Lost in the Rift - Reborn Reviews
App ID | 542520 |
App Type | GAME |
Developers | Enno Gottschalk |
Publishers | Enno Gottschalk |
Categories | Single-player, Full controller support, Tracked Controller Support, VR Only |
Genres | Indie, Adventure, Violent |
Release Date | 21 Nov, 2016 |
Platforms | Windows |
Supported Languages | English |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Lost in the Rift - Reborn has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
105 minutes
WOW, Lost In The Rift - Reborn is probably the most scary VR horror experience so far! Check out my first 25 minutes of gameplay in VR and MIXED REALITY view as well, you have to see this and try it!
https://www.youtube.com/watch?v=pj9F1aMAreM
"Lost In The Rift - Reborn" was released on Steam today and this is a full HTC Vive roomscale experience with motion control tracking, free Vive trackpad movement and very good graphics and sound effects. The VR immersion and presence inside of Lost In The Rift is truly amazing, as you walk freely around in dark woods, pitch black corridors, basements and varied terrifying sceneries trying to survive.
You are experiencing an environment full of strange things happening, while you explore the terrible fate of a young girl missing, called Anna Surley. My Last In The Rift - Reborn HTC Vive gameplay video covers the first 20-30 minutes of the storyline (without spoiling the story actually) and I hope you will get a taste of what this VR Horror Experience is about!
So whay do I think about this game? Well I love it already only playing it about an hour into the story. It gives me chills, goosbumps and Im scared almost instantly so I can promise you real VR horror in this title, with both jump scares but also a very scary and uncomfortably dark surroundings - you are afraid and terrified for every step you take!
Graphics is great, the sound effects are just perfect, the storyline seems intresting and the gameplay is exactly what I was expecting. And dont forget: Its a free movement game, so you can actually walk freely around without teleporting - what a surprise!
Great work made by the developers, big thanks for letting us play this refreshing VR horror game!
I will update this review later on when I have completed the game, or when more content gets added. But for now, Im recommending it to all of you guys that have a HTC Vive. Both thumbs up!
👍 : 10 |
😃 : 0
Positive
Playtime:
48 minutes
Pure stress inducing terror, walking in a creepy forest check, having a flashlight that will run out of juice check, using a lighter to help navigate with check. The rest, well you'll just have to play it won't you? Thumbs up! great work. I sucked it up and finished it.
👍 : 0 |
😃 : 0
Positive
Playtime:
31 minutes
Lots of loud noises, couple decent scares or moments where i felt too worried about an incoming jumpscare to turn my head :P Not bad but mostly just a walking simulator through very similar corridors. Takes just about 30mins to finish. Not as scary as Amnesia and nowhere near as good a story as Chair in a Room: Greenwater. Does what it sets out to you so if ya up for a quick scare - go for it :)
👍 : 0 |
😃 : 0
Positive
Playtime:
104 minutes
Very good game. Was going to give it a negative review,but this game scared the crap out of me bad at the end. I had goosebumps all over and i was yelling to make sure my wife was in the room with me. Loved it!
👍 : 6 |
😃 : 0
Positive
Playtime:
20 minutes
Maybe I missed something, but I didn't find this game to be scary at all. In fact, I found it to be downright boring. I wore headphones and turned the sound up but still, nothing really here. A few mundane sounds are not enough to make me jump. Walking and walking and walking and walking and nothing.
I spent 30 mins walking around and eventually got lost in a supply closet. Forced myself to backtrack and then gave up. Uneventful. If this scares you, you need to get out more.
👍 : 4 |
😃 : 0
Negative
Playtime:
66 minutes
games cool some jump scares didnt care to much running out of battery for the flashlight and only having a lighter to see by =( thats a bit to nerve racking for myself if you like to be on your toes give it a try.
👍 : 5 |
😃 : 0
Positive
Playtime:
55 minutes
No cheap jump scares but very well made terror, gnawing away at your mind. Constantly intensifying and never letting you relax. The atmosphere and style is quite absorbing. So that you can't tell for how long you've been in there. The playstyle builts quite a bit of suspense and kept me on the edge of my seat, as far as that is possible whilst standing.
Only thing that bothered me were the very few introductory elements in the beginning, which on the other hand helped to actively play the game and not just letting the game guide you through.
The game is not strong in terms of story, but it definitely does what it's supposed to do: It scares the crap out of you.
👍 : 4 |
😃 : 0
Positive
Playtime:
35 minutes
[h1] Experienced on the Oculus Rift with Touch Controllers [/h1]
One of the better Halloween / Horror experiences in VR. Game is a little less than 30 minutes long. It is pretty much a walking simulator and gameplay is simple, but very effective. There's a great sense of terror as you go walking/running around in the dark.
Eventually you get into the tunnels and that's where the game gets fun. I don't want to spoil the game, but let's just say the game does a great job with light and dark and creepy sounds all around in an enclosed area. You do have free locomotion but no smooth/snap turning (have to turn in real life). There's a very thin story ... but all you really need to know is to run for your life!
Rate 7.5. I would rate it higher, but it is a little expensive for 30 minutes of content although this is a nice game to [strike] scare friends / family with [/strike] introduce friends / family to VR ;)
👍 : 5 |
😃 : 0
Positive
Playtime:
36 minutes
Wow, creepy 5$ exploration game, but please don't beleive the video with these stupid yelling guys. If you are normal, you will stay calm but really feel uncomfortable...
No fight, no violence, no gore.
Play it alone, in the dark after midnight.
I just tried it 30 min, I will come back soon. Good dose of stress.
👍 : 8 |
😃 : 0
Positive
Playtime:
9 minutes
Right. It's official. I'm a complete and total coward.
I tried out "Lost in the Rift" this evening. It's a horror genre VR title.
I knew it'd be creepy. I knew it'd have jump scares. I was certain it wouldn't be difficult from a gameplay perspective and from the look of the screenshots, I was fairly sure I'd find it had passable graphics.
What I found out from my time playing the game is that I really don't like the VR horror experience. It's not that it was poorly executed, it's that it was pretty well executed.
In the first scene, I'm at a campsite, by the fire, on a night so dark that anything not illuminated by the fire or by the torch I pick up very early on is just black.
I could stay put, but where's the fun in that? Also, there was a noise, and there's a light in the distance. So I head to the next light. Like I said though, anything not illuminated by the torch while en route to the next light source is simply black. This leads to a nervous scanning of the surroundings. It's really quite unsettling.
(It's worth noting that all the while this is going on, the player character is making a sort of terrified irregular breathing sound. This in itself is difficult to cope with emotionally.)
I follow a series of these lit way-points through the woods. Each time I get close, the lamp attached to the tree I'm approaching flashes and makes that industrial lighting starter clanging sound. I jumped at the first one, anticipated the second then, surprisingly to me, I jumped again at the third. This was *not* going well for me.
After visiting a number of those pools of light, the next lit area is an entryway into something like a cross between a tiled cellar and a military bunker. Doors creak and slam (often slamming by themselves) and there's the odd bit of story content stuck to the walls here and there. I was getting very nervous indeed by this point.
Down toward the end of a shadowy corridor, I glimpsed something the story content had foreshadowed, which I shan't give away, but this somewhat deepened the anxiety. A corner or two further into the installation, the batteries go dead in the torch. The screen is totally black. Anticipating that there was going to be something coming at me out of that blackness, I alt-tabbed out, took off the headset, and closed the game.
It had been 9 minutes.
Damn.
Full marks from me. It did what it set out to do. I just couldn't take it.
👍 : 24 |
😃 : 10
Positive