Aeternum Reviews
Welcome to the premiere school of magic and technology throughout the multiverse, Aeternum Academy! You'll learn to dodge bullets, solve mysteries and make friends in this side-scrolling bullet hell shoot-em-up full of magic teacup cats and corgis piloting spaceships.
App ID | 454750 |
App Type | GAME |
Developers | Creaky Lantern Games |
Publishers | Creaky Lantern Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Leaderboards, Steam Trading Cards, Stats |
Genres | Indie, Action |
Release Date | 18 Jul, 2017 |
Platforms | Windows |
Supported Languages | English |

22 Total Reviews
17 Positive Reviews
5 Negative Reviews
Mixed Score
Aeternum has garnered a total of 22 reviews, with 17 positive reviews and 5 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Aeternum over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
240 minutes
since nobody will read the reviews, i’ll say in this review i’m gay and i love crossdressing as a femboy
👍 : 1 |
😃 : 1
Positive
Playtime:
233 minutes
I am 32 years old.
My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old.
When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing.
Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side.
With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happineass of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay.
After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like.
Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends.
Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together.
Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that.
Thank you.
👍 : 4 |
😃 : 0
Positive
Playtime:
213 minutes
Recommended for game farming
👍 : 2 |
😃 : 0
Positive
Playtime:
26 minutes
[h2]Aeternum[/h2]
Has a total of [b]8[/b] trading cards.
👍 : 1 |
😃 : 0
Positive
Playtime:
193 minutes
Guys, help out, my wife said if there are 300 thumbs up and 50 awards, then she will buy me a new PC and a case of beer is NOT a SCAM!!!!!
👍 : 10 |
😃 : 1
Positive
Playtime:
205 minutes
I enjoy the soundtrack the most. The game itself, it is very well made. I'm not very good at danmaku/bullet hell games, but with the shield system, it's perfect!
I don't really have any major gripes with it, honestly. Other than it's still programmed for 360 buttons on the tutorial and text boxes, but that's honestly not a huge issue.
Pick up if you enjoy side-scrolling shootemups, wild happy music and magic storylines!!
If it doesn't have it, could use a co-op option!
👍 : 1 |
😃 : 0
Positive
Playtime:
115 minutes
Nice game with some trippy background transitions, the soundtrack alone is worth the price of admission if you like chiptune.
Edit: This review used to link to the soundtrack on bandcamp, but it doesn't seem to be there anymore as of the time of update. Fortunately, the soundtrack is free through steam under the games dlc section.
👍 : 2 |
😃 : 0
Positive
Playtime:
232 minutes
Absolutely fantastic game. Good mechanics and enjoyable gameplay. I had this title on the Xbox Indie market back in the day and was happy to rebuy it.
👍 : 2 |
😃 : 0
Positive
Playtime:
107 minutes
An diamond in the rough, Aeternum is a western made shmup that could not borrow more from Touhou in style or design. You play a demon girl (And later a couple of other characters) flying through a school, blasting trash enemies, dodging huge piles of bullets with a tiny hitbox, and meeting a quirky anime girl, with whom communications immediately break down a fight starts. The bosses have timed and scored patterns with bonuses for clearing them successfully without getting hit, as well as time out options to support the game's pacifist mode, but the trippy visuals when they engage them is pure Touhou. Enemies drop power items that boost your power, which also doubles as your bombs, and of course there's a Touhou style autocollect line if you can advance far enough on the screen. Dangerous but rewarding.
This game doesn't really WANT to murder you though; bosses drop a full bomb's worth of power each pattern you clear. And if that's not enough, on Story mode you get nearly infinite retries so long as each death just throws you back in with much less power and you can keep coming back as long as your power doesn't hit zero; a boss would have to utterly destroy you for that to happen. Not to say it can't and won't, but the game makes the bosses work for it, yet it feels like the gamer dignity wounding charity it is. The story is charming enough and worth the trip.
For the veterans, an arcade mode drops the story chatter and the infinite respawn gimmick, as well as four difficulties to meet you wherever you like on skill level from a walk in the park to a walk through Detroit with the wrong gang colors while Pyramid Head, Nemesis, and the T-1000 are after you for your past, present, and future. Bullet patterns are elaborate, colorful, and spammy in a Touhou-esque manner. An extra boss, again Touhou-esque, concludes the story in a clever manner that leaves it satisfying and also whets my appetite for other games in this goofy universe.
There's a lot of competition in the indie shmup market these days, but Aeternum is worth your time if you have any love for a Touhou style bullet hell.
👍 : 9 |
😃 : 1
Positive