Imprisoned Light Reviews
App ID | 540100 |
App Type | GAME |
Developers | imaginite Ltd |
Publishers | imaginite Ltd |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Full controller support, Shared/Split Screen Co-op, Remote Play Together, Steam Trading Cards, Stats |
Genres | Indie, Action, RPG, Adventure |
Release Date | 28 Oct, 2016 |
Platforms | Windows, Mac |
Supported Languages | English |

2 Total Reviews
1 Positive Reviews
1 Negative Reviews
Mixed Score
Imprisoned Light has garnered a total of 2 reviews, with 1 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Imprisoned Light over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
683 minutes
I see people leaving negative reviews for this game and I really don't understand why.
This is a simple game, and it doesn't pretend to be anything else.
Even with it being so simple though, it's a lot of fun.
I played it online cooperatively with my girlfriend, and she lives on the other side of the planet from me, and we managed to finish the game (after several tries where we died just before finishing), so online multiplayer definitely works.
I *will* note, however, that it did *not* work when she tried to host it, so I'm guessing there may be issues for some people, but try and switch who the host is if you're having problems and hopefully that will do the trick.
I definitely got my dollar's worth and more, and I'll definitely be trying Imprisoned Light 2 if and when it comes out.
👍 : 3 |
😃 : 1
Positive
Playtime:
217 minutes
This game is really fun, especially on multiplayer; however, there are some big flaws.
To sum up:
Pros:
Fun Multiplayer
Different characters to choose from with different powers
Good music
Interesting Art
Cons:
Characters are unbalanced
XP Gain unbalanced
Player is not well informed
You have a choice of 5 characters, each with their own stats and unique powers that make them all special. The leveling up system is sort of weighted depending on your chosen character. The Knight tends to grow in levels much faster than any of the other characters, which makes it really easy to get higher stats early in the game. However, you're on a timer and your greatest source of xp is from giving your souls to the crystal, which gets filled up quickly and is normally just one per stage.
This system is SEVERELY flawed in multiplayer.
Xp is hard to get in multiplayer. The greatest and fastest method of getting xp is by dumping souls into the one crystal you have each level. On your own, it fills up pretty quick; however, when you're sharing it with friends, you'll hardly get anything.
Also, the Knight is overpowered. He levels up twice as fast as any other character you can choose from. At around World 3, the Knight will be level 25 and other characters will be at level 10 at the least.
In multiplayer, only one person can be each character, so only one can be the knight. Either the XP gain should be nerfed on the Knight, or fixed on the other characters.
Another thing is that the rules and mechanics of the game are not explained very well. Although the basics of how to play are explained in a "How to Play" section, there are MANY things the game doesn't tell you. For example, on single player at world 3, a rain cloud appears randomly on different levels. This doesn't appear in multiplayer. You would think it's part of the world, but it actually can hurt or kill you if it strikes you with its lightning. The game makes no mention of this.
There are also various potions that appear, some with good or bad effects. Again, never mentioned. The details on stats are never totally explained, like how magic can expand your capacity to carry souls or how your special attack consumes souls to be activated and how long it lasts.
Lastly, the collectables that appear from time to time are not that helpful when fighting monsters.
Even though it sounds like a bad game, it's still completely addicting. The art on the monsters and characters are interesting and the music isn't bad either. I also love playing multiplayer. It's fun to fight together with your close friends to the deepest parts of Hell...literally.
👍 : 5 |
😃 : 0
Positive
Playtime:
316 minutes
Ok, I must say, for the price of this game, it's really awesome! Even if the price was a little higher, it would still be worth buying! It's basically a rogue-like in a fantasy medieval setting. Chose a class out of several: Knight, Warrior, Necromancer, Wizard, Ranger. Slay monsters, collect their souls, level up and increase your ability stats, use special powers, replenish dying soul crystals and once you have completely replenished the crystals with souls, you move onto the next area and do the same! I have not hit any level limit yet so I don't know how high you can go! No crazy brain busting puzzles to burn out on - just hack your way through! Not only that, but you can do it with up to 3 other friends cooperatively! Hosting, joining, and inviting friends to a game could not be any easier! For the price, you can't go wrong! Buy this game now and buy it for your friends too!
👍 : 6 |
😃 : 0
Positive
Playtime:
179 minutes
This game really had potentiel.
But it has a few major problems that keep me from recommending it.
1. The core gameplay is way too simple.
The combat and enemy design are at a bare minimum in terms of complexity.
All of the 18 enemy types have the same attacks and AI, they either walk towards you, or they fly towards you
I get that the game wants to be simple, but at some point simplicity just becomes boring.
2. The game is too easy
The first 20 minutes of the game offer no signifigant challenge what so ever.
This would not be a problem if you only had to play through it once but.....
3. The permadeath.
Why, why, why does this game have permadeath?
There is no random generation
The levels are long and samy and there is no signifigant unlocks to make you wanna replay the same levels again.
The game would be much better off with a level selector or a lives system.
I think the devs wanted to make a rouge-like experience, and that is fine, but it does not fit this game at all.
👍 : 6 |
😃 : 0
Negative
Playtime:
46 minutes
I recommend this game because:
-It's Cheap and Worth it's price. I, personally, would even pay a little more for it.
-It's a fun little Hack n' Slash survival where you have to guard and regenerate crystals.
--Me and my friends personally think local co-op is harder because we have to fight over experience and when someone dies we have to donate souls to the dead ones, which is totally fine and cool that they can come back alive.
--Solo I enjoy, because you can get through levels pretty better than co-op, and 3+ crystals are a challenge, which I Enjoy. (at least to me, but hey you do you Mr. Pro).
-Has controller support, and as a console gamer, I thank you for adding this.
-I can't wait to see what else this game has in stored for the future.
👍 : 10 |
😃 : 0
Positive
Playtime:
273 minutes
This is just a real simple game. About as complex as a Atari game. You kill enemies and feed their souls into a crystal, once you fill it up you win.
Basically if you can sit and play Pac-Man without being bored, you can live with this one too. A good time killer. Plus has co-op.
Here is a couple levels to show the gameplay.
https://www.youtube.com/watch?v=5aR0Q96pxqI&feature=youtu.be
👍 : 19 |
😃 : 1
Positive
Playtime:
1416 minutes
So far, so good...
Pros:
- decent pixel-art graphics
- decent sounds and music
- a very good game concept and execution: you have to "guard the base", which is the crystal(s) below, fight the monsters and put some light into the crystal(s); it reminds me a little bit of Poof (highly recommended) or Muffin Knight
- perfect for short sessions
- you really want to improve yourself when playing
- gamepad (actual) support
- feels like playing coin-op game taken out of old good times ;)
Cons:
- you cannot change gamepad settings... no good!
- when exactly your magic powers are ready to work? that you don't know...
- when exactly your cryslat(s) will be filled with light? well, that you have to guess also...
- no high scores board :(
- too difficult - from the 3rd location on... SPOILE!R! that killing cloud at the 3rd location is a kind of sniper ;)
Verdict:
Would buy it again, even with higher price. It's a sort of little-cute-polished game I always look for on Steam.
PS. if you dont like my English, I am trully sorry (now **** off!)
👍 : 22 |
😃 : 1
Positive
Playtime:
154 minutes
After 30 minutes of play I felt like I had seen everything the game has to offer. Checking the achievements it looks like I was right. There's plenty more game to play, but it's just the same repetitive thing over and over.
The gameplay consists of standing in a room with one or more crystals while monsters slowly work their way down the level towards the crystals. You have to kill the monsters before they reach a crystal, capture their souls and feed them to the crystal. What you actually do is stand in front of a crystal holding the soul transfer button and spamming attack. When you have multiple crystals you just move to the one with monsters closest to it and do the exact same thing. Again and again and again, until you either get bored or the game ramps up enough to throw some bs thing at you ( like a big cloud that shoots lightning every few seconds. Lightning, I might add, that goes through all scenery and has almost no telegraphing) that kiils you and ends the game. That's it. That's the entire game.
I can't recommend this game at all. It's essentially an entire game made from the bonus mini-game levels of a much better game.
👍 : 26 |
😃 : 0
Negative
Playtime:
18 minutes
So I was convinced to change my review.
I was harder on the game that I needed to be. I very much understand that a local game coop this cheap it a plus for some peoples. If this is your case, this game might be cool for you.
But, for me, it isn't. I'm not somebody who will mind paying for my game. Playing this game was very disapointing because my expectations were too high. But truth be told, I can't see a moment where I'll play this with my friends over any of my other games.
On a side note, the devs contacted me about my review and were very friendly. Huge props to them.
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If you want it, here is the old review, in all it's salty glory.
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When I started playing this, it reminded me of Rogue Legacy because of the way the Knight was hitting his sword and the platformer levels.
But don't be fooled, beyond the goal of each game, both have some big differences.
In Rogue Legacy, the gameplay is fast and engaging, the ennemies are interesting and the hitboxes are clear and accurate.
In this, you hit slow wlaking mobs, without any difference but their hit points, until you get so bored you let your character die.
Oh and it's coop, so you can bore your friends too.
👍 : 94 |
😃 : 13
Negative
Playtime:
445 minutes
Imprisioned light is a indie title developed and published by imaginite Ltd.
Your main goal in the game is to light up crystals, using souls.
You start out with one of several different characters, and basicly kill monsters coming down at you, in a closed enviroment with some platforming elements, collecting their souls to help light up crystals. Sounds easy enough? It isnt.
At start its pretty slow paced and feels really easy. Enemies are slow and pretty weak. A good way to get into the game, but once you get to higher levels the monsters comes faster at you in bigger numbers, and are much stronger making it much more hectic and fastpaced.
If the monsters gets to close to the crystals they take damage and you will have to refill it with more souls and if one of them gets destroyed, you will die.
Once you refilled the crystal/crystals, you advance to the next level.
By filling crystals with souls you also level up your character, and can choose between strength, health, magic and speed.
The characters are interesting enough and have some fun special abilites to play around with.
For the cheap price tag i warmly recommend this game if you have some friends to play with. Single player is ok but coop is where it really shines!
Pros:
- Easy to learn, hard to master
- Simple controls and smooth enough gameplay
- Different classes to choose from with different abilities
- Online coop was recently implemented
- Retro graphics
Cons:
- Multiplayer bugs. Although, the devs are aware of this and constantly updates the game so it might be stable now.
- Can be a bit repetetive and grindy. Not a big problem for me though.
Overall i give it a warm 7/10
👍 : 33 |
😃 : 0
Positive