YEARN Tyrant's Conquest Reviews
Take control of tyrants in this party strategy game. Plan, flank and witness the fun chaos that is simultaneous turn based combat!
App ID | 449070 |
App Type | GAME |
Developers | TripleRam Games |
Publishers | TripleRam Games |
Categories | Single-player, Multi-player, Full controller support, Shared/Split Screen, Remote Play Together |
Genres | Casual, Indie, Strategy |
Release Date | 6 Apr, 2018 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, French, Italian, German, Spanish - Spain, Russian, Dutch, Norwegian, Polish, Portuguese - Portugal |

10 Total Reviews
2 Positive Reviews
8 Negative Reviews
Mostly Negative Score
YEARN Tyrant's Conquest has garnered a total of 10 reviews, with 2 positive reviews and 8 negative reviews, resulting in a ‘Mostly Negative’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for YEARN Tyrant's Conquest over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
157 minutes
I had fun! The AI makes playing with few people even better!
👍 : 4 |
😃 : 0
Positive
Playtime:
7 minutes
It's a game. It's very simple. It has the potential to be fun. It is not worth $10 though. Sorry.
👍 : 2 |
😃 : 0
Negative
Playtime:
10 minutes
Interesting idea, but it's never really explained what exactly this game is or what it's intending to be. It just kind of throws you in without any sort of guidance and you're left to your own devices to try and figure it out. The tutorial is really just a commands list without much context, forcing you to memorize a huge menu of abstract concepts that you're somehow supposed to know what to do with. Maybe I just have no idea how the game mechanics are supposed to work, but playing matches don't seem to make it any clearer. Move, attack, summon guys, try to flank... it makes some intuitive sense, but then again... not really.
I'm on macOS and I haven't finished a single match yet due to crashes. After the first crash I was so overwhelmed by the experience I was kind of relieved that it was over. Like that "what.... just happened to me?" feeling.
The art is pretty cool, but it seems more like a demo than a finished product. Or maybe this game just isn't for me.
👍 : 1 |
😃 : 0
Negative
Playtime:
6 minutes
2 player local seems to be the main focus - you take turns moving your main boss unit and spawning little armies; it then turns into a swarming / attrition game like the many on Steam already where you're tryiing to send as many fleets, as fast as you can, to your enemie's planet to take it over while they're doing the same. Yearn however is doing this turn-based (which I will say makes the game more intellectually sophiisticated than the others where the person with the faster mouse hand wins)
HOWEVER
I would completely avoid if you don't already own two Microsoft specific brand gamepads as the develooper probably got paid a little extra by M$ to recoginze those pads only - any other pads like Logitech, Sony, etc won't register at all...there's also no option to turn off gamepad support so if you use a mapping program your mapping will most likely conflict with the M$ brand gamepad maps being forced.
Fanboyism / 10
👍 : 0 |
😃 : 1
Negative
Playtime:
9 minutes
This is a 4-player local arena battle. Pick players, pick map and battle it out. The game UI assumes you are using gamepads (but it's very playable with mouse/keyboard as well, and it has a very good "pass the controller" scheme as well, so up to 4 players on 1-4 controllers).
For me the most lacking points are:
No cooperative play.
No campaign or story.
No progression.
I bought into this after skimming through the description, images and keywords: strategy, splitscreen, simultaneous turn based combat. Somehow I created an image in my head that involves cooperative play, even though there is nothing that even hints of such. Needless to say: this game was not at all what I was looking for.
I could see how this game might be fun with a bunch of competitive friends or as a party/drinking game. Obviously I didn't do my research here and that's on me, which makes me feel bad about the thumbs down, but I still think the game is lacking in features. if there were to be any changes in any of the mentioned points then I would be happy to reconsider!
👍 : 3 |
😃 : 0
Negative
Playtime:
238 minutes
Just not a complete game. Mostly what the game tries to execute it does well but there is absolutely nothing ambitous about the game.
No theme, no campaign, barely asymettric, insignificant terrain (and a limited number of maps).
Could have been great.
👍 : 5 |
😃 : 0
Negative
Playtime:
74 minutes
Great game! It's a lot of fun, a great game to have when friends come over and you want to play something competitive. Definetly most fun together with friends, but it also has a good one player mode, trust me, the AI will kill you if you think you have time to look at your phone.
👍 : 7 |
😃 : 2
Positive