AquaNimble Reviews

App ID498380
App TypeGAME
Developers
Publishers DrinkingNails, LLC
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Shared/Split Screen PvP, Steam Leaderboards, Steam Trading Cards
Genres Indie, Action
Release Date30 Sep, 2016
Platforms Windows
Supported Languages English, Portuguese - Brazil, German, Spanish - Spain, Turkish

AquaNimble
5 Total Reviews
5 Positive Reviews
0 Negative Reviews
Negative Score

AquaNimble has garnered a total of 5 reviews, with 5 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 727 minutes
Finally Release> Controller Friendly> |Tonnes, and tonnes of Vessels _ Check:> Fullscreen : Check PiXzel Finesse Graphics _ Check 60FPS that never dips- Check Epic game. Go have tonnes of fun.
👍 : 1 | 😃 : 0
Positive
Playtime: 90 minutes
A decent game, though the lack of info on the powerups kills it together with graphics that aren't very good looking (to me at least). The game is good nonetheless, it has a lot of weapons but is hard to remember what letter does what (what I don't like, and there is no web page with info either). I give it a 7.5 / 10.
👍 : 1 | 😃 : 0
Positive
Playtime: 112 minutes
Good visuals, nice gameplay, lots of replayabillty (as it looks on first runs). Difficoulty feels nice and enemy behavior varied.
👍 : 4 | 😃 : 0
Positive
Playtime: 570 minutes
AquaNimble is everything you could wish for in a shoot 'em up game, and even more. In addition to the singleplayer mode, it features local multiplayer for up to four players, three fixed campaigns, two procedural campaigns, six difficulty levels, more than 70 enemy types, over 20 submarines with different unlockable skins, eight types of special items, more than 30 weapons, over 50 Steam achievements, leaderboards ,full controller support and Steam cloud support. The game has so much content that even quoting everything that it offers still can not give an idea of ​​its grandeur. Yes, it is that giant, both in the size of the campaigns (which last about an hour and a half, which is a well above average time for this kind of game) as in its replayability. Even the three fixed campaigns brings variery to the table, as weapons and powerups will always be chosen randomly, and although you can memorize the order in which the enemies appear, they can come from any corner of the screen. The Daily Campaign (a campaign generated every 24 hours for all players) and Forever Abyss campaign (which brings 200 hordes of enemies to be defeated) are totally procedural. Besides the high replayability that AquaNimble provides, it can be fair to any kind of player, be it casual or hardcore, as there are many, many options of customization beyond the levels of difficulty. The player himself will decide whether he wants something with lives and continues to spare or a more serious challenge with few lives, except for the difficulty level Nightmare (the highest), which requires that the chosen campaign be completed with only one life and without Continues. Another positive point is that even customized games allow you to unlock achievements, which does not take away the freedom to choose the best way to play. The scores of these matches also go to the ranking, and the accumulated points are calculated according to the options selected, and the choice for a bigger challenge also guarantees a higher score. Graphics are all made in pixel art, a very exotic one by the way, with all the screen space taken advantage of. The soundtrack, composed by PurpleFreezer, unites masterfully common instruments common with chiptune soubds and has a handful of songs that will stay in your head for a long time. The result of the whole is game that manages to be more than the sum of its parts, that is, right away it brings an ambitious concept that does not disappoint. [b]Pros[/b]: * Fun and accessible for all players * Captivating visuals and soundtrack * Responsive and fully customizable controls * High replayability, always with unpredictable matches * Able to offer both a traditional shmup experience and bullet hell [b]Con[/b]: * The boss order is exactly the same in all campaigns, including the procedural ones
👍 : 10 | 😃 : 0
Positive
Playtime: 58 minutes
So you play as a boat that has to kill everything in the ocean because obviously the ocean is the worst place imaginable and everything therein must be obliterated. I couldn't do it. I was terrible at this game. I couldn't get past one boss. The first boss on level one! It was a fun game, great game, but my pool of data is slightly below average considering I couldn't get past level one! If your good at games, get it. If not, well then your me. Pros - Tons of weapons - Boats - Enemies Cons - Hard
👍 : 8 | 😃 : 0
Positive
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