Legion TD 2 - Multiplayer Tower Defense Reviews
An infinitely replayable multiplayer and single-player tower defense. Defend against waves of enemies and destroy the enemy's king before they destroy yours. Legion TD 2 is a one-of-a-kind game of tactics, teamwork, and prediction. Party as 1-8 players.
App ID | 469600 |
App Type | GAME |
Developers |
AutoAttack Games |
Publishers |
AutoAttack Games |
Categories |
Single-player, Steam Achievements, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Steam Trading Cards, Stats |
Genres |
Casual, Indie, Strategy |
Release Date | 1 Oct, 2021 |
Platforms |
Windows, Mac |
Supported Languages |
Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Arabic, Russian, English, Korean, Spanish - Latin America, Turkish, Ukrainian, Bulgarian, Czech, Danish, Dutch, Hungarian, Norwegian, Polish, Romanian, Swedish, Finnish |
5 648 Total Reviews
4 948 Positive Reviews
700 Negative Reviews
Very Positive Score
Legion TD 2 - Multiplayer Tower Defense has garnered a total of 5 648 reviews, with 4 948 positive reviews and 700 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Legion TD 2 - Multiplayer Tower Defense over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
12165 minutes
really fun strategy game with a mixure of Tower defense, some light resource managment and good teamplay
👍 : 0 |
😃 : 0
Positive
Playtime:
24655 minutes
Great game, suffering a bit from low player count.
Pros:
* Unique twist on tower defense
* Relaxed autobattle gameplay
* Strategic
* Easy to learn, hard to master
* Small but pleasant community
* Game is designed for mastermind (random fighters every game), and it's really fun and different every match
Neutrals:
* Same waves every game: Something to learn and base your strategies on, but repetitive
* No pay-to-win, but there are microtransactions for skins, cards and other cosmetic stuff
Negatives:
* Classic is a mind-numbing slog for casuals. Once you learn the basics, please play ranked
* Due to turn-based nature of this 2v2 game, it's very hard to carry an incompetent teammate
* Some players on lower ranks refuse to coordinate (I suspect they might be bots)
* In-game automatic coach is trying its best, but it's really bad at explaining what you should improve. New players should consult other players, ideally duo with an experienced friend
👍 : 0 |
😃 : 0
Positive
Playtime:
5211 minutes
This is a great game to play with a friend. Strategic. Good against solo AI too. Online community is solid.
👍 : 0 |
😃 : 0
Positive
Playtime:
14822 minutes
good strategy game that's generally easy on beginners while remaining fun for experienced players
👍 : 0 |
😃 : 0
Positive
Playtime:
3990 minutes
well made TD. gfx are nothing to write home about, but more importantly the core gameplay is solid. multiplayer is where its at.
👍 : 0 |
😃 : 0
Positive
Playtime:
26271 minutes
What do I think? amazing. kills time, engages strategic thought, and its more than just a tower game.
The developers added lots of randomized content, special events like PVE mode where you focus on building tower and buying workers but whats sent every wave is the same for everyone. Superhero mode where every 6 waves you gave a ability to place on a tower. These modes/events are on a schedule that you can view, there is 2v2 and 4v4, and endless mode. The developers put emphasis on feedback after every patch. Content is never boring and even if it was, just roll YOLO. All your units will become randomized, and you'll never have the same experience!
The game in a nutshell:
Use gold to buy worker, worker gives you 1 myth resource every 10 seconds, spend 20myth on snail, snail attacks your opponents lane and gives 5 gold income, after wave ends receive 5 gold, use gold to buy tower or worker. Repeat the process except you can buy more than just snails, the more myth you spend the higher tier the minion you send.
Place towers on a square somewhere in your lane, professionals do so to make the wave attack multiple towers(splitting the lane)
Now factor in weakness's. every tower and minion, have an atttack impact, magic, pierce, and defense fortified, natural or arcane, each one is weak against one type and strong against another.
Professionals save myth for multiple waves, then send a big attack.
You lose when your king dies, you win when your opponent leaks and their king dies.
👍 : 0 |
😃 : 0
Positive
Playtime:
5654 minutes
Great price, great mechanics, great replayability.
👍 : 0 |
😃 : 0
Positive
Playtime:
22977 minutes
I really enjoyed this game a few years ago. The mechanics are so fun and addicting, especially if you like auto chess games. However, anytime I play this game now, I immediately get matched with the highest ranked players, even though my rank is only gold. I think the matchmaking is so desperate for players, that you'll never find a balanced game. On the other hand, this game also has one of the most toxic communities I've ever had the pleasure of dealing with. So, between getting matched with the sweatiest no-lifers possible, you're also getting flamed constantly every game by your team, the enemies team, and everyone in between. Just to be clear, this happens EVERY TIME. The learning curve of this game is also pretty steep. So good luck to new players that want to enjoy learning this fun game, because the community will repeatedly harass you about not being good enough, or for not understanding how the game works. I would not recommend this to new players. Just let all the elitist, who thrive off of the dopamine dumps this game gives, to burn this game out until there is nothing left. You know they've got nothing better to do with their time.
👍 : 0 |
😃 : 0
Negative
Playtime:
13569 minutes
Great continuation of already good WC3 mod. Has unique gameplay, lots of depth once you start min-maxing the meta, but is also enjoyable from the first match.
👍 : 2 |
😃 : 0
Positive
Playtime:
7414 minutes
The game is great and really unique. It is a tower defense, but be aware, PvP brings some unique mechanics not seen often in typical TD game. It's kinda tower defense + auto battler PvP. There is no established name for such type of games, that's why I call it unique. I would call it a "Tower defense crack". It has infinite replayability, short matches (~ 20 minutes average), regular updates. It is perfectly balanced. Easy to start, hard to master. No bugs. It has some single player content, but the core game is 2v2 command PvP (or 4v4 mode). It requires internet for PvP. I find the community is also great - for more than 100 hours I did not vitness mean behavior in game, never no one was throwing a game.
👍 : 4 |
😃 : 0
Positive