Bomber Crew
Charts
81

Players in Game

12 925 😀     1 812 😒
85,61%

Rating

Compare Bomber Crew with other games
$2.39
$15.99

Bomber Crew Reviews

Chocks away! Bomber Crew is a strategic simulation game, where picking the right crew and keeping your bomber in tip top shape is the difference between completing your mission or losing it all! USAAF DLC NOW AVAILABLE! FLY THE ICONIC AMERICAN BOMBER!
App ID537800
App TypeGAME
Developers
Publishers Curve Games
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Leaderboards, Remote Play on TV, Steam Trading Cards
Genres Strategy, Simulation
Release Date19 Oct, 2017
Platforms Windows, Mac, Linux
Supported Languages English, French, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean, Polish

Bomber Crew
14 737 Total Reviews
12 925 Positive Reviews
1 812 Negative Reviews
Very Positive Score

Bomber Crew has garnered a total of 14 737 reviews, with 12 925 positive reviews and 1 812 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Bomber Crew over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1133 minutes
✅ Positive Review for Bomber Crew Bomber Crew is an outstanding and truly unique experience that blends real-time strategy, resource management, and emotional attachment in one beautifully designed package. This isn't just another WWII game — it's a carefully crafted simulation that puts you in charge of not just a bomber aircraft, but a living, breathing crew whose lives are in your hands. 🎮 Gameplay At its core, Bomber Crew is all about multi-tasking under pressure. From managing fuel and ammo to healing injured crew members and repairing engines mid-air — you're the brain behind every mission. The game keeps you on edge with unexpected enemy attacks, mechanical failures, and high-stakes decisions that could mean life or death for your crew. And what makes it truly special is that every crew member has a name, a skill set, and a backstory. Once they die, they’re gone for good — which makes every decision hit harder. You start to care, to plan ahead, to protect your team. 🎨 Art Style The cartoonish visuals are charming and deceptive. Don’t let the friendly graphics fool you — the game can be brutal, punishing, and emotional. The contrast between the light-hearted look and the serious tone of war creates a unique balance that sets the game apart. 🎵 Sound & Atmosphere The audio design is immersive: engine roars, gunfire, radio chatter — everything contributes to the sense of being aboard a flying war machine. The soundtrack shifts perfectly between calm and chaos, keeping the player engaged and emotionally invested. ❤️ Emotional Depth The strongest part of Bomber Crew is how it builds emotional attachment. Losing a crew member feels personal. You name them, train them, watch them grow — and when they fall, it's heartbreaking. Not many games in this genre pull that off. 🏁 Final Verdict Bomber Crew is a hidden gem — smart, challenging, emotional, and full of character. It’s a game that rewards strategy and punishes carelessness, all while keeping things fun and deeply engaging. Rating: 9/10 Highly recommended for fans of tactical strategy, WW2 settings, or anyone looking for a meaningful and gripping gameplay experience.
👍 : 0 | 😃 : 0
Positive
Playtime: 1228 minutes
Its got minimal storage or processing requirements it runs really smoothly and it can be relaxing or challenging depending on what missions you choose to do it also is made even better with a variety of DLC my personal favorite would be the USAAF. Highly recommended especially seeing how at the time it is 2 dollars.
👍 : 0 | 😃 : 0
Positive
Playtime: 1251 minutes
Bomber Go boom then my game gabled with lives like in russian roulette totally recommend for the metally impared
👍 : 0 | 😃 : 0
Positive
Playtime: 1324 minutes
The customization of the Lancaster is very fun even if it's not historically accurate. The game is very fun and it makes you bond with your crew
👍 : 0 | 😃 : 0
Positive
Playtime: 1832 minutes
Great little game, start of campaign is deceptively slow paced, but it really ramps up in intensity. The only problem I found is that having the crew pick up the equipment on the racks is a little sticky at times.
👍 : 0 | 😃 : 0
Positive
Playtime: 684 minutes
Great presentation, but way too twitchy and APM focused for me. Probably great if you're into that sort of thing
👍 : 0 | 😃 : 0
Negative
Playtime: 1438 minutes
runnerduck make a navy crew game. like call it battleship crew and you can take charge of a battleship and make a dlc where you can play different boats with new campaigns and stuff, i would buy it day 1 :)
👍 : 0 | 😃 : 0
Positive
Playtime: 915 minutes
Used to like this game, now I reopened after some time and it became annoyingly hard on new campaigns, with spawn of enemies from the first missions. Devs should take a look at the balancing.
👍 : 1 | 😃 : 0
Negative
Playtime: 580 minutes
It's actively unfun to lose crew after crew from goofy misclicks or lack of hotkeys for assigning crew to roles/returning them after $TASK is complete (like FTL). First few missions feel like inadequate prep for a sudden difficulty cliff where you set engines to Lean and when you check back in you've burnt your fuel because Boost is active for unknown reasons, or your bomber doesn't return to his position because he's standing like a doofus right next to the chair. Something something get good, but also the framework for a more fully fun game exists if the random jank and glitchiness could be fixed/removed. I think the moments of fun are worth it to some and I'm willing to improve this rating if/when I come back to this game, but many moment simply don't feel good to sink time in 2025. For all the things that need to be juggled and how janky the control are, it's astounding that you cannot pause or issue better commands.
👍 : 4 | 😃 : 0
Negative
Playtime: 845 minutes
[h3] The best part about Bomber Crew is naming all of your characters after your friends and family and trying to prevent them from getting swiss cheese’d out of the sky. 3/5 [/h3] [i] On my scale, a 3/5 game is good. It is satisfying, fun, and otherwise worth the purchase price, with some caveats. [/i] The premise of Bomber Crew is quite simple: you are a squadron commander deployed to the aerial front lines of World War II. You are in charge of a bunch of fresh recruits, and your goal is to have them contribute to the war effort without turning into a casualty of war. Unfortunately for your squadron, RAF command hates your guts and is committed to sending your crew on solo missions deep into enemy lines. Why? For the “Hehe XD” I guess. So you gear up your crew of recruits, outfit your bomber, and send them off to attempt their mission. Bomber Crew looks and sounds cute, but it’s [i] absolutely [/i] [b] positively [/b] NOT a cute game. It is a game that does a surprisingly good job of emulating the demands of wartime piloting alongside the distress of sending people (in this case meeples) and machinery (a customized plane) you care about to their potential deaths. Just like in Saving Private Ryan (and wartime in general), the mission objective comes first, and your survival is secondary. The game is complicated, with a ton of moving parts. You have to balance altitude, heading, the positioning AND actions of each crew member, and the gunners’ targets, while maintaining a line of sight to your objective (and potential bonus objectives). Part of the issue with the game is that the demands on the player are intense, and it somewhat clashes with the cutesy style of the game. A lot of people might be misled by this and buy it expecting something a little more chill. Don’t be fooled: this game is intense, and you should get it if that’s what you want. If you want something more laid back, look elsewhere. Personally, I think its cute style and bright colorful animation gives it a lot of charm and allows it to (unintentionally) provide a much more sophisticated commentary on the demands and consequences of war. Just like the artistry of Studio Ghibli films, the bright saturated colors and cartoony graphics allows you to peer into the horrors of conflict without being bogged down in the intensity and viscerality of violence. Every time a crew member dies, you mourn the loss of a veteran soldier who has left a hole in your crew and your heart. You see their name added to the “Lost in Combat” Memorial, which suddenly puts into perspective all of the WWII memorials globally with little names etched into their surface. When your plane gets gunned down and goes down in flames, you are powerless to save the machine and it’s members from certain doom. And when you get ready to go on the next mission, your heart pounds with the exhilaration of anticipation, fear and excitement. War is horrible, visceral, stressful, and engrossing even in the bright colors of a whimsical cartoony video game. It’s not hard to believe how so many people return from war scarred by the horrors they have seen or scarred by the loss of those they care about in service of an outcome. Now imagine you experience those horrors [i] and [/i] you lose the war, rendering it all for naught. All the loss, pain, trauma just to live with the guilt and shame of meaninglessness. [i] Ach,[/i] heartbreaking. This, I think, impacts the game negatively in that any losses you incur in the line of duty cripple your ability to complete the later missions. Because the RAF is operating on a shoe-string budget, the loss of an upgraded plane often means duct taping a replacement together, with few (if any) of the upgrades of your previous plane. Likewise, your losses to your crew effectively kneecap your everyone else, since you ALWAYS recruit people significantly lower level than the member you lost. Your level 10 medic just so happened to somehow fall out of the plane? Now everyone else gets to suffer as a level 4 nooblet medic has to take their place. The brutality of war makes this game brutal and unfun to play at times. If you mess up once, you can enter a death spiral from which there is likely no recovery. If you lose your entire crew on the second to last mission of the campaign, you might as well pack it up since there is no way a crew of fresh recruits in a base configuration plane are completing the final gauntlet. This is a huge problem, as you then lose and have to restart the entire campaign, which can take hours. There should be a way to have your crew develop some basic AI to do certain things if they’re not actively assigned to a job as they rank up, just to take some of the strain off the player. Likewise, the game should be a little more generous with replacement crew experience levels and money for upgrades. That said, I had some amazing moments playing this game. Doing a barrel roll while my engineer (named after one of my best friends) was repairing the wing was… unwise. I once dove the plane to dodge in a dogfight right after a bombing run and didn’t pull up in time. That was ok though, because the plane has some really hilarious ragdoll physics when it crashes. I think this is a good game on sale.
👍 : 2 | 😃 : 2
Positive
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