Lazy Galaxy: Rebel Story Reviews
App ID | 533050 |
App Type | GAME |
Developers | Coldwild Games |
Publishers | Coldwild Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Remote Play on TV, Steam Trading Cards |
Genres | Indie, Action |
Release Date | 22 Aug, 2018 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Russian |

2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score
Lazy Galaxy: Rebel Story has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
422 minutes
Very enjoyable shoot-em-up game. The mechanics of selecting a squad of characters with different abilities is fun and makes the game very versatile. At the same time, it is a very pleasant and addictive narrative element that allows the player to discover the stories of the heroes, watching their communication with each other. The ships available to the player are very different from each other, which greatly changes the game. Good balance of difficulty levels. Nice music and art style.
👍 : 6 |
😃 : 0
Positive
Playtime:
303 minutes
I would love to make a game like this. There is so much love put on this game.
Pros:
+ The graphics look great. They are simple but represent very well what they want to represent.
+ Have great music and good simple sounds.
+ They gameplay is pretty solid. The controls are precise. The special is recharged by itself.
+ Plays better than Steredden, and is more lovable.
It have a decent amount of content. Allies level up by playing with differents combinations of allies and knowing more about them.
I'm happy I bought this game. 5/5.
👍 : 7 |
😃 : 0
Positive
Playtime:
348 minutes
A very nice shoot-them-up, a real labour of love, and some very nice and fresh ideas, like the way your wingmen get better the more you make them fight together...nice characters, good lore and dialogues, 3 diffculty levels, challenging but very playable. I you like the genre, with a twist, and a soul..you have to give this one a try.
👍 : 1 |
😃 : 0
Positive
Playtime:
62 minutes
This is a great schm'up. It is short, so make sure you buy it on sale. But the controls are good and the flow of enemies is fun. It is not a difficult bullet hell, on easy (Story Mode) it can be beat in an hour or less. Apparently takes a few more hours to unlock the alternative ending and get 100% achievements.
Love the graphics and the game play. Check it out if you like the genre!
👍 : 1 |
😃 : 0
Positive
Playtime:
31 minutes
i mean, its alright, and on sale its not a bad deal if ur into this genre, it dont reinvent the wheel tho, its jst a decent small game of the type, thats priced fine
👍 : 0 |
😃 : 0
Positive
Playtime:
199 minutes
1 dollar for maybe 2 hours of decent shootemup action, not great not terrible.
The ally relationship gimmick is mostly irrelevant unless you plan on replaying this game dozens of times, and from what little I've seen by completing three runs it doesn't look like it has anything interesting to offer anyways.
I would suggest playing through the Frantic series and Legacy of the Elder Star before considering this one, given how they're free games of significantly higher quality.
👍 : 2 |
😃 : 0
Positive
Playtime:
650 minutes
[h1]A hit-or-miss roguelite but a good short shmup[/h1]
The developers decided it was time to reinvent the shmup, which initiative I can only applaud. Exploiting the replayability aspect of a roguelite sounded great on paper. But the first impression is very mixed.
When playing a roguelite, you generally expect a bit of diversity in the runs and the possibility of using various strategies in function of whatever powers you can unlock within runs or in-between runs. There is literally zero variety here and the levels are chained in the same sequence, like in any traditional shmup, withouth variability. And no strategy either. The friends' powers don't really bring anything else than "more power" or "more health regen" to your gameplay.
You can unlock some non-gameplay elements in the form of dialogs between your party members which, if you unlock all of them, give you access to the real ending. This sounded like a good idea, unfortunately the dialogs here are a bit cringe and amateurish at first sight, with grammatical errors.
Unlocking the good ending seems definitely not worth the dozens of playthroughs it requires. Or is it?
Despite all that, the shmup part is pretty good, in fact even better than a lot of indie shmups, even though the presentation is very modest and un-spectacular. So you'll probably accept to replay it a couple times before shelving the game.
Then you might get used to the dialogs and realize that the repetitivity of the run kinda work on the long time. Especially when each run becomes easier and easier with supplementary unlocks.
You can enter a "zone" and play it like solitaire as a way to pass time or empty your mind.
So if you play it in that way, the "roguelite" aspect is okay and works pretty well. Pretty much the same as a "clicker game", which is the devs' original specialization.
In the later half of the game you unlock enough ships and powers for some nice interactions to start happen in your play-style.
So it's cheap and even cheaper on a sale and even as just a one-time shmup it's extremely correct with coherent graphics and good gameplay, so why not?
[h1](follow my curator page [url=https://store.steampowered.com/curator/33882793/]GenXPlayers[/url] for more retro and indie reviews)[/h1]
👍 : 2 |
😃 : 0
Positive
Playtime:
1393 minutes
This is a great time waster and I don't really regret buying it for the amount of fun I got from it, [b]BUT[/b] there are a lot of better SHMUPs out there. The distracting and useless upgrades, as well as obvious errors in the 'story' segments (wrong characters are speaking to you, grammar structure changes mid-conversation for a character), really take away from the fun you can have from the other novel parts of the game. Ruining your run because you wanted to experiment with any gun besides the occasionally exploding gun takes away a lot of the replayability for me. I'm going to 100% this game and probably never touch it again.
Last note-the sound track is very enjoyable! If you have the 2 bucks, I recommend purchasing it.
👍 : 5 |
😃 : 2
Negative
Playtime:
133 minutes
Lazy Galaxy:Rebel Story is an easy shoot-'em-up with some very light roguelite elements. Where enemies spawn in each of the eight stages, as well as which weapon options you get in the middle of each stage, are randomized, but it's also just a fairly easy game, such that I was able to win on the hard difficulty with nothing more than the first unlocked ship (which has self-healing) and some of the first unlocked allies.
Unfortunately, a bunch of the game design is built around the assumption that you won't get very far at all without constantly dying - only one technology can be unlocked per run, and all the ones I got to see cost tens of thousands of score when a winning run can get millions, and building up the relationship between your pilots to see the true ending takes getting halfway through the low hundreds of stages, in a game with eight stages on a full run. It's also not very hard even on "insane" and the bosses are always the same, though, so I found it to have limited replay value.
On the bright side, as a shooter, the gameplay is at least passable, even though it's in the Western shoot-'em-up style where you're supposed to just take hits occasionally. I still wouldn't recommend it in general, though - you'd have to be in the sweet spot of player skill where grinding out the unlockables actually helped you in order to really enjoy this as anything but a quick playthrough. As a quick playthrough, it's okay, but it left me with the feeling that I didn't see half of the game - an understatement, considering how many conversations there are to unlock.
Meh!
👍 : 11 |
😃 : 0
Negative
Playtime:
385 minutes
A new story has come forth in the universe of Lazy Galaxy- a damaged robot wakes up from years and years of sleep. To find out what became of his creators, and avenge them in the name of justice, he sets of on an adventure gathering a group of allies to support him on his quest!
Rebel Story is a shoot 'em up game built within the universe of Coldwild's game "Lazy Galaxy". The goal of the game is to survive the oncoming waves and defeat the enemy bosses, and as you go a story will unfold. The game's difficulty ranges from easy to very hard, so it appeals to a wide range of skill types. The variety in enemies and high quality art means that you will find it very hard to get bored, especially when you consider the local multiplayer and play with a friend!
To top it off, the game has highly dedicated developers who listen carefully to any problems or question and do their best to accommodate your needs.
Highly recommeded for any shoot 'em up fan, or anyone interested in the genre!
👍 : 20 |
😃 : 0
Positive