Hover 2030 Reviews

Hoverboards, evil robots, and cloning! Welcome to the future.
App ID488580
App TypeGAME
Developers
Publishers Russpuppy
Categories Single-player, Partial Controller Support, Steam Trading Cards
Genres Casual, Indie, Action
Release Date14 Jun, 2016
Platforms Windows, Mac
Supported Languages English

Hover 2030
2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score

Hover 2030 has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 245 minutes
Hover 2030 is yet another of literally thousands of 2D retro pixel platformers infesting Steam and lowering the average quality of all video games everywhere. This one is particularly lazy and badly made, but thankfully there's only 20 short, pointless levels. The dev seemed to hope people would like to play this as a speedrunner because there's a timer for each level. The timer works, which is great, but the menus in the game don't... the "developer" never bothered to test them after copying + pasting out a basic NW.js platformer template. The game is differentiated by having a "hover" mode, which is the kind of differentiation you'd have if you had a choice of vanilla icecream or vanilla icecream but positioned slightly higher than the vanilla icecream that isn't. That aside, there's absolutely nothing of value here as a PC game for PC gamers. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. I'm not sure if this is by design or not, because there's a "controls" button on the menu, but of course this doesn't work, it just hangs the game temporarily (you can press "esc" to unfreeze the game, if you really wanted to). Deliberate or not, it's still a defect/problem that gamers shouldn't have to put up with. These technical defects push this game below acceptable standards for any modern PC game. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a very healthy spike in player counts for the game. But this only appears around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. Hover 2030 is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the game, coupled with the unrealistic price, this is impossible to recommend.
👍 : 2 | 😃 : 2
Negative
Playtime: 36 minutes
Invert the roles and you will surely have an action-packed powerhouse that puts Doom to sleep.
👍 : 0 | 😃 : 0
Positive
Playtime: 244 minutes
游戏不错,能挂卡,基本等于免费入了‍
👍 : 0 | 😃 : 0
Positive
Playtime: 11 minutes
This is a fun game. Controls are responsive. Though I wish I could remap what key controls what move, you do get used to it after a bit. I imagine that the developer could do a small patch in the next few weeks to solve this. Other than what I mentioned above, I find the game well put together. It's funny and doesn't take itself too seriously. Here is my first impressions video.... check it out and make up your own mind: https://youtu.be/AXP6Da8VEkw Happy gaming!
👍 : 13 | 😃 : 0
Positive
Playtime: 127 minutes
I've been following Russpuppy for a while. Spooky Cats was good for a laugh and offered up and affordable (if a little bare bones) platformer and The Deletion was a very fun and challenging minimalist platformer in the tradition of geometric games like Thomas Was Alone. Hover 2030 admittedly has a strange aesthetic--a pixel character straight out of the Atari age and yet smooth, clean environments. The sprite is nice but the levels all basically look the same. While not much to look at, Hover 2030 is actually quite fun and very challenging. If you weren't given unlimited lives in this game it would be difficult beyond belief. The basic goal of each level is to collect all the coins to open up the exit. You must use your hoverboard to perform high jumps and float your way toward out-of-reach coins. Along the way you'll encounter a host of irritating enemies (especially time sensitive electric gates). Controlling the hoverboard takes a bit of time to get used to and once you have it mastered the levels get progressively harder. The game tops it all off with an end boss which must be defeated in a very clever way. Also, be on the look out for the Russpuppy himself (the blue dog in the logo) in a cameo in a much appreciated celebratory bonus level at the end of the game. Hover 2030 is not a perfect game--the audio fx are a little grating and the gameplay can be a bit frustrating at times--but it's a solid effort with some addictive moments and an interesting hover mechanic. You can't go wrong with the price. I look forward to more games from this developer. P.S. I think my favorite thing about Hover 2030 is that every time you die you leave behind a pile of bones which remains when you respawn...meaning in some difficult levels you'll see your own skeleton scattered everywhere.
👍 : 3 | 😃 : 0
Positive
Playtime: 122 minutes
Its a well made platformer, where the levels arent too challenging, but just that perfect amount of frustation. It controls overall, very well, and has acharming look to it. I finished the game in a little over an hour and eenjoyed everysecond of it. Its a great buy $2, but hey, i got mine for 20 cents after coupons!
👍 : 3 | 😃 : 0
Positive
Playtime: 440 minutes
Hover 2030 is an engaging and entertaining platformer, despite some visual shortcomings. While the game's visual assets could use an overhaul - they're often inconsistent and drab - the platforming mechanics are spot-on and feel great. The level design is legitimately clever, challenging, and never unfair. I've been impressed by how tight and well-designed the later levels are, far exceeding the game's initial visual impression. The only bug I encountered was occasionally dying after completing a level, but this had no impact on gameplay. The music is serviceable but unremarkable. Overall, Hover 2030 provides a solid hour to hour-and-a-half of enjoyable, well-crafted platforming that doesn't overstay its welcome. It's a shame that the poor first impressions created by the game's screenshots will likely prevent many players from experiencing its strengths. One improvement suggestion: it would be great to have the ability to reset all timers at once in the timed levels, rather than having to alt-tab out and wait. Steam achievements would also be a welcome addition.
👍 : 0 | 😃 : 0
Positive
Playtime: 119 minutes
Not overtly bad, but definitely not good either - just extremely boring and forgettable. It's very short; only 20 fairly basic levels that can be completed in 45 minutes or less. Your only goal is to collect all the coins on each level. The game shows you your time at the end of each level but there is no leaderboard in-game or on Steam. It feels like someones first attempt at a platformer game. It's fine in that regard, but not as a paid Steam game.
👍 : 1 | 😃 : 0
Negative
Playtime: 170 minutes
[b]Overview:[/b] It's a tiny pixel game with 20 levels. In each level you have unlimited lives. When you collected all the coins you will pass that level. There is a timer at the end which shows you how long it takes to finish that level, unfortunately after you passed a level, that timer will reset & there is nothing like a leaderboard or something. +It can run on potato PCs! -Really annoying sound effects & music which made me mute both of them.[spoiler]play your playlist instead xD[/spoiler] -No pause option![spoiler]If you press "Esc" it goes to menu & you have to start that level from the beginning![/spoiler] -Some minor bugs.[spoiler]Like when I click on "Controls" in menu, game freezes (anyway keyboard & gamepad works fine)[/spoiler]
👍 : 2 | 😃 : 0
Negative
Playtime: 46 minutes
I got this game with a coupon for €0.5. TL/DR: Don't buy it. It should be free. Hover 2030 is a semi-polished alpha demo disguised as a game. You have only one world with 20 levels (most are just very basic first world levels you would find in any platforming/collect-a-thon game.) Bad level design, no alternative backgrounds on levels or skins on anything. I finished the game in 45 min, Hover 2030 should've been free. You could probably find simular games like this on the internet called "My first try at a video game" and that'll atleast be free. If Hover 2030 ever gets a sequel and fixes nearly everything with this one (Like actually making a game and not a demo), I would pick it up. I enjoyed the art-style and the gameplay was fun. Bottom line, Don't buy Hover 2030.
👍 : 11 | 😃 : 2
Negative
File uploading