Killing Zombies
Charts
19 😀     5 😒
68,10%

Rating

Compare Killing Zombies with other games
$4.99

Killing Zombies Reviews

Surrounded by darkness, and undead creatures coming in from all angles. As the resistant soldier, you have been assigned to do one thing – kill them all. Killing Zombies is a 4 player online co-op horror survival shooter for the HTC Vive, with wave-driven VR gameplay from Front Range Software.
App ID534440
App TypeGAME
Developers
Publishers Front Range Software, LLC
Categories Single-player, Steam Achievements, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Stats, Tracked Controller Support, VR Only
Genres Indie, Action
Release Date27 Oct, 2016
Platforms Windows
Supported Languages English

Killing Zombies
24 Total Reviews
19 Positive Reviews
5 Negative Reviews
Mixed Score

Killing Zombies has garnered a total of 24 reviews, with 19 positive reviews and 5 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Killing Zombies over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 57 minutes
This game has its flaws, but it also has its merits. Given the cost of the game, it offers a stable and fun title to play around in. The sound effects and visuals are not top-notch, but I find them visually pleasing in a toy-ish sort of sense and I have no qualms with it whatsoever. It's important to note that the weapon unlocks (as of now) are not persistent - so you have to unlock the weapons again after you die or start the game up. The multiplayer is fun, if not lacking a player base - join in! This title is worth the cost of entry. There is also no ability to adjust the gun angle currently, which I am hoping the developer will add sometime soon.
👍 : 2 | 😃 : 3
Positive
Playtime: 21 minutes
A zombie wave shooter that is as simple as it gets. The price is right. It has a few redeeming features - weapon unlocks and multiplayer. For the price, that's enough to make this a solid game if that's what you're after. For epileptics - muzzle flashes aren't bright and are unlikely to be an issue here.
👍 : 4 | 😃 : 1
Positive
Playtime: 16 minutes
Bought this purely for nostalgia. It's a simple zombie survival game that may be a little bit more fun with friends, but there's not much to it.
👍 : 0 | 😃 : 0
Positive
Playtime: 367 minutes
This is probably the best VR Zombie shooter at the moment. The gameplay is fairly simple, you have a gun and a melee weapon, the gun has a 1-button animated reload. You get money from killing zombies and get to use that to shop for new weapons at the end of each round. It has unlimited mags, just limited ammo in each magazine. There are only a few things about the game that I didn't really like. I absolutely love the low-poly artstyle of the weapons, but I wish the map and zombies had the same artstyle. I also wish the rifles had more realistic sizes, the AK was probably twice the size of a real one and it felt very unsettling. Other than that, this game is extremely fun.
👍 : 3 | 😃 : 0
Positive
Playtime: 293 minutes
Fun little game for VR. Very smooth running with good controls. Guns have a goot feel about them but look a bit clunky. Good for showing friends and family the VR experience, not as scary as other horror wave shooters. Spawn intervals and density can be adjusted between every wave, this increases replayability. Nice variety of weapons, automatics not as strong as the hunting rifles though. Shame there are so few other players online, I imagine this to be a riot in multiplayer. Got in on sale, best value VR game I got so far.
👍 : 1 | 😃 : 0
Positive
Playtime: 3606 minutes
This is one of my favorite VR titles! Exciting gameplay mixed with fun and easy-to-learn controls, and few glitches make this one of my favorite games to play with friends. I would highly recommend this game to anyone who is into VR. My only complaint is the graphics but its really not so bad. Even still I have a blast playing this game and am excited to see what else you guys work on!
👍 : 2 | 😃 : 0
Positive
Playtime: 3092 minutes
Killing Zombies is alot of fun and pretty intense too. I love the huge selection of weaponry, even if the left handed weapons don't seem to connect a good bit of the time (it might be that I let the undead get to close before I try to use them). The waves get increasingly harder, but they aren't so hard that they make you want to give up. The zombies do glitch from time to time, but not enough to create a problem with gameplay. A reseasonably priced Multiplayer FPS. Definitely worth a shot.
👍 : 1 | 😃 : 0
Positive
Playtime: 83 minutes
Possibly one of the most surprisingly good- and most easily overlooked VR games on steam. This game is nearly 100% identical to The Brookhaven Experiment, to the point where I'd almost accuse it of being an outright rip-off. The gameplay is the same. Stand in the middle of a field and use one of many purchased guns (of which there is plenty of variety) to fight off zombies surrounding you. The reloading is automatic, and your left hand always carries a melee weapon. The weird thing is? Despite being waaaaaay lower production value, this game is MUCH better than the Brookhaven Experiment, and for an astoundingly reasonable price. This game is pretty much the epitome of a solid, generic, zombie survival game for room scale VR play. For the price, I'd say you're an idiot not to buy it if it's not even slightly interesting. It's a TON of fun!! There are only two things you should know: 1. Yes, the production quality is bad, but there was absolute no excuse to put this narrator in the game. It's a notably low-quality mic used, probably a standard gaming headset and not an actual studio microphone. Every time this weirdo says "NEXT WAVE" or "GAME OVER," it actually sounds like someone is yelling at you through voice chat. It's crackly and really low quality. Worse yet, it sounds like this guy is trying to be silly by deepening his voice past the natural octave to give the impression of typical "announcer" voice. The first few times I heard it I laughed- but this narrator is actually bad enough to detract from the game. To the dev: PLEASE take the announcer out. The concept of an announcer literally isn't even necessary in this kind of game, let alone one that detracts from the game's quality. Also- as long as we're talking about sound design, the guns sound like they are shooting Lego. Killing the zombies is satisfying enough, but the garbage sounds the guns make really are not great. 2. The game will start out way too slow and way too easy. Luckily, the Dev made a panel, next to the gun store (in between waves) that lets you modify the speed and frequency of the zombies' spawn rates. This is great because it lets you tweak the game's difficulty and pacing exactly the way you want it. However, I'm not a fan of the way that you are always allowed to change it mid-round; note to the dev: this system would be 10x better if you selected your spawning statistics in the main menu BEFORE the game starts, and then play the whole game with this consistently (consistently increasing by wave) increasing difficulty. For 5 bucks, this game is a STEAL. I honestly believe I could get at least a few hours of fun out of this. If you like (or are interested in) the Brookhaven Experiment, you absolutely need to get this. Killing Zombies honestly deserves way more attention than it's been getting.
👍 : 4 | 😃 : 1
Positive
Playtime: 30 minutes
Here's my first time gameplay video: https://youtu.be/NmkIkX-CqUE I also review other VR games on my channel: www.youtube.com/user/rpatenaude I've played quite a number of VR Zombie wave shooter games both good and bad... this one has potential. The game ran smooth which is always a plus in my book and I like the large selection of weapons, although the only ones I got to use were the glock and the sawed off shotty. I like the fact that it supports 4 player co op. It's very simple (no complicated or goofy reload system or inventory management). I found myself fairly quickly becoming annoyed at the amount of time it takes to earn points to get stuffs, even after maxing out the settings to add more zombies and increase spawn rate (at least for someone with my attention span). I only did singleplayer so I don't know if this is increased somehow different by playing multiplayer? I do recommend it; and may give it another go in co op.
👍 : 2 | 😃 : 0
Positive
Playtime: 400 minutes
Killing Zombies is an extremely simple arcade style zombie shooter. It reminds me of one of those arcade games where you have the gun you point at the screen, but its VR. I had a lot of fun playing this game in co-op. Some awesome "back to back" moments of blasting a zombie in the face right before it bites your friend. The content is limited, but the price is fair. There are about 2 dozen guns to choose from and ten or so melee weapons that can all be bought with points that are earned from wave to wave. Despite the simplicity of the game, it has a truly creepy ambiance to it. The combat is wave based, and the player is stationary, but I didn't feel that took away from the game in any way. At first I felt as though the aiming was off, but the more I played, the more if felt appropriate given that no gun is perfectly accurate. Anyone that has ever shot a gun will know that. Also, the rifles felt more accurate than the pistols or SMGs which makes sense. The only thing that I didn't like all that much, was that most of the SMGs I tried all felt the same. To sum things up, if you are looking for a fun time blasting zombies in the face in a wave based, co-op VR shooter, this is the game, and the price tag is more than fair.
👍 : 21 | 😃 : 0
Positive
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