CRANGA!: Harbor Frenzy Reviews
CRANGA!: Harbor Frenzy is a casual VR puzzle game that brings popular block-pushing games to a whole new level with a crane, VR, and explosions! Control an industrial crane to push and remove shipping containers from a teetering tower. One wrong move will bring about epic destruction!
App ID | 517970 |
App Type | GAME |
Developers | HandMade Game |
Publishers | HandMade Game |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Full controller support, Shared/Split Screen, Remote Play Together, Shared/Split Screen PvP, Steam Leaderboards, Steam Trading Cards, Tracked Controller Support, VR Only |
Genres | Casual, Indie, Action, Simulation |
Release Date | 6 Dec, 2016 |
Platforms | Windows |
Supported Languages | English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean |

9 Total Reviews
8 Positive Reviews
1 Negative Reviews
Score
CRANGA!: Harbor Frenzy has garnered a total of 9 reviews, with 8 positive reviews and 1 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for CRANGA!: Harbor Frenzy over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
135 minutes
one of the best VR game 2016.
👍 : 3 |
😃 : 0
Positive
Playtime:
13 minutes
Very jerky performance, no support from developers.
👍 : 1 |
😃 : 0
Negative
Playtime:
313 minutes
The good part is, you can cheat on hand mode!
👍 : 0 |
😃 : 0
Positive
Playtime:
575 minutes
Pretty simple, yet this is some of the most fun I've had in VR. Very polished game.
I've already put more than 6 hours into this game and I can't stop until I get all the acheivements and 3-star all the levels. Well worth the $10.
👍 : 2 |
😃 : 0
Positive
Playtime:
320 minutes
A simple idea, executed extremely well. Really satisfying to play (especially in hand mode!)
👍 : 2 |
😃 : 0
Positive
Playtime:
2203 minutes
Picked this up in the current Anniversay Sale and I'm finding it incredibly addictive. I've already played over 3 1/2 hours in two sessions on it. I'm currently playing it seated with an Xbox 360 gamepad, but there is a separate Hand mode for people who want to use Vive controllers though I haven't tried it myself yet to see how it plays.
If you like puzzle type games and enjoy tricky skill challenges then I can highly recommend this game. For me it has that 'just one more go' element that many games are missing these days. It's even fun just watching the destruction that happens when you fail and the stack explodes!
👍 : 2 |
😃 : 0
Positive
Playtime:
1481 minutes
Hidden gem!
+ Most issues I had with this game and my HTC Vive were fixed with the last patch.
+ For me it is worth the 10 bucks – we still come back playing it.
👍 : 3 |
😃 : 0
Positive
Playtime:
1710 minutes
I bought this game on a whim when I first bought the original Vive. Since then between friends hanging out and enjoying VR, partying under influence, workout cooldowns and just generally enjoying VR I've accumulated 27+ hours and I don't see any signs I'll get tired of it. The physics feel smooth and the simplicity makes it easy to enjoy with people who don't necessarily enjoy videogames or VR stuff.
👍 : 0 |
😃 : 0
Positive
Playtime:
34 minutes
So if you like Jenga you'll probably like this game. The only real question for someone interested in this game, is whether the price point is justified. It's a tough call for me, especially at normal pricing, because although I did like the game and I enjoyed all the different levels. In the end, it's just Jenga.
Actualy, this game is two different games. One is motion controller jenga with VR immersion. The other is a VR game where your motion controller acts like a gamepad and you're controlling a crane to push the blocks away (and it's just not as immersive).
The first mode, you are using your motion controllers as your hands to push the blocks / containers. The odd part is that, even here, there's a little bit of a break from immersion. You're not really using your 'VR hands.' You're using your motion controllers as a mouse dot pointer which is where you can push blocks. I would have preferred to be able to use our hands as we would in real life, even if that meant the scales would be off. Just give us giant, slightly visible, transparent VR hands.
Each stage has it's own unique twist. Each stage changes each time you play it. So no two games will ever play exactly the same, although they will play very similar. Also, you seem to get random powers assigned to your grip button. I think this game would be more fun with a party (local multiplayer). If the developer adds, online multiplayer then I will add a +1 to the rating.
The crane VR game I did not really get into. Although, I guess it would be a nice option for a seated experience.
Rating 6/10 the price seems a little high in my opinion for what you're getting, even if has some bells and whistle to the base game, still it's a fun game overall and better for casual playing with friends and family
👍 : 3 |
😃 : 0
Positive