VoxVR Reviews
App ID | 502480 |
App Type | GAME |
Developers | Broken Vector, Michael Lohr, Jack Dähn, Lars Grevsmühl, Nico Thomas, Robin Quint |
Publishers | Broken Vector |
Categories | Steam Cloud, Steam Workshop, Tracked Controller Support, VR Only |
Genres | Utilities, Animation & Modeling, Design & Illustration |
Release Date | 20 Oct, 2017 |
Platforms | Windows |
Supported Languages | English |

15 Total Reviews
13 Positive Reviews
2 Negative Reviews
Mostly Positive Score
VoxVR has garnered a total of 15 reviews, with 13 positive reviews and 2 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for VoxVR over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
501 minutes
Awesome program for starting a design and making last-minute touches. I love the idea of making t hings in VR, and would like to do this as opposed to on a traditional 2d screen. However there are a few things keeping it from being an awesome experience.
The biggest problem I saw was the inability to rotate the current selection. If you copy part of your scene, you cannot change its orientation. So if you want to copy something to adjacent walls, this is apparently impossible.
Another issue is that you cannot undo unless you are in insert voxel mode. If you inadvertently copy and paste something 1 space over, you have to leave the select tool to undo.
Lastly, the scaling of the brush size does not really make much sense. Going from 1x to 2x scaling results in a brush size of 4. I would hope that the granularity of the size would be a simple multiplier (1x1, 2x2, 3x3, etc).
This is a good title that would be great if these issues were resolved.
👍 : 1 |
😃 : 0
Positive
Playtime:
8 minutes
After such amazing apps like Quill and Medium, this one is really so-so comfort-wise~
👍 : 0 |
😃 : 1
Negative
Playtime:
526 minutes
This is exactly what I needed to design 3D voxel creations that I will later turn into 3D perler bead art. However, there are a few things I would love to see added to bring this software closer to being perfect. Maybe they already exist and I haven't discovered it yet, but I would love to see these things:
1) It needs layers. I would like to create separate pieces of my 3D design in the same space and be able to move them independently from one another. This is critical.
2) It needs the ability to grab the piece and rotate it. Yes, I can walk around it but I get tangled in my Oculus Rift cable and currently I only have two sensors so I lose sight of the sensors sometimes. Yes, I can rotate the camera but that ends up being a hassle to get my design back into view where I want it to be. It would be much easier to just grab the piece I'm working on and spin it around.
That's pretty much it. The software seems to stutter periodically when I move around the room. I'm not sure if that is the software or if my PC was acting up. I don't experience it in any other apps or games. Also, I made a large cube and noticed the lighting on one side was showing vibrant colors on one side of the cube but a darker shade on the other side. It might be helpful to give us the option to move the light source OR just give us a really bright area where lighting isn't in play.
One more thing - I tried to import my .vox files from another program. I added them to the import folder but I could not find a way to open them in this app. When I click open save folder, it does nothing. If open the files outside of VR from my PC, it opens Microsoft Edge for some reason. Is there a trick to opening .vox files within the app so I can see my old creations in VR?
👍 : 2 |
😃 : 0
Positive
Playtime:
25 minutes
I want to love this and surely might some day, but for a paid app, the ui and tool set are quite disappointing. Add some basic lighting, mirrored modeling, extrusion, selection, copying please. The ui is quite clunky to navigate, and there is no indication of where your cursor is when erasing. I could go on about other basic improvements to the ui and toolset, but those basics would go a long way. As it is I can't reccommend paying for it, but I will be watching for advancements and hope to give a positive review in the future. I love the idea of using voxels in VR, but VoxVR isn't a practical tool yet.
You really ought not claim "a professional tool set."
👍 : 5 |
😃 : 0
Negative
Playtime:
47 minutes
Hey! This is a neat tool! I know it just came out, but I think that only having the ability to grab and not rotate the structure itself is a little bit bothersome. As when you use the rotate action if you're not in the center of your room it's a tad disorienting. Perhaps having teleportation (not sure if it already is) and rotation centrered around the user. And/or when you hold both grips you can zoom and rotate the object. Finally just having different forms of colour picking aside from just the sliders. And perhaps some basic palletes.
TLDR a few things to tweak but otherwise neat app!
👍 : 6 |
😃 : 0
Positive