Lance A Lot: Classic Edition
2 😀     1 😒
55,69%

Rating

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$4.99

Lance A Lot: Classic Edition Reviews

RUIN FRIENDSHIPS. ON ROCKETS. Challenge your friends to a GLORIOUS tournament of rocket jousting! Up to 4 players can fight each other locally – but only one will be left standing when the dust settles.
App ID495900
App TypeGAME
Developers
Publishers Brimstone
Categories Multi-player, PvP, Full controller support, Shared/Split Screen, Remote Play Together, Shared/Split Screen PvP
Genres Casual, Indie, Action
Release Date18 Oct, 2016
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, English, Polish, Swedish

Lance A Lot: Classic Edition
3 Total Reviews
2 Positive Reviews
1 Negative Reviews
Mixed Score

Lance A Lot: Classic Edition has garnered a total of 3 reviews, with 2 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Lance A Lot: Classic Edition over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 81 minutes
Great party game. Controls are stupid simple and easy to pick up. Online play would be nice, but the game stands well on its own without it.
👍 : 4 | 😃 : 0
Positive
Playtime: 116 minutes
One of my most hilarious gaming experiences of the year, Lance A Lot is a great party game for core gamers and casuals alike
👍 : 10 | 😃 : 1
Positive
Playtime: 2079 minutes
This is my girlfriend's favourite game and she got quite good in it. Our go-to game if we need to steam out or just to have a quality time murdering each other :)
👍 : 5 | 😃 : 0
Positive
Playtime: 206 minutes
Awesome game. Easy controls, you just give controller to your loved one or friend and play. Love it. Just my PS4 controler does't work(using shield for now).
👍 : 10 | 😃 : 0
Positive
Playtime: 1983 minutes
Great couch game. A good amount of options for game play customization. A nice mix of levels to play on as well. A great game to bust out with friends. This is also be a great game for young kids, seeing as you only use 2 buttons and the joy stick.
👍 : 1 | 😃 : 0
Positive
Playtime: 145 minutes
It's very simple and well executed, but it's just "too little" for the price. Just a hand full of maps and four game modes that play very similar. It gets repetitive very fast.
👍 : 8 | 😃 : 0
Negative
Playtime: 71 minutes
One of my favorite local multiplayer games right now. The controls are easy to learn, the visuals look really nice and the gameplay is simplistic, chaotic fun. Jousting on rockets, what's not to love? Also: exploding barrels, portals and a holy hand grenade.
👍 : 3 | 😃 : 1
Positive
Playtime: 552 minutes
Awesome couch-party-game! A good variety of maps and a lot of options for adapting the game after your preferences.
👍 : 7 | 😃 : 0
Positive
Playtime: 786 minutes
its the main game to make a good friendly game session into a great session or the last session if you became very good and massacre endlessly your friends !!
👍 : 0 | 😃 : 0
Positive
Playtime: 80 minutes
-------------------------------------------------------------------------------------------------- Short Version: It's a must buy to play locally with friends and must have, and you want to push the developer to make it bigger and better. Warning: At the moment of this review there is no "online multyplayer", or local AI to play against. It's for you and your friend to play on the couch at home as games "used to be", so that your screams of joy and suffering can be heard while someone is on a destruction rampage. -------------------------------------------------------------------------------------------------- Long Version: Looking in to the Steam games for Local coop, you don't find much of appealing games for a nice evening and party with your friends, the choices are quite limited to few choices: Magicka, Towerfall, Gang beasts... but the rest doesn't look solid enough for a buy or lasting fun. Lance a Lot was a nice surprise, it looked good, the gameplay seemed nice and so I decided to give it a go. Results? The game is very fun, and it was a surprise that is one of the game overlooked by Steamers because it is a nice hidden gem. Reading more about the developers, you quickly realise that this was a short experiment that it became much more popular that the developer expected. It's a pity because they deserve someone to sponsorship them and give them more funds, the game has much potential and it could be refined even more with many interesting features, because I sincerely want this game to grow. Flying on a rocket on the sound of hectic classical music (great choice by the way, I was screaming the song while trying to impale my friends), and than discovering that you don't need to just impale your friends to win, but you can even punch them, or push them out of bounds, or make explode with the holy granade or barrels it add a small layer of tactic into the game. Other positive things about the game is the choice of 4 modes (without counting the tournament option) on the skirmish play: Last Man standing (doesn't matter the kills just survive at the end!!!), Capture the Flag (get hold of the flag and run away like a master chiken that wish to fly before someone else kills you), King of the hill (or better Pinball of the hill, you hit a target and try to keep off people from to touch that target) and Kill mode (the most kills wins, but don't die by suicide or you'll lose point. Damn thorns map, I hate you!!!). Than you have as well customization of parameters that make the game more interesting, like full throttle acceleration (so you cannot stay still anymore), length of your Lance (tiny lance fights are ridicoulus and hilarous) etc... Some maps have interesting surrounding effect, thorns if you hit them twice they can kill you, the floating air if you stay too long you die, the damn trees that you get often stuck into and try to get free from it, the teleports that teleport you when you least expect when you try to avoid an enemy lance, the holy granade, the explosive barrels and the rotating stick of doom! (I wish that this one was moving a tiny bit faster). This game show at his best with 4 people playing on the gamepads. We laughed, we cried, we promised doom and destruction on each other. So yes, it's a game to show off at your gaming party nights and it is assured fun. -------------------------------------------------------------------------------------- Suggestions for the developers: - I wish like some other guy told on the forum, to have a random button for this kind of settings or have a play mode on which every round the setting just change automatically, because choosing them it's good but most of the time when you are into the zone of fun, you just don't want to think and I want ready solutions. - I want more maps, at least 4 more. One in particular that I imagine it is a simple single file line on which we need to charge each other for 1vs1, and maybe you can do it like a cross so in 2vs2 we can meet crashing each other in the center. - The map with thorns with the mode who kill the most, was stressing and fun at the same time... maybe that map need a bit more space because of the thorns, it was the longest game and I believe quick and fun it's the best deal of the experience. - You need to explain a bit the dynamic of the punch that it's not clear at all how to achieve it into the game (we had different trial until we figure it out). - I agree with everyone saying multiplayer over AI, if you can do it, do it. And I understand the difficulty of lobby for the game, the latency etc... maybe wait for a bit more success or look for investors to fund it. Don't give it away, if this was your training ground game, think of it as training and get better as team. - Give me one more game mode, I loved the capture the flag, because I was defensless and I had to run the whole time. Maybe something like Rocket League on which you have a bouncy spike ball that you need to try to score (or maybe kill someone else with) good for a 2vs2 game or 1vs1 game. We have always game everyone againts everyone, but not modes on which we can team together vs another team. And I believe that could be even fun to have a specific game mode that is 3vs1 like the capture the flag (like you have the fast rocket and longest lance, but your enemies have short lance and slow rockets but you need to avoid them and kill them all). - If you ever introduce AI, think about co-op mode. 4 knights vs hordes of monster to defend the entrance of the castle. Friendly fire obviously is on, so while try to save the princess you can kill your friends anyway at the last 10th wave :D ---------------------------------------------------------------------------------- Developers please get in contact with me if you want ask some more questions about my personal game experience, I am happy to help, you made a great game that deserve more attention. Good luck.
👍 : 5 | 😃 : 0
Positive
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