Commands & Colors: The Great War Reviews

The Great War allow players to portray important engagements throughout WWI history. The battles focus on the historical deployment of forces and important terrain features of trench fighting in scale with the game system.
App ID449460
App TypeGAME
Developers
Publishers Hunted Cow Games
Categories Single-player, Steam Achievements
Genres Strategy
Release Date19 Jan, 2017
Platforms Windows, Mac
Supported Languages English

Commands & Colors: The Great War
1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score

Commands & Colors: The Great War has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 198 minutes
As a long time fan of all of Richard Borg's Command & Colors games this one is a real pleasure to play for me. The lingering deficiencies of the system have been addressed by HQ tokens and some clever command cards with variable activations. So no more whining about how you only lost because you didn't draw the card you needed. Plan ahead, manage your hand and strike where and when the time is right. Good digital adaption from HexWar. Since it's developed in Unity I hope that eventually it comes to mobile devices too. I like this very much better than the digital version Days of Wonder made of the original C&C game, Memoir '44.
👍 : 14 | 😃 : 0
Positive
Playtime: 73 minutes
One of the best hardcore representations of tabletop wargaming i have ever seen in digital form. From the visual dice rolls to the perfect implementation of cards for giving commands to the movement and combat of units everything feels spot on perfect. Even artillery is handled with tabletop excellence with setting up one's target on a different screen before giving the order to fire into enemy trenches or the open battlefield. Oh and did i mention the very boardgame centric rich visuals of intro screens and gameplay giving one flashbacks of opening freshly purchased wargame boxes with that smell that says minty new. Music is very well done adding a sense of tension and heroic conflict as one can just imagine infantry rushing the open ground in hopes of not being taken down by a fuselage of enemy fire or a artillery barrage. COMMAND & COLORS: THE GREAT WAR a exhilarating tabletop experience with the guiding intuitive hand of modern technology as your game master and host. Hexwar Games has truly delivered a priceless masterpiece with the amusing price of what we would probably have paid at a gaming shop. COMMAND & COLORS: THE GREAT WAR, BUY IT! PLAY IT! and enjoy the rare taste of wargaming excellence.
👍 : 11 | 😃 : 0
Positive
Playtime: 17 minutes
Needs alot more information on screen. Selecting a unit should explain its range and number of dice rolled, however, currently it does not. Tutorial information is paraghs of fluff, that explain the design decisions and then proceeds to give very little detail on what the things are. The one upside is the game quickly put me out of my missory when it crashed. Did not even make it through the first turn. It may get better but i couldn't find out. Come back in a couple of weeks. Edit: 23 Jan 2017: Devs have responded here to interface concerns, and interface is a personal thing so we will see where it goes. Im sure if you know the game well it is sufficent. Also I do have an in progress ticket going re crashing issue and the devs have been very responsive. So that certainly is a good thing. They mentioned a patch will probably come out in a week or so... I can recommend the game, just not the present build.
👍 : 13 | 😃 : 2
Negative
Playtime: 136 minutes
Worst game I've ever bought on Steam. I am a fan of the original board game, but this one is simply unplayable. The AI freezes in the middle of the majority of games I've played. It's unforgivable that it is still in this condition so long after release. Avoid like Capt. Blackadder and going over the top.
👍 : 2 | 😃 : 0
Negative
Playtime: 1190 minutes
Although my preference is for Ancients and Napoleonics, this is a very impressive port of the board game. Nice graphics and a decent UI. Would prefer the virtual dice not to bounce all over the shop but to be more contained so as to be easier to read. The AI is pretty good but, ocaisionally, moves units to less than optimal positions. Not sure if it is a bug but the 'Box Barrage' combat card can always be played even when it is not applicable to the Command card being played and, in those circumstances, that combat card is wasted. Overall, very pleased and a good omen for the GMT games due out later this year.
👍 : 11 | 😃 : 0
Positive
Playtime: 952 minutes
I love the board game Command and Colors Napoleonics. But I was not sure about a computer version and much less how it would work in a WW1 setting. But as I have an interest in WW1 I took the plunge. I am very glad I did. A well thought out and challenging game. The variety of tactics and decisions you are presented with are well thought out. I was surprised that WW1 tactics are so well represented. Assault over no mans land into wire could lose you the battle. Edging up trenches is costly. Use mortars to blast away the wire, rush troops into a gap, and then support them, if you do that you might pull it off. Excellant game!
👍 : 8 | 😃 : 1
Positive
Playtime: 654 minutes
I'm enjoying it but it's quite buggy. The UI has loads of glitches and I've had a couple of unusual situations where the game logic breaks (such as a unit moving, then playing the card to send them back to their original space, but in the interval the AI has moved another unit into that space, so the game breaks and you have to quit). It's not too bad overall but I can't recommend it for the price until they fix some of the many bugs. It looks like the developers are doing some patches, so hopefully I'll be able to change this to a thumbs up soon.
👍 : 15 | 😃 : 0
Negative
Playtime: 208 minutes
The game is mostly well done, but there are some bugs that simply destroy the fun. For example: I already tried to play scenario 4 three times, and I cannot finnish the scenario because there is always a moment where the Germans simply don't attack. It's their turn, but they don't do anything, it doesn't matter how many times I quit the game and come back. It's a single bug, but it destroys the entire game
👍 : 8 | 😃 : 0
Negative
Playtime: 294 minutes
Good game but still too many bugs (Some Combat cards doesn't work properly and sometimes cards remain fixed in the middle of the screen). It's the second time I buy a Hexwar game and second time I'm disappointed by the quality of the product (the firts was Nuts! Battle of the Bulge) The question is: Not enough time/persons for playtesting before scheduled release? I know that this year more Commands and colors game are coming: Come on HexWar! Let's improve!
👍 : 20 | 😃 : 0
Negative
Playtime: 1925 minutes
I have tried very hard liking this Steam version of The Great War, because I am a huge fan of Command and Colors system. But I have come to the conclusion that this adaptation is a disaster. From no respecting the rules of the board game, notably the retreats rules, to offering a mediocre AI challenge. I consider myself an average player; however it is almost impossible to lose a game against the best AI (Field Marshall) if you have a minimum knowledge of C&C tactics and strategy. Let me list some of the most commons mistakes the AI make: - Sending troops out of the trenches and let them stand in the open for some turns, even if they are facing direct fire from machine guns. - Pretending to use combat cards… then not using it at all, like it forgot why it took the card from its “hand”. - Abusing of artillery fire against units protected by trenches and failing once and again to do some damage… as it used to happen in WW1. Maybe the AI is trying to reproduce the incompetence of so many WW1 officers, who were incapable of leading their troops and just sent them to carnage. The game has also some errors, like not letting you advance when you have got the opportunity by eliminating an enemy unit. A glitch that will be assuredly fixed in the future I hope, even if the game seems to have been “abandoned” by its developer since June 2017.
👍 : 40 | 😃 : 0
Negative
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