishers | Nonsense Machine, magicdweedoo |
Categories | Single-player, Steam Achievements, Steam Cloud, Partial Controller Support, Steam Trading Cards |
Genres | Indie, Action, Adventure |
Release Date | 10 Mar, 2017 |
Platforms | Windows, Mac |
Supported Languages | English |

53 Total Reviews
51 Positive Reviews
2 Negative Reviews
Very Positive Score
Ticket has garnered a total of 53 reviews, with 51 positive reviews and 2 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Ticket over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
422 minutes
When I first picked up Ticket I wasn't expecting much. in fact I was expecting a shitty platformer that had no chance at being good or having any good redeming qualities but oh how I was SO wrong. Ticket is a beautiful, magical, fun game made by the wonderful genius magicdweedoo that has newest most spectacular innovation in audio-visual echantment. each level is filled with both the right amount of character and the right amount of challenge that even the most elitist johnny could play-through it and have no trouble enjoying it. not to mention all of the amazing and cool friends you make through out your journey that will have you drawing an entire hardrive of fan art of one character from just how amazing and fleshed out and loveable they are. In Ticket everyone can be a millionare, you can never be as rich in real life as you can be in the game world. Both in monitary, and spiritual terms. ever wonder what it would be like to walk on the ceiling? Gravity reversed? Fish with legs? or how about owning your own horse with a personality more extatic and echantingly realistic than any class clown or surf shop enployee. Ticket also has a soundtrack packaged with exotic gems that is worth buying 10 times.
what more do I have to say? this game is a true piece of modern art. go buy it and playthrough it until you can speedrun it more than 700 times.
MOVE WITH SHOE.
LIVE WITH SHOE.
BREATH WITH SHOE.
BE.
SHOE.
👍 : 4 |
😃 : 0
Positive
Playtime:
94 minutes
There's just... something about this game... that makes me play it. It's a simple platformer with a few neat tricks up it's sleves, but the real draw of it it just how strange it is. I mean, there are things in it that serve no purpose to the overarching gameplay, such as shopping for groceries or having a cry after dying, yet it's compelling to do, just because it's something you CAN do. :P Also, the visuals range from MS Paint to claymation to whatever.
Look, if you like games that take you on a weird trip to a weird world, this is a good trip to take. :P
👍 : 4 |
😃 : 0
Positive
Playtime:
128 minutes
I love games that look like this. I thought there was a lot of creativity in it and I was impressed by the level design even if at times it can be a little bit tedious. At times I was thinking it was akin to a puzzle platformer.
I don't really like story in games anymore and there's a lot of text, but it's skip-able so no prob. story was absurd, which is funny and cool.
I will likely play again to get some more achievements, but I don't think I'd 100% it. Overall I love it and I would like to see more games with this style. Looking forward to playing more magicdweedoo games.
👍 : 3 |
😃 : 0
Positive
Playtime:
379 minutes
It may look silly if you give it a first look, but by playing the game, it's both challenging and fun to play. It's gameplay differs in styles as you progress, making it entertaining and encouraging you with the words: "What will happen next?"
The game's music is also neat, and pleasant to hear in most of the tracks.
Personal rating: 10/10
Both the game and the ost are worth the money.
👍 : 4 |
😃 : 0
Positive
Playtime:
103 minutes
This game is a shining example of the what-will-happen-next genre - another is Mibibli's Quest. It doesn't need to be an adventure game to send you on an adventure in which anything might happen. Prepare to expect the unexpected and be surprised anyway.
👍 : 4 |
😃 : 0
Positive
Playtime:
329 minutes
Ticket is a new form of media where spiritual enlightenment is finally possible through playing video games.
But in all honesty, I really love ticket.
Ticket is kind of like if you played through 20 games in Yoyo Sandbox before it shut down (for the people who don't know: basically the official game maker itch.io but with a million worse games) and I think that's a very special experience. The game feels like "I have 20 ideas but let's all put them in one game" both ironically and unironically. There's something new to do every level, new characters around every bend, and honestly you cannot prepare yourself for what comes next unless you watch a walkthrough. I was afraid that the trailer would spoil everything cool about the game, but then as I was playing the game I realized that the trailer is 95% original content that isn't even in the game- and the game even references it, putting magicdweedoo's voice advertising how great the game is in the title screen.
The personality of this game is so great. I feel like these days it's really hard to distinguish good weird games and bad weird games. There are a lot of people who make cynical games with the thought of "hey if it's weird enough people will love it" and it doesn't feel natural or funny. Ticket feels very genuine, every level has an air of passion and care put into it. I never got the feeling of "ok this is too much" and the game knows comedic timing and atmosphere very well. I wish I could talk more about the game, but I feel like anything going into specifics is a spoiler because every new "twist" in this game is a great experience.
There are a few negatives though, and they mostly have to do with the game's style. The game not only feels like a Yoyo Sandbox game, but plays like one too. The controls are fairly tight, but the game makes you push it to such extremes that I think I got stuck on every level (minus the gimmick ones) after the first one for a period of time. You have to make almost perfect jumps, if you die you go all the way back (except on one level where there's a checkpoint), and every level is like a maze "where do I go" puzzle game that you have to figure out. However, I don't think any of the levels overstayed their welcome despite this. Except "DIGGER". God that game controls horribly (on purpose). Good thing it's optional unless you want an achievement or two.
Also, I felt like the game was a bit short. I wasn't disappointed with what I got, but when it ended I still wished there was more. The game is only 2 hours long if you are playing it for your first time, probably only 10-30 minutes if you know what you're doing.
Overall, I love ticket. It's worth the price 100%. My only regret is feeling bad about buying it on steam since I feel like I want to support the developer directly. I want this guy to make more games.
Also quick shoutout to Saintttimmy on youtube, the current speedrun world record holder [9:25.75] at time of writing this review. I don't know him personally or anything, but I've followed his channel (check it out for games similar to this) for a while and without seeing this game pop up there I never would have known about it. I think most people who play this have similar experiences too, since this game is fairly unknown and the only other place I've heard it mentioned is people who watch vinesauce.
That's really a shame, because I feel like the world needs to know about Ticket.
👍 : 12 |
😃 : 0
Positive
Playtime:
128 minutes
The Discovery Queue is, for the most part, a vast and underwhelming wasteland of mobile ports, myfirstgame.exes, and rehash after rehash of games you've played that leave little impact on your life other than killing time. However, every once in awhile, it drops a gem at your feet, and if you're lucky enough to be paying attention after mindlessly clicking the next button 100 times over, you're in for quite an experience. Ticket is one of these gems.
Ticket is a game packed to the brim with humor, care, creativity, and wonder. You play it for the first time thinking it's just going to be another goofy game that tries to go for cheap chuckles. Then it pulls the rug out from under you at every turn with just how strange and hilarious it is, until you find yourself pausing midway just to stop yourself from laughing so hard.
Magicdweedoo is a really imaginative and funny developer, and I'm bummed that I haven't come across his work sooner. Do yourself a favor and PLAY THIS GAME. You won't regret it.
👍 : 11 |
😃 : 0
Positive
Playtime:
129 minutes
[i]Ticket[/i] was by nature like a talented student who could easily score an A in any exam. However, he is also a rebel boy who hates the system like poison.
“Fʌk the system! Don’t you ever try to standardize me!” He thought.
Getting an A was nothing short of associating himself with the system, that ain't never gonna happen. Hence he decided to get an F - which would probably be enough to declare a clean break with the system.
In order to guarantee an F, he passionately dropped all sort of doodles and swears onto the paper.
Strangely enough, in the end, he still got a solid B somehow.
Would he feel contented or frustrated about it? I simply don’t know.
👍 : 46 |
😃 : 7
Positive
Playtime:
92 minutes
Ticket is real gem. It's first off, a pretty solid platformer that feels good to play. Shoutouts to the Ticket speedrunning community, I haven't started running yet, but plan to.
This game is, "let's make a game, man" the game. I have made heaps of prototypes that never get off the ground. Ticket is a semi-truck smashing through a carwash. They got the game done. Ticket is jazz.
👍 : 20 |
😃 : 1
Positive
Playtime:
321 minutes
[b]Trust me on this one, buy the [i]Ticket[/i] and take the ride.[/b]
Puns aside, titles like this represent everything great about indie video games. What a beautiful game. Don't get it twisted - it looks cheaply done, but the devil is in the details and every little thing is hand-crafted. I finished it in one sitting - it grabbed a hold of me and I couldn't stop asking [i]'what do they have in store for the next level'[/i]. Whatever you think this is going in - you are wrong.
[i]Essentially, this title is a fairly hardcore platformer with a neat story and setting that you just have to experience for yourself.[/i] Controller recommended, for sure. There are actually several RPGish elements in there, too. There were moments where [i]LISA[/i] popped into my head. Different games for sure, but I think the cool artwork and great soundtrack just made me associate the two.
[b]Pros:[/b]
+Best video game trailer since [i]Potatoman Seeks the Truth[/i]
+Story is really great, and the humor is spot-on
+Actually has a good bit of depth; to 'do' and unlock everything would be both satisfying and take a great deal of effort
+The music is outstanding - in fact it's one of the few that would actually be good to listen to outside of the game
+I love how the artwork changes each level, and seeing the enemies done in that clay-style and then retro, etc. was really cool
+Seriously, just when I was about to rage quit - an option to 'cry' showed up; I really appreciated that
[b]Cons:[/b]
-Some picky stuff here, so take it with a grain of salt, but the hit-boxes could be tweaked a bit
-The balloon jumping mechanic is used a ton, and it was a little frustrating at times
[b]Now if you mainly enjoy AAA titles, be forewarned that this is a very 'indie' game.[/b] There is weirdness by the truckload. I fully recommend giving this one a go.
👍 : 36 |
😃 : 0
Positive