Hexoscope Reviews
Hexoscope is a new puzzle game that challenges your skills to create from Chaos. You should arrange the chaotic combination of hexagonal Chips to create a Chain from Power Source to Power Receiver. You should swap Chips with each other to combine their pins into solid Chain from Source to Receiver.
App ID | 495780 |
App Type | GAME |
Developers | Studio Binokle |
Publishers | Sometimes You |
Categories | Single-player, Steam Cloud, Steam Trading Cards |
Genres | Casual, Indie |
Release Date | 10 Aug, 2016 |
Platforms | Windows, Mac |
Supported Languages | English |

43 Total Reviews
35 Positive Reviews
8 Negative Reviews
Mostly Positive Score
Hexoscope has garnered a total of 43 reviews, with 35 positive reviews and 8 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Hexoscope over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
48 minutes
Clever game that I would recommend to any puzzle-game enthusiasts.
Unusual execution of a age-old idea, and with a great ambiance and soundtrack it'll keep you calmly (or not so calmly if you prefer turbo-mode) entertained.
And at that price, why not?
My only niggle is that the descriptions seem a little... off? translated? I feel like they're trying to set the stage for a mysterious ambiance, but they end up sounding a little strange. Still, once you're through the tutorial you won't need to read any more descriptions so it really is a negligible niggle.
👍 : 3 |
😃 : 0
Positive
Playtime:
1248 minutes
Great little puzzle game. Took me about 12 hours to beat, which for only a dollar, that's incredible value. Also, to clear up any confusion, some reviewers say they had to reset continously to beat a puzzle (levels are randomized each time) but that's not true, all puzzles are solvable. It is possible to make a move that will result in it no longer being solvable but that's why the undo button exists. But from the very start of the level, there is always a way to complete it.
👍 : 4 |
😃 : 0
Positive
Playtime:
3904 minutes
This puzzle game is one of the creative ones i've ever seen, it has a fun gameplay and very good soundtrack (which I already bought and downloaded to my phone). HOWEVER, there are some serious flaws that must be considered:
1. Perhaps it is just me, but my mouse just can't move the 'caos pieces' (the bubbles that must be moved to solve the levels). I've checked the settings for the mouse and game and still nothing. Luckily I have a touch screan on my laptop through I manage to play this but still, it's my #1 problem with the game.
2. The random layout of each level is too random sometimes, and while I tried to solve the very first level for 5-10 mins the second one took me a minute or two.
3. This one is a minor problem but still is there - The is a pts. system in the game that I find nearly usefull, there's nothing you can do with the points you get from each level other but watching them climb up. So you solved a level in a minute faster that your previews attempt, you got 150+ points and then what? It doesn't reward you or something like that, just adds to your total and that's it.
As for 1 and 3, if i'm mistaken you could leave a comment corecting me, i'll be thankful but if not, I would love to see these things get fixed/changed/solved. Other than that great game:)
8/10
EDIT: It turns out I didn't do my research deep enough, you need to disable the touch screen to enable mouse movement. If anyone has this problem too just search the web how to do that, it's rather simple.
👍 : 6 |
😃 : 1
Positive
Playtime:
32 minutes
[h1] Draw a Line by switching tiles Simulator [/h1]
neat idea, but gets old quickly as you run the same search try n error process for every level again. There is not much variation or difference in the puzzles.
👍 : 2 |
😃 : 0
Positive
Playtime:
989 minutes
A simple, fun concept somewhat akin to 'Pipe Dreams' of yore, greatly improved with the bestagons: hexagons.
It's always cheap and certainly not addictive. Get it if you're looking for some light puzzling.
👍 : 0 |
😃 : 0
Positive
Playtime:
705 minutes
A fine casual puzzle game - simple means, functional graphics, but an effective and entertaining training of your geometrical imagination.
👍 : 5 |
😃 : 0
Positive
Playtime:
91 minutes
This is a pleasing puzzle game. It only costs $1, and there is a fair amount of brain teasing content in return. The art is simple but good looking, the background track is mellow, and the controls are responsive and smooth.
The boards are randomly generated and can lead to some really difficult solutions or really easy ones, so it is not a smooth progression. Still, you will breeze through the easy levels, and put some thought into the harder ones.
I felt I got my money's worth.
👍 : 6 |
😃 : 0
Positive
Playtime:
52 minutes
Hexoscope has some nice simple mechanics that certainly has some depth, but it's reliance on randomly generated boards often makes the individual puzzles feel dull and lifeless. I found that if I got stuck I could just reset the level until a board came up that was easy to solve. I would also be given boards that were unsolvable from the start. The random generation also really impacts the difficulty curve as you might get a real tough layout for one level then get a real easy one for the following one. It would have been a better game if the puzzles were premade entirely with the random generated boards being their own mode.
Still, if you're looking for a puzzle game that has some real nice music/sound design, a great presentation, and is inexpensive then you should consider picking this up. Just be aware that it is very possible to get lay outs that are either impossible to solve or beyond your current understanding of the mechanics.
👍 : 32 |
😃 : 2
Negative
Playtime:
453 minutes
[h1]Short version:[/h1]
Hexoscope combines hex-grid pattern-matching/swapping with pipeline type puzzles to create a really soothing, comfortable little game with an astonishing electronic soundtrack.
[h1]Long version:[/h1]
It is difficult to come up with new basic concepts for a puzzle game, but sometimes combining two already existing ones results in something great. Hexoscope is like that; it mixes tile swapping with pipeline/plumbing puzzles, and glues them together with a nice little trick as a base rule: you need to build the pipeline in order to activate more tiles to swap.
The game offers 6×12 stages of increasing difficulty, where each stage only determines the shape of the board and the puzzles themselves are randomly generated. Sometimes the result is almost obvious, sometimes you need to build your pipeline in a certain direction to acquire a tile you need to progress towards your real goal.
This means the replay value is quite high, and thanks to the great electronic soundtrack it can be difficult to put this game down. Considering its super low price tag, Hexoscope is a steal, even at full price.
👍 : 17 |
😃 : 0
Positive
Playtime:
705 minutes
[h1]Random? Yes. Unsolvable? Nope. Addictive? Herp derp derpity derp. *Drools*[/h1]
I bought this for 89 cents this morning, intending to play a puzzle or two and quit. Now it's 4 hours later, I'm 20 or so puzzles in, and I. Am. Addicted.
Hexoscope is a tile puzzle game with the goal being to build a red tiled path between two or more specific tiles. All tiles in between have different directional lines etched into them, allowing you to create one, continuous path. This is a design trope going back all the way to Pipe Mania (and can be seen in games as current as Loop and klocki), but Hexoscope throws in a couple of creative twists.
First, you cannot use a "black" tile unless you turn it blue...but you cannot turn a tile blue unless you successfully create a path into it with at least 1 red tile (or more in later levels). This results in some apparent roadblocks that might lead one to think that a board is unsolvable: Don't fall for it, because that is [i]exactly[/i] what this evil little puzzle game [i]wants[/i] you to think!! You'll have to backtrack, figure out how to change color on single tiles that can't seemingly be changed, open multiple paths to give yourself the most tiles to choose from, create circuitous paths, or even swap out tiles you've already placed in order to open up new areas to grab the one tile you [i]do[/i] need and [i]then[/i] rebuild what you've destroyed...whew!...but, [i]man[/i] when you've solved that board, it will have been properly good and spanked, and you will be its master. Until the next !$*#& board.
There are some really thoughtful touches, too: It autosaves on exit. It also allows you to undo your moves all the way back to the beginning of the board. I've asked for a similar "redo" button, as the developer seems pretty active on the discussion board (one player has asked for a fullscreen mode, which he has already confirmed will be in the next update). I'll update this review if that feature is added.
The one minor flaw is the game's web-translation of its tutorial, but I honestly had no trouble figuring it out and I'm pretty thick. And although it may seem near-impossible, I've not had to restart once. I've had to undo moves many times (once, all the way back to the beginning), but I've never had to re-roll a board (and the developer has [url=http://steamcommunity.com/app/495780/discussions/0/360672137531367854/]confirmed that all boards should be solvable[/url]).
With the exception of the poor translation though, I'm impressed with how polished it is, especially for a dollar game. I have encountered zero bugs, and the developer seems committed to producing a good experience. Hexoscope is simple in concept, but it will make your brain hurt in the best possible way, and completing a puzzle feels good because of that pain. The music is ethereal and not distracting, the design is crisp, there are timed and untimed modes, and more than one puzzle is unlocked from the start. Although there are 72 boards listed in the menu, elements are randomized, so you could probably play this for a [i]very[/i] long time before getting bored (if ever). The amount of strategy in this little game really surprises me.
Hexoscope is my new addiction. It's at least a $5 game in a $1 package, and it really deserves a look from puzzle fans. Highly Recommended. (Edited on 19 Oct 2016 to fix a grammatical error)
[h1]Puzzle fans: Join the new [url=http://steamcommunity.com/groups/puzzlelovers] Puzzle Lovers Steam Group[/url], and get bundle and sales info, contact with game developers, contests and more![h1]
👍 : 39 |
😃 : 2
Positive