One Clone Left Reviews
Team up with friends to fight hordes of zombies and mutants that roam post-apocalyptic earth. Need extra lives and allies to help you fight? Just clone yourself and your weapons! Protect your fabricator to become an unstoppable force, able to take on any mutant in your sights.
App ID | 452180 |
App Type | GAME |
Developers | ButtonSoft |
Publishers | ButtonSoft |
Categories | Single-player, Multi-player, PvP, Co-op, LAN Co-op, LAN PvP, Steam Trading Cards |
Genres | Indie, Action |
Release Date | 12 Aug, 2016 |
Platforms | Windows |
Supported Languages | English |

6 Total Reviews
5 Positive Reviews
1 Negative Reviews
Mixed Score
One Clone Left has garnered a total of 6 reviews, with 5 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for One Clone Left over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
59 minutes
Interesting top-down survival game. I get an old-school vice from it that is enjoyable
👍 : 0 |
😃 : 0
Positive
Playtime:
812 minutes
One Clone Left is a fun, surprisingly diverse & replayable little twin-stick shooter in which you manage hordes of enemies by using a curious duplication mechanic. Most missions involve using a cloning machine to strategically defend & fall back to in order to duplicate resources, including not only items & ammo but also yourself in the form of competent AI partners (which your control switches to upon your characters' death). This results in an accommodation for not only a strong offense but also defensive play rarely seen in twin-stick shooters, putting OCL somewhat adjacent to real-time strategy in certain scenarios. You'll be forming a small troupe at the start of levels, trying to stay alive & grab stronger weapons from fallen foes as you're being overwhelmed at the border of enemy territory, then dashing back to the cloning machine to make better-equipped clones to replace your fallen selves and make a stronger attack.
Those scenarios range from straightforward timed survival & map-clearing missions to experiments such as tower defense & even light-dungeon crawler emulations. It's impressive how much mileage ButtonSoft gets from putting their simple yet reliable mechanics (dashing in particular feels responsive) into all sorts of different map & objective designs. There's also various progression systems for abilities, buffs, weapons, & companion AI, which all unlock rather slowly -- not "pay-to-win design" slowly, but expect to spend some hours before getting to the high-tier stuff -- yet do have noticeable enhancement on play without handing you victories on a platter. [I particularly recommend unlocking the modestly powered but infinite ammo laser guns]
The clean, cartoony graphics & plain UI make One Clone Left an unassuming low-budget title, but there's a lot of content with pretty tight hands-on execution here. It's got the charming low-fi look of a Newgrounds classic or what have you, yet with a much deeper progression loop & mission variety, as well as responsive controls & some smooth animations. It's one of those cool little finds among games cheap enough to pick up even when not on sale that you can pick up & play for short & sweet sessions for a long time.
👍 : 1 |
😃 : 0
Positive
Playtime:
108 minutes
One of the coolest ideas I have seen as a concept, pretty terrible execution. I'd wait longer before buying it though as it isn't much right now.
👍 : 0 |
😃 : 0
Negative