Salvage Op Reviews
Engage in a series of Salvage Operations on deep space vessels which have been overrun. This virtual reality shooter uses a teleport mechanic which is friendly to those with motion sickness. Wield multiple weapons, interact with objects, and overcome your fears with a head mounted flashlight as you explore multiple challenging levels.
App ID | 562450 |
App Type | GAME |
Developers | D.W.S. |
Publishers | D.W.S. |
Categories | Single-player, Tracked Controller Support, VR Only |
Genres | Indie, Action |
Release Date | 12 Dec, 2016 |
Platforms | Windows |
Supported Languages | French, Italian, German, Spanish - Spain, Japanese, Russian, English, Korean |

22 Total Reviews
6 Positive Reviews
16 Negative Reviews
Mostly Negative Score
Salvage Op has garnered a total of 22 reviews, with 6 positive reviews and 16 negative reviews, resulting in a ‘Mostly Negative’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Salvage Op over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
52 minutes
I like this program. very well done.
👍 : 5 |
😃 : 0
Positive
Playtime:
11 minutes
this game doesnt even work i deleted it from my library
👍 : 3 |
😃 : 0
Negative
Playtime:
6 minutes
Terrible graphics, performance, enemies and price. No way in hell is this game worth it
👍 : 18 |
😃 : 0
Negative
Playtime:
35 minutes
https://youtu.be/KAB0cii-6Xo
At first glance Salvage Op looked like it would be a nice, atmospheric, dungeon crawler style shooter. While it definitely aimed for that, it fell flat on execution.
I thought the level design and the atmosphere the game was going for was done well. The music and lighting definitely gave the game a creepy vibe. It just couldn't carry the game mechanics and enemies.
Essentially you get to play a deadly game of hide and seek with the enemies. They hide, you seek. The problem here is that your weapons just don't feel good. From the wrist breaking angle of the weapons to how they shoot and the lack of any ability to reload... They just aren't satisfying to shoot.
The enemies themselves are relatively idiotic. Very simple AI on the spiders, When getting shot at the just stand there if you're out of their aggro range. As soon as you're in aggro range they run directly at you and attack, change position if you don't kill them and then attack, repeat. The larger enemies never really did anything other than move slightly and make noises....
Oh the noises they made. The sound effects sounded like something out of the original Doom and would repeat even after the enemy was dead. This was probably the biggest immersion breaker for me.
Even at the reduced $4.99 price tag, it just wasn't all that fun and I can't really recommend it.
👍 : 22 |
😃 : 0
Negative
Playtime:
16 minutes
HTC Vive user here. This is a refreshing direction for VR and one that will inevitably produce more dark Sci-Fi horror titles, which should prove to be a great genre in virtual reality. Keep in mind that this game has unfinished elements and doesn't offer a hours of play, but I purchased it in the hopes of seeing this become a vaiable direction for VR devs.
👍 : 4 |
😃 : 0
Positive
Playtime:
36 minutes
Really simple AI and terrible aiming for the gun. Shouldnt expect much from a game so cheap but there was less to offer then most demos.
👍 : 2 |
😃 : 0
Negative