SHENZHEN I/O Reviews
BUILD CIRCUITS. WRITE CODE. RTFM.
App ID | 504210 |
App Type | GAME |
Developers | Zachtronics |
Publishers | Zachtronics |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Leaderboards, Steam Workshop, Includes level editor |
Genres | Indie, Simulation |
Release Date | 17 Nov, 2016 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Simplified Chinese |

4 163 Total Reviews
3 958 Positive Reviews
205 Negative Reviews
Very Positive Score
SHENZHEN I/O has garnered a total of 4 163 reviews, with 3 958 positive reviews and 205 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for SHENZHEN I/O over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
43 minutes
My brain is too stupid to understand the complex learning curve. I completed a few levels but it was more frustrating than fun. 10/10 would recommend
👍 : 0 |
😃 : 0
Positive
Playtime:
2639 minutes
As a software engineer, i really like this game! it's a puzzle game, in every level you will need to build a circuit and program with an assembly-like language to do various thing (for example in one of the first level you just need to put on and off a LED light).
Now that the thinking part of problem solving in irl is done with the help of the AI, this game really keep alive your brain.
Conclusions: the game is good but the manual guide is a bit messy and poor of examples.
Vote: 8/10
👍 : 0 |
😃 : 0
Positive
Playtime:
1118 minutes
Well as a software engineer, I really liked the game, I only played 9 hours of this game and I really learned too much from it,
also I would advice playing it with another nerd friend and competing over who solves first or lowest lines of code or power usage.
👍 : 1 |
😃 : 0
Positive
Playtime:
1419 minutes
I really recommended this one, however it is a bit too difficult for me.
The limitation on lines of code per microcontroller is a pain in the ass, and I found myself stuck on puzzles for days. Definitely a skill issue though.
I'm now trying to play through the easier Zachtronics games to improve my logic abilities. but I can already rate this one positively for sure.
👍 : 0 |
😃 : 0
Positive
Playtime:
3827 minutes
Absolute headache. I love it.
- very difficult to extremely difficult coding puzzles
- later levels require lots of prototyping and optimization
- immersive dialogue and support material
strongly recommended if you like hard puzzles and coding
👍 : 0 |
😃 : 0
Positive
Playtime:
2599 minutes
Great way to start with ASM and basic board design.
Since this is a game, certain aspects are simplified, such as directives or the PCB design overall.
That said, that the basics are all there, including documentation for all modules.
The main limitation of this game is the code limit. Though it can be frustrating, without this restriction, many tasks would be too easy to solve. The same goes for the number of usable registers, which is a maximum of two, excluding memory.
👍 : 1 |
😃 : 0
Positive
Playtime:
516 minutes
get this game if you've ever been curious about embedded systems or assembly programming. You'll find more than enough here to satisfy your curiosity. You'll also find an overall well polished puzzle game,
Recommended.
👍 : 1 |
😃 : 0
Positive
Playtime:
53 minutes
I work with embedded systems and this game is like that except you don't have to stop playing solitaire
👍 : 3 |
😃 : 2
Positive
Playtime:
2759 minutes
I had fun but also beware, as the game gets harder it can become quite frustrating due to having way too few registers and lines of code to do the work. The entire point is about finding non-obvious ways to fit everything within the constraints. Staring at the screen for hours making little to no progress is tough. This game shows very well how different designs can do the job, but some of them will be way more efficient than others. I was confused at first how tests work by prefixing subsequent lines with +/- until I learned that's actually a real thing and how ARM works (testing sets a special flag and all instructions can be executed conditionally depending on the value of that flag).
👍 : 3 |
😃 : 0
Positive
Playtime:
817 minutes
I do building automation for work, this game is useful for understanding I/O devices and logic. Our programming language is obviously different, but this game works very similar. I'm going to approach my boss about contacting the developer, because this could be a great training tool.
The first time I figured out the programming and didn't need to utilize a guide was a real light bulb on moment.
Very enjoyable, and if you work with I/O devices of any kind you'll likely enjoy it and maybe write off your game time as work.
👍 : 7 |
😃 : 0
Positive