Flight of the Icarus Reviews
Flight of the Icarus is a game where you play as a privateer who owns an airship that helps ferry goods from town to town in a post-apocalyptic world where the skies are dominated by pirates and danger. Shoot down enemy aeroplanes with a variety of deadly weaponry. Keep the ship from falling out the sky.
App ID | 49800 |
App Type | GAME |
Developers | Muse Games |
Publishers | Muse Games |
Categories | Single-player |
Genres | Indie, Action |
Release Date | 12 May, 2010 |
Platforms | Windows, Mac |
Supported Languages | English |
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5 Total Reviews
2 Positive Reviews
3 Negative Reviews
Mixed Score
Flight of the Icarus has garnered a total of 5 reviews, with 2 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Flight of the Icarus over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
140 minutes
I’ll be honest, I didn’t even know Guns Of Icarus had a predecessor until I looked on the Wikipedia page earlier this month. This entry displays many characteristics of what I would assume to be inspirations (Laputa: Castle In The Sky, Mad Max, maybe even a little Star Wars or Fifth Element), and I feel that a lot of said inspiration was also lost during the development of the following entries. Then again, I haven’t played any of the Icarus games in over a decade, so maybe I’m just misremembering. The concept and gameplay loop are both solid, but in the end, it really does just feel like a low-budget Guns Of Icarus. It’s got a good soundtrack, although there’s only one song, and the campaign has a decent bit of “content”, but due to the way the campaign actually works, you need to do at least three full playthroughs in order to see it all. Each level is essentially timed survival, but depending on what path you take, you’ll get more/harder enemies and different loot upon level completion. There’s also a bit of lore on each destination in-between levels, which is accompanied by some decent art. The UI is a mess and it lacks basic options such as a sensitivity slider, plus there’s a really weird post-processing filter which makes the entire game look like ass.
It’s not bad, but even as a fan of singleplayer games, I don’t see a world in which I would ever choose to play this over either of the sequels. If you’re a fan of the Guns Of Icarus franchise, pick it up on sale for a dollar and see where the series got its roots. If you’ve never even heard of Guns Of Icarus up until this point, give it a pass.
👍 : 0 |
😃 : 0
Positive