Warmada Reviews
Build your own capital ship and fight other player's creations in a procedural galaxy! Capture ships and build your fleet, unlocking upgrades and ship schematics! Explore the galaxy and build up your home station!
App ID | 548020 |
App Type | GAME |
Developers | UUUU Interactive |
Publishers | UUUU Interactive |
Categories | Single-player |
Genres | Indie, Action, Simulation, RPG, Adventure |
Release Date | 7 Nov, 2016 |
Platforms | Windows |
Supported Languages | English |

48 Total Reviews
24 Positive Reviews
24 Negative Reviews
Mixed Score
Warmada has garnered a total of 48 reviews, with 24 positive reviews and 24 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Warmada over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
585 minutes
Dev just completely ditched this game, do not buy as there will never be any new updates for a while or indefinitely.
👍 : 4 |
😃 : 0
Negative
Playtime:
991 minutes
Fun but needs a huge overhaul 1) remap keys 2) better tutorial 3) map viewing is bad 4) better descriptions on weapons 5) customise fleet ships, and etc
but hopes are low because devs are gone so don't buy this game unless you know what you're doing in the game
👍 : 2 |
😃 : 0
Negative
Playtime:
55 minutes
Needs a full scale tutorial, you can get to grips pretty quickly but feel like a useless commander when the light ships of your fleet are undergoing a pincer movement pushing the enemy inward towards the heavier bombers and you're doing flips and occaisonally firing a rocket pod off into the ether as encouragement.
Basically it's like you lied on the CV for Commander and now you have the job and you don't have a clue but luckily everyone else does...
Saying that the game is fun, a rough diamond even, pretty too it's a bit like FTL but less clicky and more bloomy
👍 : 2 |
😃 : 2
Positive
Playtime:
1170 minutes
Fun game, great potential, but unfortunately abandoned and in a noticeably incomplete state. The only reason some reviewers (myself included) have 15+ hours is because we kept playing the game for short periods of time after each update to see what changed and help test the game. Most reviewers (even positive) have less than 5 (or even 2) hours played, only a few have more than 20 hours.
Barely worth $5 since it has no (or extremely little) hope of ever progressing beyond the current bare-bones point. It should never have left Early Access, it was rushed to 1.0 with many remaining bugs and features which feel incomplete or unfulfilled - possibly because the creator knew they were fighting a losing battle and wanted to fully release it before disappearing due to other commitments or frustration with development, but that's just personal speculation.
That being said, it's a fun little ship customization and combat simulator that lets you accumulate a fleet of ships, customize them, and blow up or capture other fleets of ships. Somewhat buggy/laggy, and little to no explanation of some mechanics. If you can get it for $1-$2 at some point and/or don't mind it having no real point/goal and maybe 2-5 hours of content, it can be pretty fun.
TL;DR Fun for what it is, but barely worth $5. Great potential, but rushed out of Early Access with incomplete features and bugs and then abandoned by the dev(s).
👍 : 2 |
😃 : 0
Negative
Playtime:
11 minutes
Worst Game ever. Laggy as crap boring gameplay. and no multiplayer. DO NOT BUY!
👍 : 1 |
😃 : 0
Negative
Playtime:
15 minutes
requested a refund but stil providing a positive review
because alltho its not my speed it does seem like a good game
game seems somewhat resource intensive but does run alltho at a very poor framerate on my PC
the concept seems quite exciting and reasonably "original" as original as it can be it actually looks like a decent game
had a few crashes, not as stable as it could be
tutorial was less teachy and more a quick rundown of what you can do, difficult to follwo to the point where i couldnt figure out what i was doing
may re-purchase once the dev rolls out alot more updates,
would say it would suit early access but it seems way past that point just needs a bit of polishing around the edges
would reccomend adding some graphics options especially regarding particles and shadows
👍 : 4 |
😃 : 0
Positive
Playtime:
1011 minutes
TL DR: This game is worth $10. I love the shipbuilder.
The interface of this game is clumsy, and if it were $15, I’d say you might want to wait for it to go on sale. But it’s not $15, so woooooo!
I’ve only put a few hours into this game, but I can already tell you the shipbuilder, while different than most I’ve seen, is fantastic. Again, clumsy, but fantastic. It’s hard to understand at first what’s going on with the controls. It was at least an hour before it really clicked for me, due to poor documented/represented icons. Jumping into it felt like the first time I played around in photoshop.
But, much like photoshop, once you get the hang of the tools at your disposal, it becomes the best spaceship designing tool I have ever seen in a game like this. And if this is your type of game, you’ll understand exactly what I mean when you get the hang of it.
Basically it is an easy to use set of tools for reshaping, resizing, and moving the parts of your ship. Super simple once you understand what does what.
I’ll update this after I have more time under my belt, but already I would love to see this same developer make a sequel to the game. I’m also
👍 : 4 |
😃 : 0
Positive
Playtime:
3473 minutes
Once you get through the barebones tutorials this is a beautifully simple, yet potentially very deep space combat game. As long as a ship has engines and any combination of the dozen or so weapons it's classed as functional. But figuring out the optimal combinations and placement of said weapons is crucial to success and hugely satisfying.
Once you've got your ship, you and your fleet bounce from sector to sector shredding pirates, butting in on warring factions, adding new ships to your fleet and unlocking more modules and upgrades. The game can be a real challenge, especially on Hard difficulty, but it rarely feels unfair, the enemies have to use the same modules as you after all.
Add a soundtrack that switches between serene (while you enjoy those gorgeous, brightly coloured space vistas) and intense (while you annihilate enemy fleets) and a world filled with all your custom made ships and you have a smart, beautiful little game. Definitely worth the price.
👍 : 6 |
😃 : 0
Positive
Playtime:
121 minutes
Tutorial is very lacking and the game relies on the user to work out why something isn't working
Example, when starting a new game you need to put in a faction name, the input box is gray text on black background
The Ship designer has camera issues which can render it near unusable, I ended up Alt-F4ing because I couldn't place an engine on my ship thanks to the camera
These are my main issues with the game, otherwise it's a solid game and recommended if you want a simple space game
👍 : 14 |
😃 : 1
Positive
Playtime:
221 minutes
OK, really underlying this review is a very good game. I'm giving this a negative review because it SHOULD NOT have left early access yet. Relatively simple polishing that should have been required to release the game have not been implemented - two examples: 1) remapping keybindings 2) better ship building tools (ie rotate before placement).
Its a shame -its a good game, but IMO the rush to 1.0 cannot be excused. I'll happily change this review if they fix some of these basic problems.
👍 : 32 |
😃 : 0
Negative