Guns N' Boxes Reviews
Guns N’ Boxes is a top-down single screen arena-style multiplayer shooter where you shoot boxes, get random weapons and use them to blast everything that moves! Choose your favorite character and duke it out with rifles, hot dog launchers, rail guns, arrows and tons of other weapons.
App ID | 483850 |
App Type | GAME |
Developers | LightArrow Games |
Publishers | LightArrow Games |
Categories | Single-player, Steam Cloud, Multi-player, PvP, Online PvP, Full controller support, Shared/Split Screen, Remote Play Together, Cross-Platform Multiplayer, Shared/Split Screen PvP |
Genres | Indie, Action |
Release Date | 20 Jan, 2022 |
Platforms | Windows, Mac |
Supported Languages | English |

1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score
Guns N' Boxes has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
86 minutes
Awesome multiplayer, online has been working great since the last patch
👍 : 1 |
😃 : 0
Positive
Playtime:
93 minutes
The game seems really fun to play with friends. But right now tried to connect to some online match and couldn't.
And tried connecting my control and playing against myself. Seems like when the fire kills all of the players (or at least on 1vs1, both players), instead of a tie, it just gives two kills to the player at the top of the list.
But only those two things I could think of potential improvements. The characters are really funny and there are lots of weapons too. Gonna keep trying to play from time to time.
👍 : 1 |
😃 : 0
Positive
Playtime:
9 minutes
I bought it because the multiplayer looks awesome, but there is no one playing. I can't recommend it at this time.
👍 : 9 |
😃 : 2
Negative
Playtime:
228 minutes
this game is good but there is no save yet so please creators add a save pls i know its a working progress but its a super good game
👍 : 1 |
😃 : 0
Positive
Playtime:
42 minutes
This one showed potential, it really did. I don't regret supporting it as it could of worked
But, It didn't.
it's still very unfinished and there has been no words from the developer for a very long time now. There's a bit of fun to be had in this game but it's unlikely it's worth the price as it is, and with what seems like no chance with continuation of work.
In short, it's abandonware at this point. I advise you keep moving.
👍 : 0 |
😃 : 1
Negative
Playtime:
117 minutes
I can´t stop playing this game is amazing, the price of the game is my best investment after my subscription to brassers I really like all the characters and weapons especially Washington and the banana launcher, the game has some bugs but it 's just an early access and I can´t stop playing it!!! I really recommend it!!!!
So what are you waiting for to play it?
👍 : 1 |
😃 : 0
Positive
Playtime:
27 minutes
There is no Single player and there is no people to match online. So, basicaly is unplayeable. I will change my vote as soon as this is fixed.
Edit: Ok, the game now has single player and it neet.
Sorry for the 5 year lare replay.
👍 : 0 |
😃 : 0
Positive
Playtime:
125 minutes
Played a few rounds, this is what i think:
Good:
+ Pixel effects in the game and menu are top notch (the railgunlove omfg)
+ Screenshake is well adjustet
+ Pixel art rocks
+ Super fancy Characters
~ Controls are fine, best you can do with the twinstick shooter premise (too bad the triggers of current gen gamepads are not the best for shooting fast and R1 is an uncomfy button)
Bad:
- The main Theme track is somewhat bad compared to the art
- You cant skip pickups, i guess this was a design decision to keep the controls super tight (shoot & slash)
- You dont see which weapon is inside a box and those boxes are spawning pretty often
- so it almost feels like you are suffering random gun changes
- slash is pretty useless, i thought it can at least block projectiles
- The MAIN PROBLEM, the modes:
EDIT: has been fixed with the addition of the "timed mode", so the main problem refers only to the deathmatch/elemination modes
The game modes are the same as Towerfall, which suck in my opinion, here is why:
- rounds last about 8-10s (for new players)
- therefore pickups cannot really be appreciated
- if you are dead YOU HAVE TO WAIT (10-4s)
- if the round is over you see the score, YOU HAVE TO WAIT (2-4s +1s loading)
- if the round starts, YOU HAVE TO WAIT (1s+3s), 1s+1s would be more than enough
That leaves us at a effective playtime of about 9s/(7s+4s+4s) = 60% (during a match!), which is really bad. If you pay attention you really feel that you are waiting all the time, a total buzzkill. The same problem made my couch-gaming-group dislike Towerfall.
Suggestions, I am not sure if some of those might help:
weapons
- smaller magazines (the three hearts feel like one hit kills)
- option: no weapon pickups
- remove pickups and restrict weapons to characters (each can choose one of 3 at selection)
- and special guns are only available as spawns (show spawn location 3s prior to spawn)
modes:
- respawn mechanic instead elimination rounds, but this is really hard to implement with this gameplay
- You could also make a anti-bullet-nova (like a blank in enter the gungeon) everytime a heart is lost
- make slashes kill bullets for about 0.15s, there is no real way of evading anything without cover
- also, let people rotate their gun during the initial timer of a round, this helps to fasten the identification time
I will NOT return this game however, i like it anyway and want to see how it turns out
👍 : 5 |
😃 : 0
Positive
Playtime:
12 minutes
Very fun bomberman-esque twinstick topdown multiplayer fest. I look forward to further refinements down the road as the full release draws nearer.
👍 : 6 |
😃 : 0
Positive
Playtime:
103 minutes
After seeing the game at one of your stands in Montevideo Comics many years ago I fell in love with it so I helped GreeLight it and then I bought it. This game brought a lot of fun to me and my friends (mainly with the local multiplayer mode) and as sad as it is to see it's development being halted, I'm glad I got to to enjoy this beautiful game. So thank you Franco, Mauri, Gastón and Nico for this great experience! I hope I can see more of your work in the future :)
👍 : 0 |
😃 : 0
Positive