Virtual Escape: The Play Room
32 😀     1 😒
80,72%

Rating

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$6.99

Virtual Escape: The Play Room Reviews

Find a way to escape the room, and unravel a strange story.
App ID522710
App TypeGAME
Developers , ,
Publishers Default Interactive
Categories Single-player, Steam Achievements, Steam Trading Cards, Tracked Controller Support, VR Only
Genres Indie, Adventure
Release Date31 Oct, 2016
Platforms Windows
Supported Languages English

Virtual Escape: The Play Room
33 Total Reviews
32 Positive Reviews
1 Negative Reviews
Positive Score

Virtual Escape: The Play Room has garnered a total of 33 reviews, with 32 positive reviews and 1 negative reviews, resulting in a ‘Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Virtual Escape: The Play Room over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 52 minutes
I don't know why I'm in the children's room solving mysteries for which in all I can't even get hints. There is some murder of a child in the background, I think... I don´t know... If you want to be confused then play this game
👍 : 0 | 😃 : 0
Negative
Playtime: 116 minutes
I am updating my review of this game after the latest patch. Appreciate that the devs take feedback and act on it. This was a very good escape room with several neat puzzles that were all reasonable. The object interactions are much improved with the latest patch, although I did still find some objects falling through other objects. Items can now be opened more easily. Physics aside, the experience was pretty good, and I hope to see more like this. The experience can feel short if you know what you're doing, but if you're exploring or get stuck, the playtime could easily fill at least an hour. Overall, I'd recommend this one!
👍 : 1 | 😃 : 0
Positive
Playtime: 152 minutes
My wife and I alternated 'driving' the HMD and this made a great date night game, no joke. Real Escape Room - Have to wear clothes, go out, drive to and from (or car service for $), spend $20 per person, have to work with strangers. Virtual Escape: The Play Room - under $5, comfortable outfits, no driving (so get lit, party people), guaranteed trip to bj city and bangville afterward. No comparison, this game is an amazing deal.
👍 : 2 | 😃 : 2
Positive
Playtime: 86 minutes
[ SPOILER FREE! ] This is a decent escape the room game. :) None of the puzzles were incredibly difficult to figure out, so this is a pretty accessible game! Here are my two gripes with it: (1) The dark/creepy theme kind of put me off a little bit to be honest--I didn't feel that it added to the game at all. It would have been more interesting if I were someone (like a detective) trying to figure out the details of a murder through the puzzle instead of being a random guy who woke up here and doesn't understand why, with a creepy man watching me on camera and talking to me through the speakers. Ehh. And (2) Though I've found this to be a common issue across VR games, there were some difficult moments of interacting with objects. For example, drawing with the red marker turned out to be difficult to do successfully, and it became frustrating to try to do everything I was trying to do with that object, such that that task, which started out as an "oh, cool!" moment turned into a bit of a frustrating task. That being said, there were some nice moments and fun puzzle ideas. Good job, team!
👍 : 0 | 😃 : 0
Positive
Playtime: 63 minutes
Very fun! No bugs that I noticed. It looks like the devs really took care of first players. I'm playing it years after the release, so no issues at all. Gets you to really think and includes some nice distractions that can throw you off the "track." Very well done! Compared to a real escape room, there was a TON more to do and the story/audio really helped you feel more immersed!
👍 : 0 | 😃 : 0
Positive
Playtime: 244 minutes
Very posh and graphically adept. I don't remember escaping the puzzle difficulty is probably intermediate to advanced, again, though, I don't remember. Maybe it really was child's play! I don't remember much of this one other than I was watching Rachel Maddow at the time and everything seemed very well constructed.[list][*][quote] ː2015hollyːːMSCorporalːːLaserCenterːːMSCorporalːːLaserCenterːːMSCorporalːːLaserCenterːːMSCorporalːː2015hollyː ːyellowbeatːːtoadpepeːːyellowbeatːːavoidstarːːyellowbeatːːtoadpepeːːPiggyStarːːtoadpepeːːyellowbeatː ːPiggyStarːːtoadpepeːːyellowbeatːːtoadpepeːːyellowbeatːːtoadpepeːːyellowbeatːːtoadpepeːːyellowbeatː ːyellowbeatːːtoadpepeːːhwstarːːtoadpepeːːtoadpepeːːtoadpepeːːyellowbeatːːtoadpepeːːavoidstarː ːavoidstarːːtoadpepeːːtoadpepeːːtoadpepeːːavoidstarːːtoadpepeːːhwstarː ːtoadpepeːːChickPCːːtoadpepeːːtoadpepeːːtoadpepeːːtoadpepeːːtoadpepeːːtoadpepeːːtoadpepeː ːtreezːːctreezːːSecretPresentːːtoadpepeːːtoadpepeːːdeerhalfːːdeersecondhalfːːtoadpepeːːtreezː ːbossːːbossːːbossːːbossːːbossːːbossːːbossːːbossːːbossː[/quote][/list]
👍 : 0 | 😃 : 1
Positive
Playtime: 150 minutes
One of the most polished escape the room experiences on vive so far. Though not integral to solving the room, the story adds a nice touch :)
👍 : 5 | 😃 : 0
Positive
Playtime: 937 minutes
Pretty good Escape the Room game. Good graphics and performance with a gtx1080 The game has a story about a kidnapping, but ill leave it at that because spoilers, its a good overarching story that helps give a reason to the location of your character. Also there are no Scary moments other than voices from outside the room. Voice acting is great and the "memories" (that are "scenes" you activate when picking up certain objects) are well acted. There is only 1 "puzzle" room so you move around this one, there is only teleport movement and while id love freeloco, teleport is fine. The most important things, the puzzles, are great, they work as youd want them to (but you have to line up your hand correctly (more than the finger) on the ones you have to turn a dial) There are small bugs but none where game breaking, And the only hiccup i encountered was becase i had to find a way to break a vase, and i thought smashing it to the ground would be enough (it isnt). Took me ~1.5hrs to finish it i restarted one time because i didnt know there is no autosave, but its ok. Recommended because this is one above average Escape the Room game, it works as youd want it, puzzles are interesting and satisfying.
👍 : 1 | 😃 : 0
Positive
Playtime: 19 minutes
[b][u] I can confirm this game DOES work on the Oculus Rift with Touch Controllers. [/u][/b] However, your controller willl appear as an HTC vive wand, but it functions the same. I haven't finished the game, so I will not rate the game presently. But since I am liking the game so far (very good graphics, everything works, hard puzzles), I will rate positive for now, subject to change of course. Rating TBD
👍 : 4 | 😃 : 1
Positive
Playtime: 246 minutes
Great escape the room game. It took me a bit too long to figure out one of the puzzles, but I'm glad I persisted. My only qualms with the game are: the player character tends to be really annoying in telling me that a thing I was holding was "useless" when I was exploring everything the first time through (though I was grateful for it later on when I was stuck). Also, the teleportation transfers the center of your play area to the point you indicate, and not where you're currently standing, which leads to some "why am I not teleporting?" and "why did I just appear in a wall?" moments. Also, the story is unintelligable and completely ignorable. Not invested in the slightest, and it's hard to even tell the characters apart sometimes. Other than those minor quibbles, I recommend this for the puzzles.
👍 : 11 | 😃 : 2
Positive
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