Child of the Wind
15 😀     2 😒
72,22%

Rating

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$7.99

Child of the Wind Reviews

Navigate your oriental ship safely across the many table-top seas using two hand-fans to influence the wind. Steer enemy ships into ruins and avoid natural dangers, including thrashing whirlpools while collecting your cargo and bringing it to safety in a beautiful, Japanese-inspired environment.
App ID490040
App TypeGAME
Developers
Publishers Freetale
Categories Single-player, Steam Achievements, Steam Trading Cards, Tracked Controller Support, VR Only
Genres Casual, Indie, Strategy, Action
Release Date16 Jun, 2017
Platforms Windows
Supported Languages English

Child of the Wind
17 Total Reviews
15 Positive Reviews
2 Negative Reviews
Mostly Positive Score

Child of the Wind has garnered a total of 17 reviews, with 15 positive reviews and 2 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Child of the Wind over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 6 minutes
I don't get the point of that game. I mean it feels like a phone game. Or maybe it is just a student project game where they learn how to code in VR ?
👍 : 0 | 😃 : 0
Negative
Playtime: 211 minutes
This game is entirely wordless. No text. No spoken dialogue. This is part of what make it so seductive, along with its very physical way it is played. Pushing stuff around with a pair of fans just feels pleasant. I normally dislike stylized visuals in VR. But here, it feels like a deliberate artistic choice. The water is the best I have seen in any game. I somehow got the feeling of actually being at sea, and got a geniue rush of adrenaline when I almost got sucked into a tornado. Still, I had to retry the first level a couple of times before I really go into the game. This is old-school arcade gameplay, where you replay the level until you nail it, and then maybe do it again just to catch that crate you missed. Still, I quickly got into the flow. The only truly negative point is that I had to position myself inside the bowl to get an optimal reach with the fans. But even with this flaw, this is still one of the best casual games for VR!
👍 : 3 | 😃 : 0
Positive
Playtime: 73 minutes
Pro: The room is beautifully done, the music is very appropriate and really enhances the atmosphere. Graphics are eye candy. The game concept is different, play is addicitve and a fresh change from zombies and shootem up's. Cons: No save level feature. When you lose, you start way back at the beginning, Sometimes it makes me want to quit. The ability to Pause or Quit would be a nice feature.
👍 : 3 | 😃 : 0
Positive
Playtime: 21 minutes
Thank you Freetale for developing this awesome game! I love the paintings on the wall and the concept of controlling wind is nice.
👍 : 0 | 😃 : 0
Positive
Playtime: 107 minutes
[h1]Experienced on the Oculus Quest 2[/h1] This game is positively rated. It's nice, charming, & challenging, but the positive reviews aren't realistic. Very few people have spent more than 2 hours in this game for a reason. In fact out of all the reviews, only 3 of them have spent more time in this game than me. It's also funny how the achievement for reaching all docks in level 1 is only held by 15% of players. The achievement for reaching all docks in level 2 is less than 3 percent. I almost got that achievement (I am stuck on the last level after about 30 minutes of trying and I almost got to the end after many attempts). So what's the problem? I think the difficulty spike in the second zone is way too high. Hell, it may even be too much in the first zone judging by the achievements. It also seems that the wind mechanic just isn't as consistent as the store video would have you believe. You move your motion controllers to fan the ship around. The problem is that it's hard to get a consistent gust of wind from them. Sometimes it was a lot softer or harder gust than I intended. Also, there is very little room for error in many spots. You learn through trial and error. There's nothing casual about the gameplay after the first few levels. Granted, this is a beautiful game. The art style is very pretty to look at. It looks like a calm, relaxing game to play. And the music is just as beautiful. However, you will rage when your ship keeps crashing or keeps missing that crate. I did enjoy playing this game. However, I don't quite feel motivated to keep trying. It is fun when you have to fan your ship, then fan the enemy away, then fan the windmill to open the gate ... all quickly while trying to keep your ship on course. You may even have to spin the globe around to get a better vantage point (you can also adjust the table up or down). It's a very fun mechanic. I think they just made it too hardcore .... when this game attracts casuals. [b]Rate 6/10. I bought this game for less than $4. I think I got my money's worth. It's just not as good as some of the people who played this game for less than 1 hour would lead you to believe.[/b] [quote]Please consider joining my Steam Curator Group. You can join here: https://steamcommunity.com/groups/Oculus_WMR [/quote]
👍 : 7 | 😃 : 1
Positive
Playtime: 5 minutes
I like the concept (hence why I bought it), but the experience wasn't positive. The game is unplayable on my computer (probably it's not well optimised). The lower half of the screen had black (semi transparant) artifacts and the game lagged. The lagging combined with the game being unforgiving for any mistake, makes it impossible to enjoy and sail far. If your computer is beefier (GTX 1070, but no problem with almost all other VR titles), it might be worth trying. (was doubting if a negative review would be fair, but all the others being only positive didn't seem correct either, as the review of FastLawyer clarifies)
👍 : 0 | 😃 : 1
Negative
Playtime: 8 minutes
Great concept, cute beautiful game. But too difficult.
👍 : 2 | 😃 : 0
Positive
Playtime: 47 minutes
Neat little game! The game trailer gives a very good representation of what to expect so you should already know if this is for you or not. Simple premise but nicely presented. You can play seated or standing by reaching under the table to change its height, or rotate the table using the wheel around the side - more importantly holding the Right menu button on the Vive brings up a little flag which recenters the play area so you can make sure the whole table is easily within your play area.
👍 : 11 | 😃 : 0
Positive
Playtime: 15 minutes
A beautiful, original and fun game. Some minor things are worked on right now, but it's already perfectly playable. PRO - I love the overall concept of the game - the room is very beautiful - the Japanese music is perfect - it's fun to play (although not always easy to get the crates :-) currently being worked on some improvements like : - when playing seated, it would be better if you could change the height - in-game menu to set the music softer and to quit the game - improvement of the wind effect - when the landscape "enters" the bowl during gameplay, it just moves through the edge of the bowl and especially with higher stuff like buildings, this is a bit weird sometimes. A visual effect to illmuniate the edge of the landscape (where it still touches the edge of the bowl) with a fine line in a different color would be a good idea I think. It would give the game a more polished look.. - some crates are mandatory to grab, some are optional, a coming update will make this more obvious to the player I think the price is right for this beautiful and fun little game and I can recommend it if you're looking for something rather casual and a bit different.
👍 : 12 | 😃 : 0
Positive
Playtime: 39 minutes
This game is neat! It feels highly polished already and it just released. I spent at least a few minutes just waving the fans around feeling like a geisha. There is a handle underneath the table that adjust's it's height! Just stoop down and look under it. I'm so impressed and immediately feel like I already got my moneys worth and I only played two levels so far, I will difinitely be playing more of this. So glad I took a chance on it, and you should too.,
👍 : 12 | 😃 : 0
Positive
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