Saira
3

Players in Game

255 😀     63 😒
74,87%

Rating

Compare Saira with other games
Free
Free app in the Steam Store

Saira Steam Charts & Stats

Saira is a puzzle platformer with non-linear gameplay and a whole universe for you to explore. The game is heavily influenced by classic puzzle adventure games and uses a new unique graphical style combining high resolution photography into a lush and mysterious world.
App ID48900
App TypeGAME
Developers
Publishers Kreatoriet AB
Categories Single-player
Genres Indie
Platforms Windows
Supported Languages English

Saira
3 Players in Game
3 All-Time Peak
74,87 Rating

Steam Charts

Saira
3 Players in Game
3 All-Time Peak
74,87 Rating

At the moment, Saira has 3 players actively in-game. This is 0% lower than its all-time peak of 3.


Saira Player Count

Saira monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-03 0 +520%
2025-02 0 0%
2025-01 0 0%
2024-12 0 -100%
2024-11 0 -84.21%
2024-10 0 +533.33%
2024-09 0 -70%
2024-08 0 0%
2024-07 0 0%
2024-06 0 -100%
2024-05 0 -14.81%
2024-04 0 +17.39%
2024-03 0 +109.09%
2024-02 0 0%
2024-01 0 0%

Saira
318 Total Reviews
255 Positive Reviews
63 Negative Reviews
Mostly Positive Score

Saira has garnered a total of 318 reviews, with 255 positive reviews and 63 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Saira over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 110 minutes
Saira is like Knytt Stories+, same exploration feel with different abilities. Take pictures, play minigames, and find secrets! Main drawback is the editor is much more complicated, which means less custom maps. But if you like Knytt or Knytt Stories, you'll like Saira.
👍 : 0 | 😃 : 0
Positive
Playtime: 203 minutes
A newer game that's still typical of Nifflas' work. Has a bit of everything - a world map, platforming, some plot, puzzles that act as roadblocks, and, for some reason, the ability to take pictures. Some of the photography and puzzle mechanics seem a bit out of place, but it's still both goergous and kind of tricky. Short, but worth it.
👍 : 1 | 😃 : 0
Positive
Playtime: 499 minutes
I think nifflas makes the best platfomers out there. This one is no exception. You become attached to the character and worlds by the end. I wish he'd make a sequel to this one.
👍 : 1 | 😃 : 0
Positive
Playtime: 1307 minutes
This game is pretty great. Wonderful platforming (especially with a gamepad, configuration software required), and some really devilish puzzles. The atmosphere is beautiful, with colorful backgrounds and spacey ambient sound and music. Developed by the creator of Knytt Stories.
👍 : 3 | 😃 : 0
Positive
Playtime: 37 minutes
Wow, I never expected this game to be any good. But it is. It's a puzzle platformer, but it actually manages to do something new. You have to take pictures (with passwords, or to identity creatures for example), find items and hack stuff. And of course, you have to run, jump and fly like prety much all platformers out there. The animations are fluid and it looks pretty cool (but basic). The controls are terrible though, I can't get used to them. I keep pressing them in random order to see what they do. I can't get the hang of it. Other than that, amazing little game. [Rating: 72/100]
👍 : 2 | 😃 : 0
Positive
Playtime: 608 minutes
Saira is a large and non-linear adventure platformer that has you exploring planets and flying to other galaxies with your space ship, solving puzzles and collecting the parts you need to return home. The visuals have a nice style to them and the soundtrack is quite peaceful. If you enjoy games like Knytt Stories (same developer) then definitely check this out.
👍 : 1 | 😃 : 0
Positive
Playtime: 263 minutes
If you ever played a Niklas "Nifflas" Nygren game, like say, Knytt Stories, then this si more of the same, only prettier and even more "zen", so to speak. If you enjoyed his previous works, odds are, you'll enjoy this too. Pity however, that it's so short. But it's a short and beautiful journey.
👍 : 2 | 😃 : 0
Positive
Playtime: 810 minutes
Was a promising title, but far too short. The full game only includes 'episode 1,' and the developer doesn't plan to finish the story. The level/campaign editor is incredibly difficult to learn and the developer offers no guides or help, so custom content is nonexistant.
👍 : 13 | 😃 : 1
Negative
Playtime: 848 minutes
I have played through this multiple times already. More hours on the non-Steam version. Saira has always been one of my favorite Nifflas games. The movement system is very fleshed out and I love the puzzles. It captures the sense of adventure and exploration perfectly, while always having that lingering feeling of loneliness. I love it. And its free now! This used to cost money. Get it and love it.
👍 : 0 | 😃 : 0
Positive
Playtime: 82 minutes
[b] > Be me, puzzle aficionado extraordinaire > Hear whispers of an indie gem called "Saira" > Decided to take the plunge into a universe full of mysteries and dangerous creatures > Download the game, expecting just another puzzle platformer > Suddenly, the screen lights up, revealing a world born from high-resolution photography > Mind officially blown - it's like playing inside a digital art gallery > Meet Saira, the galaxy's last photographer standing > Armed with only a camera and a determination fiercer than my will to avoid spoilers > Embark on a non-linear journey through seven star systems > Puzzles so well-crafted, I question if I've accidentally stumbled into puzzle Valhalla > No weapons for Saira - just her mind and agility, making Lara Croft reconsider her life choices > Discover surprising creatures and locations, each more peculiar than the last > Parallax scrolling so mesmerizing, I briefly consider setting it as my screensaver > Two-hour soundtrack keeping me company - it's like Hans Zimmer made a puzzle-solving mixtape > Hours pass, and I unlock not one, but six vastly unique endings > Confused, amazed, emotionally drained - it's like I attended a puzzle support group meeting > Rate "Saira" 11/10 for breaking the puzzle mold > Recommend it to friends with a note: "Get ready for a journey that's more mind-bending than a MC Escher designing a rollercoaster. [/b] [hr] [b] [Scene: Peter Parker and Frank West sitting on a couch, gaming setup in front of them. "Saira" loading on the screen.] Peter Parker: Hey, Frank, heard there's a new game in town. They say it's outta this world. Frank West: Outta this world, huh? Sounds like my kind of game. What's it called again? Peter Parker: "Saira." Supposedly a puzzle platformer with a unique graphical style, and get this – it's centered around photography. [They start playing the game, navigating through the first level.] Frank West: (intrigued) Photography, huh? Now we're talking my language. Why solve puzzles when you can just snap pics? Peter Parker: (laughing) Frank, we're here for both – the puzzles and the photography. It's like multitasking for your brain. [They encounter a challenging puzzle.] Frank West: (frustrated) This puzzle is tougher than trying to get a decent shot of a zombie mid-attack. Peter Parker: (nodding) True, but it's the challenge that makes it interesting. Like capturing the perfect moment in a chaotic battle. [They both struggle with the puzzle, exchanging banter.] Frank West: (sarcastic) Oh, great. A puzzle. Just what I needed today. Peter Parker: (encouraging) Come on, Frank, think of it as deciphering the latest zombie outbreak pattern. [They finally solve the puzzle and progress to the next level.] Frank West: (impressed) Okay, this game is kinda growing on me. Mixing puzzles and photography is like peanut butter and chocolate. 📸🍫 Peter Parker: (smirking) More like web-slinging and rooftop photography, right? 🕷️🏙️ [As they delve deeper into the game, they encounter unexpected twists.] Frank West: (surprised) What the heck just happened? Did the game glitch? Peter Parker: (laughing) No glitch, Frank. Just the game throwing us a curveball. It's all part of the experience. [They continue playing, getting more engrossed in the puzzles and storyline.] Frank West: (nodding) I'll give it to this game. It's not your run-of-the-mill shoot 'em up. It's got layers. Peter Parker: (grinning) Just like a good superhero comic. And the photography element adds a unique twist. It's like telling a story through the lens. 📖📷 [They play through the game, occasionally sharing laughs and commentary on the unexpected twists and turns of "Saira."] Peter Parker: (closing the game) Well, that was a wild ride. Frank West: (smirking) Yeah, not bad for a game without a single zombie. I give it... three outta five severed limbs. 💀✌️ Peter Parker: (laughing) I'll go with four outta five webs. "Saira" – not just for the zombies, but for the unexpected puzzles that leave your brain spinning and the photography that adds that extra flair. 🌟🔍 [/b] [i] [i] Boyzone - Picture of You [/b] "Screenshot of Saira" Didn't they say that I would choose a cliche Didn't they say puzzles were so overrated People told me it's just another foray I couldn't see it, I didn't wanna know I loaded up, and the game pulled me in It messed my mind, got my neurons in a spin Left me pondering, where does the storyline go? I was intrigued, how was I to know that The levels were there, when I needed a challenge The universe revealed, the only one that could enchant me I had a screenshot of "Saira" in my mind Never knew it could be so unique Why'd it take me so long just to find The game that was there all along Who'd believe that after all these game views I'd be able to crave the puzzles it'll choose Goes to show, you can't predict the unknown Looking back, I've found a gem that's shone 'cause The levels are there, when I need a thrill The universe unfolds, the only one that could fulfill I had a screenshot of "Saira" in my mind Never knew it could be so clever Why'd it take me so long just to find The game that was there all along The levels are there, when I need a challenge The universe revealed, the only one that could enchant me I had a screenshot of "Saira" in my mind Never knew it could be so unique Why'd it take me so long just to find The game that was there all along Had a screenshot of "Saira" in my mind (all along) Never knew it could be so unique (all along) Why'd it take me so long just to find The game that was there all along Had a screenshot of "Saira" in my mind (all along) Why'd it take me so long, baby [/i] [hr] [i] [b] Ryan George Style Pitch Meeting: "Saira" on Steam [/b] Publisher: So, you have a game for me? Developer: Yes, sir, I do! Publisher: Great! What’s it about? Developer: Saira is a puzzle platformer where you play as Saira, a galactic photographer who wakes up to find she’s the last person in the universe. No weapons—just her brains and agility as she explores seven star systems and solves over 60 puzzles. Publisher: Oh, interesting. So, what’s the gameplay? Developer: Oh, it’s super easy, barely an inconvenience! You’ll navigate stunning, high-resolution worlds, solve intricate puzzles, and explore a universe that’s like a cosmic art gallery. Think of it as a mix between a scavenger hunt and a jigsaw puzzle, with zero space lasers. Publisher: No combat, huh? Developer: Exactly! Just brainpower and platforming. Imagine a brain gym set in a beautiful, mysterious universe. Plus, Saira’s agility will keep you on your toes! Publisher: Oh, really? And what’s her deal? Developer: Saira’s a galactic photographer who’s now the last person in the universe. She uses her wits to solve puzzles and uncover secrets. The game features 11 layers of parallax scrolling and a two-hour soundtrack, making it feel like you're exploring a living, breathing galaxy. Publisher: That sounds cool. But how about the endings? Developer: I don’t know! There are six endings based on your choices and puzzle solutions. It’s like if you had six different ways to end a choose-your-own-adventure book, but in space and with more existential pondering. Publisher: Oh, very rude! How do you ensure those endings are satisfying? Developer: I’m gonna need you to get all the way off my back! Publisher: Alright, let me get off of that thing. Developer: To sum up, Saira combines challenging puzzles with a visually stunning universe, and a soundtrack that makes space feel even more immersive. It’s a cosmic adventure with more brainpower and less firepower. Publisher: Amazing! Developer: Thanks! We’re excited for players to dive into Saira’s galaxy and put their puzzle-solving skills to the test. Publisher: Well, okay then! End of Meeting [/i]
👍 : 0 | 😃 : 0
Positive

Saira Screenshots

View the gallery of screenshots from Saira. These images showcase key moments and graphics of the game.


Saira Minimum PC System Requirements

  • OS: Windows 2000 or later
  • Processor: 2.1Ghz or higher
  • DirectX®: 9
  • Hard Drive: 250 MB for downloading the game + 200 MB for playing

Saira has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

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