SurvHive Reviews
Inspired by "The Thing", SurvHive is an asymmetric sci-fi horror multiplayer FPS in which the only one you can trust is yourself, as alien shape-shifters lie in wait. Will humans be able to eradicate the alien menace? Will the infection spread instead? Welcome to their Hive...
App ID | 499230 |
App Type | GAME |
Developers | Rocking Hamster |
Publishers | Rocking Hamster |
Categories | Multi-player, PvP, Online PvP |
Genres | Indie, Action, Early Access |
Release Date | 1 Aug, 2016 |
Platforms | Windows |
Supported Languages | English |

84 Total Reviews
52 Positive Reviews
32 Negative Reviews
Mixed Score
SurvHive has garnered a total of 84 reviews, with 52 positive reviews and 32 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for SurvHive over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1402 minutes
5 Hours on record currently. Here are my Pro's and Con's
Con's:
Currently lacking in depth of content
Quite a few bugs here and there (Death animations are ridiculous)
The cost is quite intimidating
Pro's:
Great concept that has been underutilized in other games
Very stable when playing
Bugs that are in game are being worked on (I met a bug tester playing yesterday)
The game is hugely enjoyable
The Class system in game is not balanced but does work to create different options
If you like the idea of this game I would definitely recommend picking it up, what it lacks in content it makes up for in fun, and I think that more content will be coming in the future would make it a worthwhile investment
👍 : 5 |
😃 : 0
Positive
Playtime:
1746 minutes
Great game, but now the game is dead that I question why it is still on steam. No one plays anymore but I did play during when it was first released and it was very enjoyable. DO NOT BUY UNTIL ALIVE. The only way for the devloper to save the game would be putting the game out for free now, the entry bar was just way to high. $10 dollars to buy this game on a game that depends on how many people enter? No thanks... So disappointed in what a great potential game it was but the devloper just given up on it because the money was just not there.
👍 : 8 |
😃 : 0
Negative
Playtime:
1336 minutes
I highly recomment this game. Unfortunately right now, the community is small but when a game is going, it's great fun. If you're interested in buying, there's a 2 or 4 pack on humble store that you can get for yourself and friends! The game itself is essentially the movie "The Thing". Human players are paranoid and must band together to survive the alien threat. The alien is disguised as one of the humans and it's a matter of finding out who it is. There are events that happen which cause humans to get out of their cozy fortifications and fix the issue. The alien attacks humans with the means to turn them into an alien as well. The game ends when either all humans have turned into aliens or a human has taken the last escape shuttle. Again, it's great fun and the community is small but growing. Can't recommend enough!
Here's a Discord link too, where players and developers talk! https://discord.gg/6QK8zkv
👍 : 6 |
😃 : 0
Positive
Playtime:
1091 minutes
This is one of those games that is just oozing with potential. With a bigger and tighter community the team play experience could be amazing. Its like the horror, paranoia driven sci-fi Alien Isolation meets The Traitor Hunting Rpg The Ship. I hope more people join in on the hype because the enjoyment of this game really comes from the people your playing with
👍 : 8 |
😃 : 0
Positive
Playtime:
67 minutes
[h1]Do not buy this game unless you want to try and convince friends to buy and play it with you.[/h1]
The game had run without any serious issues and the majority of the already existing features worked fine. However, the game has not received an update since [u]May 26th of 2017.[/u] It has been [b]effectively abandoned[/b] by its developers and left to rot in early access, alongside its website which essentially no longer exists.
While there are still some servers available for play, [b]there is nobody else playing on any of them.[/b] The entirety of my playtime was mucking around alone and holding the futile hope that somebody else might join the server. Your best chance of actually playing this with others is by convincing friends to play it with you, and even then [b]I would not recommend buying the game due to the abandoned state of both the game and its servers.[/b]
I had purchased this in 2019 and I wish I had read the reviews prior to mine. If I was still capable of refunding this game I would most definitely have done such. The game is not worth a dime in this abandoned state.
[b]TL:DR[/b]: The game has been abandoned by its developers and has not received an update since may of 2017. There are zero players on any of the servers, and would be a waste of money to buy.
👍 : 2 |
😃 : 0
Negative
Playtime:
195 minutes
Found this game as a result of an ad.
Gameplay is fun, even with the earliness of the development. It pits humans against a disguised alien, a la The Thing. The prime alien must infect every other player - turning them into more aliens - to win. The humans must survive as long as possible, as the escape shuttle only has one seat!
The developer is attentive to the game, and pays attention to bug reports and feedback. There's also a Discord!
https://discord.gg/ASs4J
👍 : 13 |
😃 : 0
Positive
Playtime:
473 minutes
Although the game's presently in early access, the core gameplay elements here are already quite well structured and implemented. While this kind of 'the thing' in multiplayer game form has certainly existed before, SurvHive's integration of tabletop style elements and continually shifting objectives keeps individual matches dynamic and engaging and forces human players to improvise rather than strictly hunkering down.
More than anything the game just produces a lot of tremendously entertaining stories and moments, whether tricking human players into trusting you as an alien or turning them against their own comrades, or slinking about dark corners as a human while the powerful Alien Prime hunts you down, it can all be quite memorable. As an EA game, there's still a lot of rough edges, gameplay elements need refinement and there are just the two maps at present, but it's a promising start from a responsive team.
👍 : 9 |
😃 : 1
Positive
Playtime:
99 minutes
The game's good, I'll just tell you some basic things that you should know once you get this game:
Press M for the Neon pop up signs, it's very helpful when you need to dash for the airship.
Press G for upgrades, V for special abilties.
As you log in, there isn't a tutorial, you are expected to choose one of the four classes, the Engineer, the Scientist, the Cultist, and the Soldier.
Each of them have their own ways of winning the game, the Engineer can make a giant robot, nessecary equipment, while the scientist can find ways to enhance humans and find new inventions. The Cultist has his/her own objectives that may be to translate artifacts or kill people (I'm not so sure on this part) though I do know that they can have a mutated figure and may cause confusion, last of all is the marine pretty self explainatory run and gun.
Now heres the cool thing, the infected is also in the form of a human, and what this means is he/she can also slowly creep up on people, acting friendly then bam! Tentacle to the face! Or take the long approach, and upgrade themselves by using the class systems as well.
The game is tons of fun~! Absolutely would recommend it, especially if you are, or aren't into tentacle stuff.
One con would be no female characters, but that'd make this game over 21+ so other than that good game.
10/10.
👍 : 16 |
😃 : 2
Positive
Playtime:
10 minutes
I was quite excited about the premise of this game. Unfortunately, when I started it up there was no one to play with. Literally no one was playing the game. That's a bit of a problem for a multiplayer game. I still hopped in for about ten minutes and ran around a map to check out the basic mechanics at least.
After I was done experimenting I went to the forums and brought up the population of the servers and asked about who enjoyed playing the game and if there was a way to get into a game with some other people. A developer responded to me and informed me that the lack of population was currently standard and that there is a Discord chat for the small community which had about twenty-five people on it. I asked if anyone was interested in playing, waited about twenty minutes, checked back on the forum, and then decided to request a refund from Steam.
The game could have potential in the future and yes, it is Early Access, but currently, you won't even be able to play it unless you bring an entire squad of friends with you from the start. I really hope that some day I'll pick this game back up and it will be great but for now I felt that I needed to leave this buyer-beware review.
👍 : 35 |
😃 : 0
Negative
Playtime:
880 minutes
This game is about atmosphere and the stories you come away with. So here's my tale.
I awaken in the sleeping quarters. The ship's computer telling me some kind of alien organism is on board. I scramble out the door, waving a pistol down both ends of the corrider. Seeing nothing I take off running down the metal decks of the ship, my foot steps echoing much louder than I'd like. I turn a corner and meet with a couple of my crew, Brice and Joe. The three of us know the alien can take on human form, so naturally we point guns in eachother's faces.
The stand off is cut short though as machine gun fire is heard rattling off in the distance. We three immediately lower our guns, an instant truce being formed. We take off sprinintg to see where the gunfire is coming from, and as we spin around a corner we are rooted to the ground at what we see. A frantic marine is pouring round after round into what I can only describe as a 'Thing'. The marine is decimated, the gore covering the bulkheads. The thing whips its terrible head around to us and charges. We open fire. Bullets tear through the charging beast and it drops just short of Brice's trembling feet.
As we take a breather a larger group of 5 crew members shows themselves from a far off corridor. They have no trust of the three of us. Brice approached them and tried to reason with them, that we need to stick together and that the threat, for now, lay dead. But he's shoved back by a paranoid looking mechanic wielding a make shift flamethrower. He was right to be paranoid. We are led to the canteen of the ship under gun point. Meters from the entrance a horrid scream erupts from beside me. Joe lays dead. Behind him a sickly alien appendage has erupted out of the chest of a member of the other group. One of THEM was infected! The paranoid mechanic's mind breaks, he panics. A torrent of flame washes over alien and human alike. Waves of intense heat firing out in random directions as he tries to burn his fear away.
Brice yells at me to get out of here so I take off running with him. A scientist. and a couple of marines follow along behind us. We regroup in the machine room and it's not long till Brice and I are backing away from the other survivors. The scientist sensing the tension annouced that he's got a way of testing to see if someone is really who they say they are. We all agree to let the doc try it out and take off running for the med lab, our eyes sternly watching eachother as much as the dark corridors around us.
At med lab me and Brice tell the others to stay in the corner while the scientist does his work. One of the marines mentions a sentry gun could be placed covering the only hallway into med lab. Keeping an eye on him me and Brice allow him to set it up. Med lab is locked down and it's only a matter of holding out and waiting for the blood test. A couple of those creatures tried getting down the hall, but between the sentry and our rifles they stood no chance. Things seemed set.
Klaxons started, emergency lights swirled, and the ship's computer calmly announced a fire had started on the bridge. We all panicked, that fire had to be put out. Brice picked up an extinguisher and sprinted out of med lab. No one else followed, so cursing I ran after him to back my friend up, running away from the safe zone. Brice was ahead of me and not slowing down one bit. As I tried to keep up with him the ship's lighting grew dimmer in these sections. I faintly heard the sound of the sentry gun kicking off back in med lab, but I was already committed to my task. Smoke started filling the corridors and with the lack of lighting I started to feel disorientated. I forced myself on, barely keeping track of the twists and turns Brice took as he grew further ahead of me. To hell with the others I thought, me and Brice are the ones risking our lives to put this fire out, we deserve to be the ones to survive. The hanger isn't far from the bridge section anyway, we can do this.
Still running I turned a corner and slowed. At the entrance to the bridge Brice just stood there in the stygian smoke holding the used extinguisher. The computer announced the dangerous state of the bridge had been contained. Excitedly I walked over to Brice and told him we had to go! The fire was out, we can get out of here now! He turned around to me, dropping the extinguisher and said ''I was waiting for us to be alone''.
A slithering jagged mess exploded out of his chest impaling me. I slumped to the cold metal floor. The last sight I had was seeing Brice walking toward the hanger to get in the escape shuttle. Of course I know now, that it wasn't Brice.
SOOOoooo yeah, that's the game. That ended up being much longer than I thought, but fun to write.
👍 : 67 |
😃 : 16
Positive