Playtime:
0 minutes
By mistake, I thought this album was free, I know for a fact now that I did waste money on this hot garbage of an album. There are times when purchases are made by mistake, and I believe I complained about the music in this game in the game review, forgot, and still bought the album. They definitely went with Quantity over Quality. Which is a huge distinction. Now it's not all bad. In fact, there are a couple of things this album does right. It keeps a consistent sound font. The themes are relatively similar, and the album includes some unused assets. HUGE btw. HUGE to include unused assets. Very huge plus in that regard. There are 5 discs in this album and a total of 49 tracks. Let's get right into it so that I can explain why this has a "Not Recommended" on it.
[h1] The Soundtrack [/h1]
[b]Disk 1[/b]
[olist]
[*]You cant stop me: I'm glad Ke$ha is still getting jobs. Cause I can tell by the amount of liquor that she's still making enough to smell like P-Diddy. For reference, I personally think they both probably smell like expensive perfume, Fancy vodka, and probably cocaine. Cocaine does have a smell. It ain't great.
[*] Opening: A nice slow song that is rather unfitting for this game, it reminds me a lot of the Kirby series, I could imagine Kirby sleeping to this song.
[*] Mode Select: Another song that sounds right for a different game. It reminds me of a save spot in a game like Golden Sun, or Chrono Trigger. Very relaxing and smooth.
[*] Character Select: Still not fully caught up, this sounds like it should be a song from the Mother series. Like it doesn't sound very up to speed with a fighting game, but an adventure game, sure. I like it though.
[*] Tutorial: Although this sounds again like it belongs in a different game, like Kirby, it is fitting for a tutorial theme, where most of what you're doing is reading. Similar to being in an elevator.
[*] Roof Stage: Here's where we deviate. I'm not sure how I feel about this song. It's mostly just too flashy, and cheery of a song for me to feel something when it comes to a pretty intense fighting game.
[*] Shrine Stage: This one is the first song I feel fully fitting of the fighting game, sounding at first like it's going to be taking notes from "We will Rock you" by Queen, then it's own Japanese folk punk takes hold, with a biwa or something of the sort for the string.
[*] Ruins Stage: Going back to completely unfitting songs, although this has a nice drum and bass sound in the background, it's superseded by the violin and piano playing some of the most Sonic 3D blast music I've heard in a while.
[*] School Stage: Another Sonic CD sounding ass song, it's got all the notes, and it feels like this could have been part of the Sonic fighting game, and I faintly remember that game having more fitting music.
[*] Pool Stage: I'm not going to say this is a bad song, it's super fitting, and reminds me of the first Sonic Adventure game, with that same beach vibe, just again, feels odd in this kinda game.
[*] Night Stage: This song gives me a sort of nostalgia I had for the old Street Fighter games, albeit in a different sound font, it gives this kinda Jazzy air about it.
[*] Field Stage: A different vibe comes from this song, more menacing, less like a fight, more like an ambush. It'd go great in like a Naruto game.
[*] Final Stage: Finally feeling like a battle song, this song is up beat, and intense, employing a lot of wind instruments and percussion instruments to signify intensity.
[*] Ending: Sounding like the ending to a Magical Girl anime with the piano and operatic voices, this is a pretty good ending song.
[/olist]
[b] Disk 2[/b]
[olist]
[*] Moonlit Night Lullaby: I'm not sure where this comes from or why this album has had so many slow songs for a fighting game, but this is just weird, it's like the same sort of tone difference you'd expect from the stable song for a Fire Emblem game, without any of the correctly tone set songs to begin with.
[*] Lucifer: Named aptly for the child of the Devil who is canonically Donald Trump's Daughter. Is at first seemingly well set, but breaks apart like most of the songs into a sound-a-like for some Japanese version of Country Roads by John Denver (Colorado, suspicious?).
[*] Don't ever let me go: Another song with vocals, it sounds like a love song, which again just encompasses how tone-deaf the album is to the rest of the game. I get its a girl fighting game, but like what is this love on the battlefield shit?
[*] Wreck Stage: This is a lyric-less version of Lucifer, sounding more like a piano midi of the same song, taking me back to the West Virginia of Japan. I'm sure they also have a million plus people in that area all with the same 11 last names.
[/olist]
[b]Disk 3[/b]
[olist]
[*] Opening (Lilith): Once again the daughter of the Devil gets a theme, and this time it's finally fitting as it's an opening and cutscene song, it's almost whimsical which although she's a shithead, the game kinda takes that with a grain of salt. It is what it is.
[*] Mode Select (Lilith): At some point it seems like the creators and updaters of the game decided to go with a different sound font, moving away from magical girl sounds, to something more along the lines of Jazz-Japanese City Pop.
[*] Mansion Stage: I take back what I said, sounding like it's straight outta Ghouls and Goblins and Castlevania, this song doesn't make sense, but at least it's upbeat.
[*] Grave Yard Stage: Another oddly sinister song, but finally something a little more fighting-style themed, featuring deep wind instruments and violins accompanying a horror-sounding song. Reminding me of the songs Momocashew made using Oliver before moving on to the Mili project.
[*] Treasures: The 4th lyric song in the album, and once again it sounds like the ending of a magical girl anime.
[*] Sisters: Immediately into the 5th lyric song, and again unlike before this song sounds like an ending song, but there is no indication that this is. And sounds like a biblical song, I'm almost positive there is an attempt to say Hallelujah.
[/olist]
[b] Disc 4[/b]
[olist]
[*] Wanna call you Daisy: 6th Lyric song, I'm not sure what's up with these love songs, but this one is also weirdly ageist.
[*] Luxury Morning: 7th Lyric song, and I'm just feeling lost at this point, my score isn't going up, singer's got a good voice but this isn't a fitting song for what I'm feeling.
[*] One Of Love: 8th Lyric song, I'm not sure if this is all going to be lyrics, and my roommate was like "Why are you listening to K-Pop?" I called them orientalist, but I still am not liking this sound font.
[*] Character Select (Kurumi): A somewhat lyric'd song, so that's number 9, however, it's a character select song, so I'm finally giving this weirdo genre a first recommendation on this Disk.
[*] Dojo Stage: This is not a song for a dojo, this is a song for a Christmas-themed fighting game where Jesus tag teams Santa to whoop on the Easter bunny and Tooth-fairy.
[*] Hangar Stage: Okay so this is a fitting fighting song, sure, but why now this late into the game? It also sounds like something I'd find in the Sonic Adventure 2 soundtrack.
[*] Gym Stage: This is another one that doesn't sound too right for a fighting game, but alright for an episode of ENA.
[*] Candyland Stage: 9th lyric song? My word I just don't understand this slice-of-life opening anime ass theme.
[*] Ocean Stage: I'm kinda getting sick of this soundtrack at this point, this is a great beach song. Sure. Make a different game next time.
[*] Conversation: At least this isn't a stage theme, just a theme for conversations in the game. So I guess it gets a pass.
[*] Continue (Kurumi): Just when I thought I wouldn't be knocking a point off for sound effects, here I am, 17 seconds wasted.
👍 : 0 |
😃 : 0