Wicce Reviews
Enter the town of death to save the dear daughter!
App ID | 465130 |
App Type | GAME |
Developers | Alpheratz* |
Publishers | CFK Co., Ltd. |
Categories | Single-player, Steam Achievements, Partial Controller Support, Steam Trading Cards |
Genres | Indie, Action |
Release Date | 4 May, 2016 |
Platforms | Windows |
Supported Languages | English, French, German, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean |

26 Total Reviews
22 Positive Reviews
4 Negative Reviews
Mostly Positive Score
Wicce has garnered a total of 26 reviews, with 22 positive reviews and 4 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Wicce over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
20 minutes
fun game with good music/mechanic. but is it necessary to draw a hanging 8008 on the main picture? its sad to see every games need to draw big 8008 or something like that to draw attention..
👍 : 0 |
😃 : 0
Positive
Playtime:
102 minutes
Wicce is a short action platformer about a kindhearted witch trying to save her little girl, and others along the way. It has a dark atmosphere with disturbing enemies and a narrative about the "death" (possibly the black plague) killing thousands. Through it all, I felt a sense of hope, as you can save villagers along the way with your healing powers. There is a total of 8 to find.
Aside from your healing powers, you also have your broom which can be used for melee attacks, flying, or grabbing onto hooks, and a ranged magic attack that chases enemies. You will need to use all of these moves in certain situations to defeat your foes.
The game only lasts about an hour, maybe less if you're speedrunning, however I enjoyed every moment of it. If you're looking for a quick, fun, and inexpensive experience, check this game out.
👍 : 5 |
😃 : 0
Positive
Playtime:
142 minutes
It was alraight i guess.
The biggest problem is the air dash attack. Its way to op in my opinion. I was able to skip most of the game with it (exept boss fight). And when you die it doesnt really matter because there is a auto save/respawn point every 20 seconds. I actually fought against only 2~3 groups of enemies.
Exept that it was ok, boss fights were entertaining the dark atmosphere was cool and i liked that you can kill or save the people in town [spoiler] for different ending/s .[/spoiler]
For its price (3€ on sale) its fine but definitely not a must have.
👍 : 2 |
😃 : 0
Negative
Playtime:
437 minutes
Wicce is a short but pretty good action, platformer game. So let’s talk story.
A young which mother sends her daughter out to visit her grandmother, but when the daughter does not return it's up to the mother to save her little girl.
So what is to like, The story good and simple, it all so had some surprising moments like if you’re going after I'll make the Abyss achievement. The graphics are good and cute; the levels are nice to look at especially the Hub area when you get all the collectibles.
The game has some nice Collectibles that makes a hub area in New Game Plus very nice to look at, the dolls you can get by saving the villagers or buying them we're very adorable looking.
The game's enemies were pretty good looking especially the bosses they were pretty creative looking. The music in the game was very nice. The price for the game was good for such a short game.
The game's hard but fair like as you go to a new area and if you then quit the game and start up again you start at the beginning of the new area and that's pretty handy when going after that achievement power overwhelming.
So what is to dislike, as I explained every time you get to a new area and you quit the game you can start back up again in that new area. But if you get to a new area with a boss battle in it and quit the game, you don’t start immediately at the boss battle you start at the previous area that was leading to the boss battle which could get annoying when trying to get the power overwhelming achievement.
Also I would have liked that the dolls you collect in the game actually did something instead of looking cute. Lastly game can be kind of short if you’re not going after the achievements.
Okay with that said Wicce is a short but good action platformer game. With a good and simple story, nice collectibles and very nice music. So now that I said that I recommend this game it's pretty good and has a fair price.
👍 : 0 |
😃 : 0
Positive
Playtime:
46 minutes
Mechanically not the most polished- easy to hit your head and get caught on platforms that you know you cleared, sometimes enemies and projectiles swarm you with little to no chance of evasion, some of the choppy boss animations make their collisions hit you. Framerate also seems weirdly off at times.
But its still very fun, tight controls, multiple paths through stages, incentive to explore stages. has nice art, has a good soundtrack, and most of all: It's linear, focusing more on combat and platforming. This is just a type of game that we don't get anymore. Any other dev would've made another metroidvania or roguelike with these assets. I love metroidvanias but it's an oversaturated market, and I prefer linear stage-based progression over hardcore exploration and puzzle solving.
Just a nice pick up n play game, offers replayability with it's paths and villagers to save. I love that they're optional, as you can just go straight through the game if you want. Again, not the most polished, but has charming presentation on top of being a linear action platformer, a genre that doesn't get any love nowadays.
👍 : 0 |
😃 : 0
Positive
Playtime:
270 minutes
After little red riding hood doesnt come home after sending her on her way to see her grandma. Its up to me to play as Wicce and find her. Has a very eery steampunk feel to it. I really like this little game, has a neat way of presenting itself and pretty solid fun game experience for a platformer. Even at regular price this game is a super bargain, money well spent! Very good game, I really enjoyed it.
👍 : 10 |
😃 : 2
Positive
Playtime:
1720 minutes
[b]Note that this game had a major update in June 2021, and thus many of the older complaints may no longer apply.[/b] I had bought the game long ago, tried it for a little while, then shelved it, and am now having fun with the new version.
👍 : 4 |
😃 : 0
Positive
Playtime:
243 minutes
Wicce is a short, linear platformer with a fantastic soundtrack. It has a simplistic plot told only with pictures, and a shallow combat system. The issue with controls earlier has been resolved as of writing this, they are now fluid and perfectly responsive.
A first playthrough might take around an hour if you spend time searching for the collectables. Levels are very brief, with a couple branching paths in each. Each boss only has a few patterns and you'll pick up more than enough healing items prior.
I greatly enjoyed Wicce for what it is, and for $5 I'd recommend it to anyone who enjoys platformers.
Pros
- Spectacular soundtrack
- Beautiful visuals and artwork
- Tight controls
- Very easy to pick up and understand combat system
Cons
- Low/nonexistant replayability
- Super short
👍 : 13 |
😃 : 0
Positive
Playtime:
38 minutes
Edit: 5/13/2016
With the recent patch, a lot of the little problems with the game were fixed. The camera no longer jerks around when you change directions. It makes SUCH a huge difference. I really reccammend that you try the game now!
Wicce looks really cool at first glance. It does many things right as far as I'm concerned. The visuals are spot on, and I think the sort of 'puppet' style animations fit very well. Stylisticly Wicce is great. The soundtrack is really on-point, too. The soundscape provides a really nice atmospheric feel to the game, which I enjoyed.
The controls aren't great, but I didn't find the game unplayable because of them. I'd like to see some better support for customizing controls than is currently in-game.
Finally, despite all the positives, we get to the one big flaw--in my mind--with this game. The speed and camera. Having the camera shift to the left/right when you face a different direction with a platformer like this, where I'm constantly switching directions is disorienting as best. This, combined with the sheer speed at which the character moves across the screen, actually started to make me feel nausious. I often found that I couldn't track anything on the screen and it was just a blur. Yes, a 2d sidescroller gave me motion sickness.
I really suggest that, even though the camera makes -me- sick, that you give it a try. It's not a bad game, but it DOES need some fixes. Personally, I really hope that the creator addresses my concerns because I want to play the heck out of this game.
Pros:
+ Great Visuals
+ Great Audio
+ Cool Theme/Concept
+ Fun Combat
Cons:
+ Character moves too fast
👍 : 28 |
😃 : 1
Positive
Playtime:
256 minutes
This is a disappointing review for me to write. I was enjoying the game very much during the first couple of levels, but then the oddities and bugs started stacking up and tipped the scale in the other direction.
On a positive note, the graphics were clear, and the controls were very responsive. I liked the appearance of the main character and the scenery. It seemed like a nice little fantasy world to dive into. I'm an avid fan of straightforward platformers, so I love to see a well-done platformer that hasn't been muddied up with puzzles. If I can find one that incorporates real-time combat, then it immediately goes to the top of my list.
Wicce is a side-scrolling platformer. The character is a witch, and the combat is limited to a melee attack with a broom with charged special attack. Throughout the game, you obtain gold and red gems as drops for breaking destructibles and defeating enemies. However, there doesn't seem to be a purpose to the gold, and the game doesn't provide nearly enough of the red gems for healing, considering that I've encountered no other healing mechanism in the game.
One of the oddities is encountering characters where you're directed to press the up arrow and "X" at the same time. The purpose of this is unknown to me. At first, I thought it would heal my character or provide some type of upgrade or item, but I've seen no evidence of that. My second thought was a save point, but that didn't prove to be the case, either, as the character always goes back to the beginning of a level upon death.
It's worth noting that sometimes I would restart a level after death with the same number of red gems I had upon death, and sometimes I started with much less. I could find no rhyme or reason to this, making me think it was either a development issue or very unclear game mechanics. There doesn't seem to be an upgrade mechanism anywhere in the game, and I've encountered no other items. Even so, I kept playing.
The third boss is where things got out of hand for me. I was beginning the level with very little health and no more than 2 red gems, which only heal partially. You can't go backwards to other levels, and I encountered no merchants of any kind to obtain these items. No matter how hard I tried, I couldn't beat this boss, so I posted in the discussion forum for help, as well as the developer's profile, but haven't received any response yet from either the dev or the apparently minimal player base.
Out of options, I started a whole new game with the intent to save up every red gem I could find so I could beat the third boss. With 7 gems, I was able to just barely beat this boss, but my frustration didn't end at this point as another "oddity" comes into play after a boss is beaten.
Once a boss battle is won, a paper scroll comes up on the screen with arrows on it. It took me a bit to figure out what this was, but after repeatedly getting tossed right back into boss battles, I figured out that you're supposed to use the appropriate key, d-pad or joystick to correspond to the direction that the arrow is pointing. However, I found that the last arrow in the sequence, a down facing arrow, wasn't registering when I'd point my left joystick (xbox360) down. I tried multiple times but was tossed back into the boss battle anyway. Again, I beat the boss, this time with 6 health points remaining, only to have the same game-breaking bug prevent me from progressing.
I don't see how I can possibly recommend a game that can't be completed. It's for that reason that I'm choosing not to recommend the game. The lack of developer feedback and support is disappointing, and I was surprised that I couldn't find a single guide or walkthrough anywhere.
Overall, the game has definite potential. With some rebalancing, fixing of bugs, and introduction of more items and content, this game could be great. I sincerely hope that the developer will put the necessary effort into these changes. I would gladly give the game another go at that point.
👍 : 72 |
😃 : 1
Negative