VR Ping Pong
109 😀     29 😒
72,42%

Rating

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$1.49
$9.99

VR Ping Pong Reviews

VR Ping Pong is the first simulator that thanks to VR technology, and with the help of SteamVR Controllers, brings a ping pong table into your lounge. Using 1:1 scale with virtual reality, you will have the sensation of play ping pong in reality: Virtual reality teleports you inside voxel-style environments that until today you could...
App ID492710
App TypeGAME
Developers
Publishers IV Productions, Merge Games
Categories Single-player, Steam Achievements, Steam Trading Cards, Tracked Controller Support, VR Only
Genres Casual, Indie, Simulation, Sports
Release Date13 Sep, 2016
Platforms Windows
Supported Languages English

VR Ping Pong
138 Total Reviews
109 Positive Reviews
29 Negative Reviews
Mostly Positive Score

VR Ping Pong has garnered a total of 138 reviews, with 109 positive reviews and 29 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for VR Ping Pong over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 309 minutes
Great Ping Pong game. It does take a little time to get used to the weight of the Vive controller and the ball may feel a bit lighter than a real one but after 10-15 mins of adjustment you will be hitting corners left and right. I would advice to play with the paddle rotation in the setting since thid made a great differece to me. As it is an early access game, it does not have many options. You can play a game or a tournament (difficulty increases by round rather than by opponent), practice vs an AI opponent, and play some minigames (at the moment there are three with a couple more to come soon). There are a couple of things that can -and probably will- improve: -More variety in the opponents. Right now they always look the same despite having different names. There could be some with black/blonde/no hair, different skin tones, eye colors or clothes, etc... This would give more variety to the matches (left handed opponents?). -It would be great if the Tournament could be expanded with a "World Tour" option in which particular tournament results could be tracked through a season (think Mario Kart). -Right now you can choose between four default positions for the table. However, an option to reposition it manually would be very welcome (Pool Nation VR does this brilliantly). -I know this is probably overkill for a $4.99 game, but it would greatly improve the longevity of the game if different opponents would have different play styles. Some could be very agreesive, others play always defensively, some would have a great service, while others would smash any ball that goes higher than it should. In any case, don't let these points prevent you from buying the game. For $4.99 it is a really well done Ping Pong game. Playability, graphics and music are already pretty good and the developer keeps working on it and updating it (the last update went live today).
👍 : 2 | 😃 : 0
Positive
Playtime: 363 minutes
This game is surprisingly good as a sport simulation, with a large space for improvement. When I bought the game I expected a wii style game but it is actually different. In wii you just need to reach the ball then hitting back is basically automatic with a flick of hand but in this game you will need to do the full real-life movements. In the game I preserved most of my play style and weaknesses from reallife table tennis so in terms simulation I would say it is the most realistic simulation game I have played. The top and back spin are pretty decent but there is no side spin in the game. What I would complain about in the game is that for a serve the tossing and hitting are done with the same hand. It is really hard to get used to. I think the Following can be improved: Serve : a serve should be done using both hands, one to toss the ball and the other to hit it. Spin : side spin should be added to the game, it is a major part of pingpong.
👍 : 2 | 😃 : 1
Positive
Playtime: 442 minutes
Hey now, this game is fun and plays much different than the other VR Ping Pong game on steam. I love the different and difficult serve mechanism. The AI is pretty decent and puts up a good challenge. I love the crowd interaction while you play. Looking forward for the other features that are coming soon. This game rocks and if your ping pong fan, check it out.
👍 : 8 | 😃 : 0
Positive
Playtime: 504 minutes
Feels very much like real table tennis once you get used to the slightly different feel of it, which is that you can't hit the ball quite as aggressively as you can in real life, but it's not a huge adjustment to make. After about 3 hours of gameplay it feels natural and reminds me a lot of the real thing. The only frustrating things are the sudden bursts of power, i.e. you're going for a normal shot and the ball just flies too far with full power, seemingly for no reason. Not a huge problem in the first matches but when the AI gets tougher these 'glitch shots' kinda ruin the feel of an evenly matched game. Serves are often problematic too since they tend to go full power very easily. Other than that the serve mechanic is very nice in my opinion and feels natural despite it being one-handed. That and the AI hits the ball onto the sides/corners of the table a bit too often. I know this happens in real life too all the time but not this often :). All in all a very enjoyable experience. I don't really play a lot of games for hours on end anymore, but this feels like it could be one of those games. With VR games like this it's actually starting to feel like it's bridging the gap between games and real sports, this game (when the kinks are ironed out) isn't about who presses the keyboard or controller quicker, it's only about you and the racket. As such it's immensely more rewarding than games that only require you to press skill buttons consecutively.
👍 : 4 | 😃 : 0
Positive
Playtime: 2481 minutes
Highly recommended! One of my most-played Vive titles. The tournament mode really is enjoyable and challenging. A few suggestions: 1) Please improve the BALL SOUNDS. They are quite bad (clackity clack) 2) Please lessen the AI doing edge shots on later levels of the Tournament as this has made me lose my finals all the time.
👍 : 3 | 😃 : 0
Positive
Playtime: 7 minutes
easy is so easy u get 3-40 and the AI get points even hitting on the edge. Also its impossible to server since u hv to spike it on ur side and bounce on the other side too.
👍 : 0 | 😃 : 0
Negative
Playtime: 469 minutes
Bots hit waaay too many edge shots, makes the game unplayable without a large play area, also you can't really form any strategies against them because the only thing that changes in their difficulty is speed. Not gonna cmplain about the wrist problem because that's in every vr game.
👍 : 0 | 😃 : 0
Negative
Playtime: 19 minutes
A decent starting point but needs a ton of work. I have 2 main complaints. These need fixed to make this game playable. First and most important is hit boxes if it looks like it missed his paddle it should miss, if it looks like it missed the table it should miss. in the short time a played this game there were 3 times the ball missed visually but made the sound of hitting. Second is that the opponents paddle needs more telling movement. I should be able to guess the basic spin by the movement of the paddle. There are other changes that would also improve the game. The paddle adjustment angle is great, but it also needs a depth adjustment of how much of the handle is in your hand. There needs to be different paddle options also, real ping pong paddles can be softer or grippier greatly effecting how the ball reacts. I would say by the way the ball moved it felt like I was using a solid plastic paddle.
👍 : 0 | 😃 : 0
Negative
Playtime: 19 minutes
I play Virtual Sports, Eleven and Racket Fury quite often. Each has its pros and cons but they all have what this game does not have, real life PHYSICS! Top spin, side spin, back spin, acceleration, deceleration, angle changes when a heavy side spin hits the table, NOT HERE, as least not in any appreciable amount. With pixel graphics and characters I expected a fast game of accurate table tennis, however, what I got was a laggy, cartoon version of table tennis with no real real physics and clunky menu and controls. So I blew a couple bucks and got it on sale, NO big deal, but I wouldnt recommend that you do the same. .3hrs and I doubt I will ever play this game again because I love table tennis and this just isnt it.
👍 : 7 | 😃 : 0
Negative
Playtime: 29 minutes
Disclaimer: I am a real life ping pong player This was not what I expected. I play a lot of real life ping pong and was excited to be able to play at home. This isn't anything like the real game. I had to dramatically change my style. The spins don't register as well. Summary: If you are a real life ping pong player, you won't enjoy this. UPDATE: It looks like this review garnered a lot of attention and maybe criticism due to its short amount of words. Let me be clear of my expectations: I bought this game because I love ping pong. This game isn't being advertised as some futuristic pong like game like Holoball. The picture literally says "table tennis simulator," so the game should simulate playing ping pong. Did it correctly simulate table tennis? NO. It's nowhere close to being the real thing and doesn't deserve to be called a "table tennis simulator."
👍 : 204 | 😃 : 28
Negative
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