Caveblazers Reviews
Caveblazers is a challenging and brutal roguelike platformer. Journey into a mysterious cave, fighting orcs and goblins with an abundance of weapons and magical items! Make friends along the way, then watch in despair as they are crushed in to a bloody pulp under a troll's fist.
App ID | 452060 |
App Type | GAME |
Developers | Deadpan Games |
Publishers | Yogscast Games |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Steam Leaderboards, Remote Play on TV, Steam Trading Cards, Stats, Remote Play on Phone, Remote Play on Tablet |
Genres | Indie, Action, Adventure |
Release Date | 24 May, 2017 |
Platforms | Windows |
Supported Languages | English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian |

4 355 Total Reviews
3 737 Positive Reviews
618 Negative Reviews
Very Positive Score
Caveblazers has garnered a total of 4 355 reviews, with 3 737 positive reviews and 618 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Caveblazers over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
262 minutes
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄
⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄
⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄
⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄
⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄
⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄
⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄
⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄
⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄
⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄
⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄
⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄
⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄
⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄
⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄
⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
👍 : 9 |
😃 : 0
Positive
Playtime:
803 minutes
BUY IT :) Lol
👍 : 0 |
😃 : 0
Positive
Playtime:
312 minutes
goofy game ahh real but i think the game is but not
👍 : 0 |
😃 : 0
Positive
Playtime:
478 minutes
Great game more than worth your time
👍 : 0 |
😃 : 0
Positive
Playtime:
618 minutes
Another fast-paced roguelike platformer. Cute and fun but, best, bought it on sale.
👍 : 0 |
😃 : 0
Positive
Playtime:
273 minutes
Literally a flip of an old premade game asset on the Unity store. What a joke.
👍 : 2 |
😃 : 0
Negative
Playtime:
427 minutes
It's got a coop mod! Game is fun. Takes a bit to get used to the controls, but after, it becomes a challenging and fun roguelike.
👍 : 0 |
😃 : 0
Positive
Playtime:
29725 minutes
Super fun, one of my favorite games. Simple enough to play while I listen to podcasts/streams, interesting enough to keep my attention through several playthroughs, and it has depths that are not immediately obvious.
The best part is getting the right combination of blessings/weapons/gear to blast your way through the otherwise challenging content with ease. One example: picked the twofold perk that gives you two projectiles, found the powitzer (high damage, short charge to shoot, piercing, large projectiles, explosion at the end) with blessings to bounce the projectiles off walls and send seeking projectiles out from explosions. Allowed me to take out enemies via indirect fire either from reflecting the main projectile or from blasting the wall repeatedly and letting the smaller projectiles take them out.
Daily runs keep it interesting, allowing you to do playthoughs with special starting equipment/game rules/etc. to keep it fresh. They also contain special blessings and equipment not available on a normal playthrough. Only complaint with these is that they have a cooldown before you can do them again.
You can also play with custom game rules to make things easier/harder/different. Progress is disabled but it can make for fun and interesting runs. Can disable specific bosses or enemies you don't like, enable experimental items with crazy effects, increase the number of blessings that spawn, and a lot of other stuff.
Relics are cool too -- challenging to unlock, and change the game experience once you have them. I particularly like the Blackjack relic that removes the spawns in favor of a randomized store every few levels so you have an easier time creating a build that you want, and the Oblivion relic since it lets you make a cool new powerful sword and bow along with spawning some new enemies.
👍 : 0 |
😃 : 0
Positive