WORLD END ECONOMiCA episode.03 Reviews
The conclusive episode in this visual novel trilogy is set in the far future on the moon. Will Hal's dream be realized? It's been 8 years since the events of episode.01. With the economics of lunar city going out of control what is going to happen next?
App ID | 527190 |
App Type | GAME |
Developers | Spicy Tails |
Publishers | Sekai Project |
Categories | Single-player, Steam Trading Cards |
Genres | Casual, Indie |
Release Date | 21 Dec, 2016 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Japanese |

20 Total Reviews
19 Positive Reviews
1 Negative Reviews
Mostly Positive Score
WORLD END ECONOMiCA episode.03 has garnered a total of 20 reviews, with 19 positive reviews and 1 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for WORLD END ECONOMiCA episode.03 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
712 minutes
Good, but could be better, much better.
[spoiler]I feel like potential of this story is totaly wasted. Author should get Hagana back much earlier, somewhere around 2nd ep, but we have Chris episode, which was 100% boring childhood friend type, and Eleanor, she was interesting, but don't get as much "screen" time as should. And once Chris get some backbone and interesting character grows (church negotiations) - she just disappeared for the rest of the story, thanks, she could be great antagonist. Half of 3rd episode revolves around Marco, Lisa and some other side characters. So, instead of interesting (for me obv) characters helping each other to solve their problems, i read overexplained economic detail, tons of meaningless side character dialoges, MC constant losing and regaining confidence and so on. Romantic line appears only in the very end of 2nd and 3rd episodes, what is nearly not enough. Don't get me wrong it wasn't that bad, it's just some events i wanted to see, happens only in the end and don't have enough development, and wasn't rewarding enough. So overall feels like too much of story potential is wasted, still recommend it, just a lil sad.
P.S. Sorry for the mistakes) [/spoiler]
👍 : 4 |
😃 : 0
Positive
Playtime:
777 minutes
Well that was a fun final episode to read through and what a fine investment this turned out to be.
[b]Pros[/b]
[list]
[*]Makes for a great ending for this series.
[*]Music is enjoyable and relaxing.
[*]Big emphasis on economics and the stock market.
[*]Characters are interesting enough to keep the reader interested.
[*]Great suspense buildup for the end.
[/list]
[b]Cons[/b]
[list]
[*]A few written mistakes and word wrapping issues but its no big deal.
[/list]
8/10
Trilogy rating: 7.8/10
👍 : 6 |
😃 : 0
Positive
Playtime:
852 minutes
I wouldn't have mind waiting for another year if they made [spoiler]an Eleanor route[/spoiler], like at least one choice in the game which would decide how the story would proceed, not to say that [spoiler]Hagana was a bad character[/spoiler], it's just how the people reading interpreted the previous installments, it's possible that after reading episode 1 and 2 [spoiler]some were rooting more for Hagana because of the development on ep1 or some rooted for Eleanor because of the development on ep2.[/spoiler]
I just thought that they should have considered the readers investment in these characters more [spoiler](sorry Chris I'm sure some people rooted for you as well)[/spoiler], though it's more of my bias talking here. I'm sure by now you know who I rooted for [spoiler](I'm a sucker for blond types)[/spoiler]. Nevertheless, I enjoyed all episodes and was at my wits end waiting for ep3. Would I recommend it to others? Definitely yes. [spoiler](even if my best girl didn't win, don't worry you won in my fantasies)[/spoiler]
Regarding the end it was beautiful, but 30 minutes more of dialogue wouldn't hurt write?[spoiler](this misspelled word is intentional)[/spoiler] Instead of just still pictures, like they could have released it by January just to add that extra service. It was sad to see it end but what can I say more, it's better to end on a high note than risk extending it just to see it plummet. It may seem to others that I am ranting or being sarcastic but no! I love the series and will be keeping an eye for stories like this and stories made by Spicy Tails.
[b]Very Important to know before playing Episode 3[/b]
[spoiler](Eleanor is best girl, I woundn't be mad if they pulled an "I love Emilia" sh*t out of the blue ^^)[/spoiler]
👍 : 6 |
😃 : 1
Positive
Playtime:
349 minutes
Talk about being worth the wait.
Although not without flaws, this was definitely a stunning and satisfying conclusion to the World End Economica trilogy.
I just want to start off by saying that some of the side characters kind of got shafted in the end. I can understand why, since there really were a ton of intricacies regarding the complex story that they just couldn't let any extra time be wasted, but then again this is a visual novel and could've definitely run longer if needed.
Moving past all that negative stuff, I just want to say that I personally adored the overarching narrative. Even beyond all of the economics (which were great), I loved watching the characters grow over the course of the eight years that the entire series takes place. Episode 3 shows the growth of Hal and co., via the culmination of all of the gains and losses that he and his friends have been through. Compared to the first, and even the second games, it's clear to see how much more experienced and mature he has become, yet you can't help but feel like he's still the same kid from the first game. The appearances from characters from the first and second game also help give this episode an almost nostalgic atmosphere at times, and the worldbuilding itself was quite believable and enticing.
Despite it not being perfect (but really what is?) , WEE ep3. is an excellent conclusion to the trilogy. It might not satisfy everyone, whether it be the story not suiting your tastes or Hal not picking your favourite love interest, but aside from that, WEE ep3. is a mature and often times thought provoking visual novel and I highly recommend it to anyone looking for something with a bit more serious tone, in love with numbers, investing, or enjoy following people chasing their dreams.
Just be sure to start at the episode 1 for those who may stumble on this review first.
----
Personal notes: I totally almost cried at least once. I also LOVED the ending. Super satisfying.
👍 : 7 |
😃 : 0
Positive
Playtime:
436 minutes
There are a lot of really bad Japanese visual novels on steam. This is one of a handful I actually enjoyed and would recommend. This is not a juvenile fanservice laden piece of poorly written fanfic like most visual novels but actually tells an interesting story about economics and contains some real character growth.
Now I just wish Sekai Project would stop releasing trash and focus on visual novels with actual stories. Apart from this and Fault Milestone their libery is a disgrace.
👍 : 7 |
😃 : 0
Positive
Playtime:
1261 minutes
Ah.. The mixed feeling when something good reaches its conclusion. Also, the satisfaction that the story I like was wrapped up without big disappointments. It was worth the wait and a fun ride.
Now I'm hoping that they would make a good manga or anime adaptation. I would even accept some alterations to the story if it would lead to revealing some untold stories with certain "side characters". But I fear this product will be soon forgotten within the mass of inferior visual novels.
👍 : 11 |
😃 : 0
Positive
Playtime:
1273 minutes
The translation of the final episode is not as immediately frustrating as the first two, but make no mistake: it makes up for that by becoming frustrating in the climax. There are still phrases that sounds weird or nonsensical in English, even if it took over 9 hours before I encountered one that was blatantly and provably wrong. By the later, climactic parts of the game, entire phrases are missing from the translated dialogue.
Again I say: If I have to switch over to the Japanese to understand what is being said, then the English translation is unfit for its purpose. If I have to switch over to the Japanese because entire clauses from sentences have been entirely and obviously omitted, the translation is UNFIT FOR ITS PURPOSE. The only more damning indictment would be if more of the translation did not reflect the original content at all.
In all fairness, this is not a new issue in this series. Anyone who has already read the first two and come back for more should be aware of what they are in for by now, and the story does largely make up for it. But on the off chance that somebody is reading this review without having experienced the previous parts of the series, I offer this question: Would you want to spend your valuable money on a product that is periodically just broken, demonstrably and in an entirely preventable manner?
I wish I hadn't, but it is too late for me.
Incidentally, I was obliged to return to this review late in the game to express myself more harshly. I would give it a second thumbs down if I could.
👍 : 11 |
😃 : 0
Negative
Playtime:
1338 minutes
What can I say? Been waiting for this for what? 2 or so years? This visual novel isn't just interesting but deep in thought as well. Econ was never one of my strong suits but with this game you get a taste of the risk and reward of the stock market. Not to bash on other vn's but very few provide a serious narrative that takes itself seriously. WEE doesn't dumb itself down for the reader although the 3rd game provides hints in the way of highlighted terms (as of this post of the release of the game aren't translated, newcomers be aware). With that in mind I'd recommend buying the trilogy to get a full exprience.
Only Complaints? There are no voice overs so it does feel a bit detracting from the normal vn formula. Don't get me wrong the writing is incredible and the characters are memorable, but this game deserves at least character grunts or something!
Besides that the music is awesome and the art style is greatly improved this game! I recommend this game to anyone interested in economics, but also anybody who likes a good character building story (think wolf of wall street but in reverse and it's done in space and the characters are more enjoyable, basically, play it!)
👍 : 21 |
😃 : 2
Positive
Playtime:
977 minutes
World End Economica. An epic tale about greed, dreams, and moon stocks. Set four years after the second game this story concludes the series in one hell of beautiful finale.
First off, if you're here to check out whether or not this trilogy is worth getting, YES. ABSOLUTELY. This series is great with each installment being an improvement over the previous which were already good and great games, respectively, in their own right. Be warned though, there's a lot of economics terminology that may fly over your head, but even if you don't understand a lot of the terms the underlying story is always easy enough to follow that it shouldn't be a real issue. In fact, it may even interest you. At the very least you're bound to learn something about stocks and the economy.
Unlike the first two games this one, as it should being the finale, comes to an incredibly satisfying conclusion wrapping up all loose ends that have gathered over the course of the first two. Also, unlike the first two, the pacing is faster but steadier and the story beats build up and actually reach satisfying conclusions throughout the adventure, rather then a majority of the plot transpiring rapidly near the end, which were the biggest issues the first two had.
The main reason the story ended up so tight this time though is because it picks up all those dropped story beats from previous titles, and most of the character development and growth was accomplished in the previous games. This ended up allowing the characters to perform their best, no more punk kid or traumatized young adults, and for the story to focus solely on telling this final epic that was heavily inspired by the 2007 housing market crash.
Pros:
[list]
[*]The best story of all three games
[*]The characters shine brighter than ever (though a lot of the cast got much less screen time than in previous entries)
[*]The soundtrack is very solid
[*]The art is as good as its ever been
[*]I actually understood all of the stock concepts this time
[*]A GREAT ending to the trilogy
[/list]
Cons:
[list]
[*]Spelling errors are still present throughout
[/list]
That's really the only con. Everything else in this final installment was nearly perfect.
👍 : 24 |
😃 : 0
Positive
Playtime:
418 minutes
The majority of visual novels on Steam are made by relative newbies when it comes to writing and storytelling. This isn’t the case with World End Economica. It’s a thinly veiled recreation of the 2008 subprime mortgage crisis, told with a level of attention to detail that requires more knowledge and research than you’d expect from your average visual novel. This is also a love story. But it takes up so little of the actual word count, that you better be on board for the economic drama, or you’ll have a miserable time.
This is the third episode, so by now you should know what to expect from this series. Everything from the characterization, production values, to the pacing are all of the same quality as the past two episodes. I’m not sure if it’ll turn out to be everything you hoped, but it is in large part exactly what you think it is.
I would’ve played the entirety of episode 3 in a single sitting, had I not started playing it too late in the evening for that to be feasible. The story keeps a good forward momentum between scenes, making it hard to stop reading. Many key moments hinge on characters and reader understanding how economic instruments work. This creates a dangerous balance, where the story has to make the jargon easy enough to understand quickly, and not dumb it down to the point where the characters don’t act as smart as they’re purported to be. There’s a built-in glossary this time, but at the time of writing, it isn’t translated yet. This will apparently be fixed with a patch. This isn’t a critical feature, as characters still go to some length to explain terminology in the script itself. So the glossary seems to have been added afterwards, and not something you have to wait for in order to understand what’s going on.
I’m not an economist, but everything you see in the story feels correct, authentic in its portrayal. Some of the events in the story are a bit too on the nose, with how they borrow from the 2008 crisis. But in most parts, it’s believable. Using the subprime mortgage crisis as a basis for the story was a good idea, because it’s an economic scenario that has aged well. Ie, it’s likely to happen again, with how China is going through its own housing bubble. When you get to “live” the crisis like this through a story, you get a better understanding for the emotional rationalizations that made it happen, and how it’ll happen again. Putting human faces behind the companies, governments and the people on the ground, living through the build-up and collapse makes it more tangible than it is just sitting at home, watching news anchors panic.
There’s three great criticisms I can level against World End Economica. First off, it’s not particularly good sci-fi. All the economic drama portrayed in episode 3 is stuff directly based off recent real world events. It was the same in the first two episodes. This isn’t how the economy will run when we have a moon colony, as we will have moved to a system beyond our current imagination. I feel it’s reasonable to expect something more visionary from sci-fi. I wouldn’t know how to begin to write such a story, so I’m actually fine with what we’ve got here. But it’s an easy thing to point out as a problem. The second thing is how characterization is packed into info heavy scenes. At times it comes across as desperate, like someone “puffing out their surprisingly developed chest”, before continuing a deep dive explanation of how credit default swaps work. Like witnessing a mashup of Frontline and harem anime. Dissonant is how I’d describe it.
The third and final criticism is the most damning one. This is the one that affected me the most. The ending feels cut short. I wanted something more indulgent, I wanted an epilogue. There’s 7 bits of CG that roll over the end credits, showing scenes I would’ve liked to have seen play out as full scenes instead. This isn’t nearly as bad as Final Fantasy XV, but it just chose to end at a spot where I felt like there was something missing, which we’re forced to fill in with our imagination by looking at pictures. It took the wind out of the finale, because up until that point, it was doing everything I wanted.
But overall, this is still very good. Time flew effortlessly as I read, and it was nice to see the story pay off on what it had spent three titles building up to. Anyone who enjoyed the first two will have a good time with this for sure. And maybe you’ll be more forgiving of the ending. I just feel like there was maybe 30-60 minutes missing there in the end. Just a bit more, and we would’ve had complete closure. So close! Still happy though.
👍 : 56 |
😃 : 1
Positive