The Sea Eternal Reviews
In an enchanted undersea society, what will you pay for immortality? Love, memories, freedom? Will you take freedom from others to win your heart's desire?
App ID | 463320 |
App Type | GAME |
Developers | Choice of Games |
Publishers | Choice of Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Captions available |
Genres | Indie, RPG, Adventure |
Release Date | 22 Apr, 2016 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

26 Total Reviews
12 Positive Reviews
14 Negative Reviews
Mixed Score
The Sea Eternal has garnered a total of 26 reviews, with 12 positive reviews and 14 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for The Sea Eternal over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
74 minutes
I'd love to recommend this game, but I honestly can't.
There are some good things about it - the setting is interesting, the writing is elegant and descriptive and it packs a lot in, but where it suffers is both in terms of the pacing and indeed the extent to which there's three or four stories all struggling to breathe in such a short period.
Accepting that one can go too far the other way, the speed at which you're thrust into the game means it's very hard to really care about your protagonist, especially when most of their past decisions have been made for them, and by the time you're beginning to form a personality for them, the game is already over and you've got to start again - my first playthrough maybe took 40 minutes and my second took a lot less once I'd waded through the unskippable establishing plot points.
Equally, the issue is that because there are so many different threads to be pulled, you maybe have time to pull one of them every playthrough, and equally it's not clear what sort of playthrough you have to do in order to get them apart from by trial and error, especially when most of the non-status quo endings are hidden behind a very specific set of checks which force you to play in a very specific way, and which equally seal off all the other arcs behind you.
I don't mind the concept of wanting to encourage a player to replay a game to get the full effect, but the amount of faff you have to put in for the rewards you get in a second or a third playthrough isn't worth it.
All in all, worth a look if you adore the writer's work or you like mer-stuff, but for someone who bought more on the reputation of the studio than anything else, it was a disappointment.
👍 : 0 |
😃 : 0
Negative