Zzzz-Zzzz-Zzzz
2

Players in Game

36 😀     12 😒
67,25%

Rating

Compare Zzzz-Zzzz-Zzzz with other games

Zzzz-Zzzz-Zzzz Reviews

App ID507520
App TypeGAME
Developers
Publishers Half-Face Games
Categories Single-player, Steam Trading Cards
Genres Casual, Indie, Adventure
Release Date5 Jun, 2017
Platforms Windows
Supported Languages English, Russian

Zzzz-Zzzz-Zzzz
48 Total Reviews
36 Positive Reviews
12 Negative Reviews
Mixed Score

Zzzz-Zzzz-Zzzz has garnered a total of 48 reviews, with 36 positive reviews and 12 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Zzzz-Zzzz-Zzzz over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 133 minutes
Not really sure how to classify this game, so I'll call it a puzzle platformer. The levels operate on all sorts of bizzare ideas and logic, with an emphasis on minimal interaction that builds a greater story from the disparate pieces. At least some of these levels had me stumped for minutes because of missing information or even a required control scheme. If you feel like taking on some surreal riddles and dream logic, this is a perfect title.
👍 : 0 | 😃 : 0
Positive
Playtime: 313 minutes
“There's a lot of platform jumping, but none of it's sadistic nor deadly. The real challenge lies in finding your way to the different levels and solving the puzzles within them.” [url=http://indiegames.com/2013/07/freeware_pick_zzzz-zzzz-zzzz.html]IndieGames[/url] “Zzzz-Zzzz-Zzzz’s other great strength is that it takes full advantage of its premise with varied dreamscapes. Zombies, deadly ceilings, and ghostly reflections all wait for you, interspersed with pleasant strolls through cloudy landscapes and tinkling background music. The goal of the game takes a while to emerge, but Zzzz-Zzzz-Zzzz is a pleasure just to explore.” [url=http://theabsolutemag.com/10931/games/dream-your-way-through-zzzz-zzzz-zzzz/]The Absolute[/url] [spoiler]Wait wait wait , i not really play it , i mean i play it when i'll sleep in real life or AFK :) [/spoiler]
👍 : 12 | 😃 : 2
Positive
Playtime: 97 minutes
It was a fun platform game which started out great, good ideas, although it was hard to understand what to do in each room, but when you got a hang of it, it was quiet amuzing to play. Although the game fucked me up when I had to change my movement keys, which was both fun and hard at the same time. I woul recommend my friends to try this game, but I would not pay for it once again.
👍 : 3 | 😃 : 0
Positive
Playtime: 237 minutes
Like several others have already said, this is a true indie gem. Doesn't try to copy others, having its unique style both in graphics and in the game itself. It's simple, lighthearted, and it quickly draws you into this dream game. If only my dreams were as interesting as these.
👍 : 0 | 😃 : 0
Positive
Playtime: 52 minutes
An interesting and cute game. It is fun uncovering the different dreams. The game is really vague about what you are supposed to do in that dream so do open a walktrough while playing it, unless you want to be stuck on a dream for 10+ minutes.
👍 : 0 | 😃 : 0
Positive
Playtime: 8 minutes
First off, I LOVE this game. The mechanics are nice and unique, and it can keep me occupied for hours. I think that people who don't like this and find it boring don't understand or gotten to a point that it gets fun. I first played this game on GameJolt years ago, and back then the developer helped me figure a lot of things out, so thanks for that man. I don't think that I would've ever found out that [spoiler] Changing the controls also opens some doors. [/spoiler] Love this game, and I love this dev. <3
👍 : 3 | 😃 : 0
Positive
Playtime: 186 minutes
Creative puzzle game in the same vein as FEZ or Antichamber and sprinkles of Starseed Pilgrim. Play if you like cryptic games and figuring out what to do on your own. Worth way more than the asking price.
👍 : 2 | 😃 : 0
Positive
Playtime: 847 minutes
After playing this game. I learned the letter z when I want to mazzzzzzzive looking at me strangely ) and so I advise everyone. Pretty good and fun game
👍 : 3 | 😃 : 0
Positive
Playtime: 18 minutes
Terrible. No clue what to do. No explanation. Even after looking in a guide. "I can fly here". Great, how? What to do?
👍 : 5 | 😃 : 0
Negative
Playtime: 123 minutes
I was pretty excited about this one, because I love dreams and weirdness, and the thought of exploring a dream world from a side view with upgrades allowing you to reach new areas seemed like... well... a dream come true. This is so dull and sluggish that it's frustrating. I wasn't expecting an action-packed dash through an intense world where I'm fighting off legions of nightmares with twin machine guns or anything, but the walk speed was torturous, and you have this sad little jump. I can tolerate this sort of thing if the game is designed around it, but this gives you a big hub world with many entry points into different dreams that's laid out like some kind of Escher painting, and unless you've been in the dream before, you can't use these entry points, so you have to wander around until you find one that you've already entered, and hope that the mostly linear dream sequence you've found has another exit that you've missed, or that it just randomly leads you to a new area. This is the sort of thing that lives and dies by its artistic merits, and that's not immediately damning; Yume Nikki didn't have very strong gameplay, but it's my favorite Adventure title of all time. The writing comes across in text that just sits on the screen, as though it were part of the scenery. A little obtuse, but fair enough; it's a dream, after all. But what does it say? It's all observations about dreams, which could be quite profound, but they're observations that you'd hear if you'd asked a Kindergarten class to come up with a group poster about dreams. "Sometimes, my dreams are blurry." "I can fly in some dreams." "I don't like dreams that restrict my freedom." There's even one that talks about how sometimes, dreams are weird, and follows it up with how your little blob man has lost his reflection. That's the weirdest thing you could come up with? It comes off as though it's trying to be deep, but doesn't present anything of value. So, what about the traditional artistic merits (i.e. the visuals)? Those fall flat, as well; much of what you encounter is monochrome, so color is mostly out. The biggest issue, visually, is that the artwork just isn't very good. This might be a personal bias, but while I love pixel art, I don't like the "minimalist" pixel art style used by a lot of indie developers that are trying to make something "artistic". You know the kind: people that look like the pixel equivalent of stick figures that have no facial features, aside from two little dots for eyes. The backgrounds and interactive objects aren't so bad, often approaching something unique and interesting, but they aren't enough to carry the world on their own. In summary, I like art, and I like games, and I even like art games, but this is an art game that doesn't do well in either category.
👍 : 9 | 😃 : 0
Negative
File uploading