Tentacult! Reviews
Tentacult! is a chaotic swarm control game set in a modern day Pleasantville which meets Lovecraftian Horror as your "Tentacutes" make friends with the community.
App ID | 489440 |
App Type | GAME |
Developers | Salty Sloth Studios L.L.C. |
Publishers | Salty Sloth Studios L.L.C. |
Categories | Single-player, Steam Achievements, Partial Controller Support |
Genres | Casual, Indie, Adventure |
Release Date | 23 Sep, 2016 |
Platforms | Windows, Mac |
Supported Languages | English |

36 Total Reviews
29 Positive Reviews
7 Negative Reviews
Mostly Positive Score
Tentacult! has garnered a total of 36 reviews, with 29 positive reviews and 7 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Tentacult! over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
112 minutes
Cute and fun little game for only a dollar. There's a little bit of strategy, puzzle solving, and luck involved. Some of the later levels can get frustrating and confusing, but heck, it's only a dollar. Just play it and enjoy making people run in fear.
👍 : 1 |
😃 : 0
Positive
Playtime:
858 minutes
This game got really old, really quick. It has great potential but is unploished. The HUD looks like a screenshot from word and there are only nine levels. I'm pretty sure there are only four tracks in the whole game, but I never finished it (due to the gameplay being boring). I would not at all recoment this game. (If they make a new one, one that has more levels, might be a good investment) I would love to see you getting to keep all of your minions, and take down bigger things, such as giant mecha robots. I would love to see this after another year of development and more funding.
👍 : 1 |
😃 : 0
Negative
Playtime:
73 minutes
This game was something I picked up mostly because at the moment I'm quite bored with the current games I do have.
It is fun? For the 99 cents I paid, I played for over an hour, got some achivos and laughed at some of the dialogue. Around stage 3, I endured through some pretty bad bugs, like my buddies going through the floor and being unable to access the portal to our lord. lol.
Do I plan on playing more? Probably.
A solid 6/10, it lags a bit when theres a huge amount of snipers, But I added a point for hilarious achivement names. Particularly the hentai one. If you cant guess why, check out my name. lol
For some, this might not be fun, but for me, this is a sort of pikmin like game that has some great humor and cute cutscenes.
👍 : 0 |
😃 : 0
Positive
Playtime:
170 minutes
Adorable game! Wonderful idea! Fun to goof around in to relieve stress and waste some time when you're bored!
Fans of HP Lovecraft ought to find it pretty cute. You play as a servant to the great Cthulhu and "make friends" with the townsfolk by turning them into Lovecraftian Horrors! What more could you ask for?
👍 : 0 |
😃 : 0
Positive
Playtime:
37 minutes
scrolling though steam yesterday and the name Tentacult caught my eye, watched the trailer for it and just cracked up laughing. best 99c iv ever spent on anything, the game is simple yet very addictive to play. well worth the 99c i paid for this 10/10 would buy again
👍 : 2 |
😃 : 0
Positive
Playtime:
26 minutes
Outstanding purchase for a 99 cents. Great gameplay, good humor. My only issue with it right now is the grouping, it seems to be a bit of a hassle to navigate without leaving a few behind. It could also just be me not playing right. Either way, good job developers, this game is a load of fun. 8/10 for me. I really reccomend it. Come on, it's a buck.
👍 : 6 |
😃 : 1
Positive
Playtime:
384 minutes
I so wanted to give this game a positive review or would of settled for a neutral option but the bugs are a game breaker for me. The game starts off so well & is indeed both fun & funny but the difficulty ramps up very quickly & the bugs start to bite harder as you progess.
My first problem was the game would not return to the start if you selected the option screen, in fact it locked up completely meaning task manager required to get out, it does not do this every time therefore I did manage to actually play.
Then any changes you make in options have to be reset every time you fire the game up, it does not remember your settings.
The worst bug however is the sticking/jamming, not a problem at the lower levels as there are plenty of people to convert but as the difficulty rises the population dwindles quite dramatically & the number of snipers/grenadiers rises meaning you cannot afford to lose any of your little dudes by them getting hung up the map & becoming sniper bait.
There is mention in a couple of the other reviews that you can jump but having pressed every key I still can't get them to do it, perhaps its a perk reserved for controllers only.
Having spent over an hour trying to get past level 6 I finally give up. I know it can be done as I've seen it on You Tube but then the guy who did it gave up trying to complete level 7 before skipping it, I stopped watching at this time so perhaps he went back to it, I lost interest as he couldn't do 7 then there seemed no point in perservering with 6 only to get stuck on the next as well.
Pros: It cost less than a £/$
Lots of fun with plenty of humour at the lower levels
Cons: The jamming / sticking problem is a real gamebreaker as far as I'm concerned
The background music is awful after a short time, the music on the menu screen is far better imo, although music is a personal taste so you may like it.
Settings / controls are vague, I turn the music off at the start but as I progress the level rises again & has to be reset again & at the start of every game.
Just because a game is cheap it does not mean that is an excuse to produce/release a buggy game
One more observation, at time of writing, I checked the other reviews before writing this to see whether I was the only person having problems, I have more time in game & more in game achievements than any of the other reviewers, for so many positive reviews I wonder why so many of them have already stopped playing it.
I don't believe people should be allowed to write a review whether positive or negative on any game when they have only played for a few minutes, it can be very misleading at times.
If the devs were to refine the sticking or introduce more people into the maps people would have a better chance of progressing in what is in fact a potentially good fun game. 4.9/10
To those of you who have completed the game"Respect"
👍 : 3 |
😃 : 0
Negative
Playtime:
206 minutes
Tentacult is a perfect example of a great concept executed badly.
At first it's quite fun, even cathartic, watching people scream and run away as you attempt to [strike]mutilate their bodies and release the octopus demon from within[/strike] befriend them, but the numerous problems that build up as you play and make Tentacult seem more like an early access game than a final version. The two worst offenders making this game feel unfinished are grouping/path-finding and the level design.
Grouping/path-finding - everyone seems to be having trouble with this. You can get your little buddies to clump together by pressing space, or on an Xbox controller by double tapping (for some reason?) the A button. Pressing these buttons will only help if your newly converted friends are within a certain limited radius, but if they have gotten themselves wedged somewhere, prepare for some tedious maneuvering or leave them behind.
Level design - it's really unpolished and includes a lot of unclear obstacles. There are invisible walls that block you, and visible walls that you can walk through. Numerous times I have experienced clipping through the ground, and sometimes (what I assume people are mistaking for the ability to jump) being ejected into the air due to obstacles or sometimes for no apparent reason. I could be wrong about that; maybe there is a jump button, but nothing on my keyboard or Xbox controller seemed to do it and since the in game controls only list WASD for movement and nothing else (not even space for clumping), I'm assuming the "jumping" is caused by flaws in the level design.
Some of the later levels can be frustrating so the urge to give up may be great. I struggled through to the end and was rewarded with [spoiler]nothing. The final level was just used to show you the credits, written on the road you walk along, and there was no end cinematic! I assume there was meant to be one because you LITERALLY GO TO THE CINEMA, but no, it just kind of ends and you quit the game feeling disappointed.[/spoiler]
Despite it's problems I do like Tentacult; it just has too many issues for me to be able to recommend it to anyone else.
[h1]4/10 fun, but frustrating and flawed[/h1]
👍 : 5 |
😃 : 0
Negative
Playtime:
87 minutes
A delightfully evil action puzzle game. There are a lot of great details.
There are some downsides. Town layout is not great in some levels, and you can wander around with everyone dead just looking for the exit. Some areas require more precision than the controls allow, forcing you to lose large numbers of your guys.
Still, for $1, it is great fun for an hour or two. And very friendly evil. I recommend it.
👍 : 4 |
😃 : 0
Positive
Playtime:
91 minutes
Only 99 cents! Game is fun and it seems like there are multiple ways about going at each level. I have been playing it on the Steam controller and it been fantastic. Ill upload steam controller configuration when I get a chance. Got to get back to shaking hands with bonies.
👍 : 9 |
😃 : 0
Positive